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Infest

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Infest screenshot 1
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Infest

Chute Apps · Published by Chute Apps · Official site ↗

Mostly Positive — 75% positive (24 reviews) · 15 achievements

Last updated 27 Sept 2026

Infest is a roguelike deckbuilder where every pixel on the battlefield can burn, freeze, corrode, shock, and melt. Carefully craft your deck and deploy cards to alter the environment, buff your stats, and unleash stunning pixel-by-pixel damage upon your enemies!

DJCTQ 10Full Controller Support

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.796 Oct 2026

Strategy · 2025 · More £5 - £15 games

Explore endless tactical possibilities as you build decks and deploy cards in Infest, where each pixel can be frozen or shocked. Strategize your moves on a constantly changing battlefield to outwit your opponents.

About this game

Infest is a roguelike deckbuilder where every pixel on the battlefield can burn, freeze, corrode, shock, and melt. Carefully craft your deck and deploy cards to alter the environment, buff your stats, and unleash stunning pixel-by-pixel damage upon your enemies!

Turn-based battle combined with realtime physics.

Fire, Oil, Ice, Poison Gas, Water, Seeds and Growing Plants are just a few of the elements you'll have to strategically navigate.

(A pixel chain reaction after deploying a LightningCard)

Customize your deck and upgrade cards along the way. Make sure it is well balanced to handle a variety of environmental effects. Can you melt ice? Can you stop mutant plants? Foresight is key.

Deal damage card by card, when your stack is exhausted the enemies get their chance to attack! They will create defensive barriers, throw damage cards at you, buff themselves and heal others! Anticipating their moves and playing the right card is key.

Choose your path through the alien universe. Each run is different so you can replay many times without getting bored. Besides the playable levels, you'll encounter shops, hospitals, and dozens of different bonus challenges. Picking the right path is key to survival.

Features

Pixel by pixel simulated physics

Roguelite style permadeath

Dozens of side-rooms, shops, hospitals, mini-challenges

Dozens of playable cards, perks, and items

Dozens of playable levels with procedural generation

Advanced tech tree for leveling up cards

Achievements and Steam Cloud

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Quad core Intel i5 or better
  • Memory: 8 GB RAM
  • Graphics: Must support Shader Model 5.0+ and DX11
  • DirectX: Version 11
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: i7 or better
  • Memory: 8 GB RAM
  • Graphics: dedicated graphics card
  • DirectX: Version 12
  • Storage: 1 GB available space

Supported Languages

English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    INFEST 1.0 IS HERE! 🔥Now Out of Early Access!

    Deckbuilders, the moment you’ve been waiting for is finally here—INFEST has officially left Early Access! After over two years of passionate development, endless improvements, and incredible feedback from our community, Version 1.0 is ready to take you deeper into the roguelike deckbuilding adventure you love. A Massive Thank You to Our Community Your support, feedback, and enthusiasm have been the driving force behind INFEST’s evolution. From gameplay mechanics to world-building, every corner of the game has been shaped with your help. This journey has been incredible, and we couldn’t have done it without you. What’s New in INFEST 1.0? Since our Early Access launch, INFEST has undergone major transformations to deliver a deeper, more challenging, and more polished experience. Here are just some of the changes we’ve made along the way: • Added overworld names and changed the overworld pathing for more strategic choices. • Improved tutorials with expanded tips for smoother onboarding. • Added confusion indicators to aiming lines for better clarity. • Reworked transform cards to automatically affect multiple element types. • Increased the area of effect for toxic gas clouds. • Difficulty balancing: The game is harder, but fairer! • Enhanced performance and fixed countless bugs. • Addressed sound issues: no more overly loud effects! • Water now conducts electricity that can harm enemies. • Lightning strikes now land the first bolt exactly at your cursor, and create electric sources. • Oil physics improved—it now separates and floats on water. • Double bombs no longer collide with dead enemies. • Fully reworked the block system—blocks now stop entire attacks, including status effects. • Gain block for luck and combos, making every move count. • All characters now start with 8 cards instead of 9 for a tighter deck-building experience. • Introduced new electric bomb props for exciting interactions. • Bombs and switches now display properly over liquids. • Levels optimized...
    Read full article on Community Announcements (chuteapps)
  • AnnouncementsOfficial

    INFEST 1.0 is Coming January 23rd, 2025! 🚀

    The time has come! After more than two years of development, countless updates, and incredible feedback from our amazing community, INFEST is officially leaving Early Access on January 23rd, 2025 with the release of Version 1.0! Your support has been instrumental in shaping INFEST into the roguelike deckbuilder we’ve dreamed of creating. From pixel-perfect battles to immersive procedurally generated adventures, every step of this journey has been made possible by your passion and input. https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/2341560/extras/g1-595.gif?t=1730307581 What to Expect in 1.0: • Fully Polished Gameplay: All the mechanics and features you’ve loved, refined to perfection. • New Surprises: Prepare for additional content to make the full release extra special. • Optimized Performance: Improvements across the board for the smoothest experience yet. • Achievements and More: Your journey through the alien universe will be even more rewarding! INFEST’s journey doesn’t stop here. This milestone is the beginning of even greater things, as we continue to grow and expand the universe you’ve helped us build. Mark your calendars, and join us for this monumental moment on January 23rd, 2025. Let’s make INFEST 1.0 a launch to remember! Thank you for being part of our journey—we can’t wait to see what you think of INFEST 1.0. 💥 The INFEST Team
    Read full article on Community Announcements (chuteapps)
  • Patch NotesOfficial

    INFEST Update 0.9.5 – The Road to Version 1.0!

    We’re thrilled to announce INFEST Update 0.9.5, packed with gameplay balance updates, level design improvements, bug fixes, and a brand-new quality-of-life feature. This update marks a significant milestone as we gear up to leave Early Access with Version 1.0 very soon! Key Highlights in 0.9.5 ⚖️ Balancing Improvements - Weapons, abilities, and enemies have been finely tuned to deliver a more intense and rewarding challenge. - Strategy is king—your choices will matter more than ever as pacing and difficulty have been refined. 🌌 Level Design Enhancements - Improved level layouts to provide more dynamic and engaging gameplay. - New environmental hazards and smarter resource placements make every run fresh and exciting. 🛠️ Bug Fixes - Addressed several key bugs (the code kind, not the alien kind) to enhance stability and performance. - Optimized gameplay to ensure smoother runs and better quality of life for all players. 🗑️ New Feature: Delete Game Runs - You asked, we delivered! You can now delete your current game run directly from the game settings. Whether you want to start fresh or free up space for your next masterpiece of a build, you’re in control. Version 1.0 is Near With this update, INFEST is inching closer to leaving Early Access and launching Version 1.0. Your support, feedback, and enthusiasm have shaped the game into what it is today, and we’re almost ready to share the final polished experience with the world. Keep your eyes peeled—the full launch is just around the corner. We Need Your Feedback Your input has been invaluable throughout Early Access, and this update is no different. Let us know what you think about the new balancing, level design, and features as we sprint toward 1.0. Thank you for joining us on this journey. -INFEST Team
    Read full article on Community Announcements (chuteapps)
  • Patch NotesOfficial

    MAJOR UPDATE V0.9 is LIVE

    Survivors, this update brings a whole new level of strategic depth to INFEST! https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/2341560/extras/electric-ezgif.com-optimize.gif?t=1730307254 Here’s what’s new: ⚡ Dynamic Water-Electricity Interactions Water now conducts electricity, creating lethal shock zones for enemies—use the environment to your advantage! 🌩 Targeted Lightning Your lightning strikes have been upgraded! The first bolt now lands exactly where you aim, creating an electrifying source right at the cursor position. 🛢 Enhanced Oil-Water Behavior Oil now floats atop water, adding extra tactical options for combining elements and manipulating the battlefield. 💥 Improved Bomb Mechanics Double-launched bombs are now smarter—they won’t collide with a defeated enemy, ensuring a clear path to your next target. 🛡 Reworked Blocking System Blocking just got a massive upgrade. Blocks now absorb entire attacks, including status effects, rather than just damage points. Earn bonus blocks when you’re lucky or nail a combo! 📜 Streamlined Starting Decks All characters now start with 8 cards, setting you up for faster and more efficient gameplay right from the start. 💫 More Balances & Tweaks This update also brings many smaller balance adjustments to fine-tune gameplay and keep INFEST challenging and fun. Jump into INFEST, experiment with these changes, and let us know your thoughts! Happy deck-building! INFEST Team
    Read full article on Community Announcements (chuteapps)
  • Patch NotesOfficial

    INFEST Update V0.8 is Live!

    We are excited to announce that INFEST has just received a massive update with version 0.8! We've listened to your feedback and worked hard to bring some exciting new features, improvements, and adjustments that we think you'll love. Here’s what’s new: 🗺 Overworld Updates: Added Overworld Names to give more personality to your exploration. Reworked the Overworld Pathing for a fresh strategic layer to your journey. 🎯 Combat Improvements: New Confusion Indicators on aiming lines to help you navigate tricky situations. Transform Cards have been revamped! They now automatically affect many element types, streamlining your gameplay experience. Toxic Gas Cloud has been expanded to have a wider area of effect, making it deadlier and more strategic. 📚 Tutorial Enhancements: Expanded tutorial tips to help guide new players and refresh veterans on key mechanics. ⚖ Balance & Performance: The overall difficulty has been increased, so prepare for a more intense challenge. We’ve made lots of balancing adjustments, performance optimizations, and squashed many bugs to keep the gameplay smooth and exciting. Thank you for your ongoing support. Let us know your thoughts on these updates in the Steam forums or via our Discord community. Keep the feedback coming, and stay tuned for more exciting updates! -INFEST Team
    Read full article on Community Announcements (chuteapps)

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