
Screenshots

Watch trailer on Steam ↗Project_0: A Favour
CGames Interactive · Published by CGames Interactive
2 user reviews — 50% positive (2 reviews) · 8 achievements
Last updated 27 Sept 2026
Jump into a mysterious world filled with weird favours & puzzles and uncover the truth of what's happening behind the scenes.
£2.65
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual · 2023 · More under £5 games
Explore a world of bizarre tasks and hidden truths in Project_0: A Favour, an indie adventure where your choices shape the story.
About this game
You have entered an experiment where you will have to solve an array of puzzles to help them "understand more stuff."
5 (and soon to be much more) unique handcrafted puzzles in beautiful worlds that challenge your mental skills await your arrival.
Find and use objects in your favor to progress in both the levels and the story.
Find logs and piece together a story about the different people who went through the same thing that you are going through right now and their insights into the world that you have been placed in. The more you learn, the more questions arise. Are you alone? What is this experiment? And will you make it out alive?
The more information you acquire, the more you start to figure out that things are not as they seem and that there is a more sinister side to the story.
Find and collect collectibles hidden throughout the world for nothing else than the fun of it.
Do you get something for it?
Well, not really.
Okay, I guess we can figure something out. How about two achievements? Is that enough?
Speaking of achievements!
The newest addition to the game has been the integration of Steam achievements. With the addition of a total of 8 achievements, you have more stuff to do than just play the main story. Go back to past levels and find the missing achievements. And when the game gets updated with the latest content update, you can go out in the world and find the new ones or just start all over from the beginning.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5 13400F 2,5GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1630
- DirectX: Version 11
- Storage: 9 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5 13400F 2,5GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2080
- DirectX: Version 11
- Storage: 9 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 7 | v.0.5.2
Bug Fixes Fixed an issue with the achievement "So it begins" didn't trigger. Fixed an issue with the inventory that made the images for the contained items to sometimes not load when loading into a level. Fixed an issue with the inventory that made the item name sometimes flash on screen when changing highlighted item. Fixed an issue with the death screen by making it automatically resetart the level. Fixed some issues with The Corrupt that made it not behave as intended. Fixed an issue with the fuses in Corridors where not enough fuses would spawn. Edits Added a character limit to the player name. Added a 0.1% chance that two The Corrupt spawn each time the player enters the corridors. Updated Unreal Engien version from 5.0.3 to 5.4.2.Read full article on Community Announcements (SuspiciousTomato)Patch NotesOfficial
Patch 6 | v.0.5.1
Fixed an issue where some objects in just run were not able to be used. Fixed an issue where requires key message in Another Western was getting stuck on screen. Fixed an issue where the puzzle Binary Bottles in Another Western solves prematurely. Fixed some shading issues in Another Western. Fixed some collision issues with some shelves in Just Run. Fixed an issue where the accessibility status on the level doors would not update live. Fixed an issue with the Lava Room where some invisible platforms would not spawn.Read full article on Community Announcements (SuspiciousTomato)Patch NotesOfficial
Life's Good? | Update notes
Additions Added item slots Added stamina and health bars Added a new shorter intro video Added 5 more story papers or, as they are called now, logs. Added Benny Added The Corrupt Added a new achievement Added a new puzzle in the corridors Edits Updated the temporary ending to fit more with the overall story Made visual improvements to game graphics Removed much dialogue Replaced the level A Favor with a new level named Another Western Reorganized the inventory to be more like a database than an inventory Redesigned the level chooser to accommodate for the new way of entering and exiting levels ID's and object orders that are important to the relevant puzzle are now (where it's possible) randomized to prevent memorization Made the code not depend on save games to relay live data. This should reduce future problems Made all intractable objects use the new line trace system Fixes Fixed an issue where the paintings in corridors would display the message even if the circumstances didn't allow it Fixed an issue that made the player character not able to move when re-entering the level Rock Room Fixed total chapter complete percentage counter not showing the correct percentage. Fixed total collectibles collected percentage counter not showing the correct percentage. {STEAM_CLAN_IMAGE}/43778082/ad86360203593e9650ff892ed7e86d1f75525058.png Life's Good? IS HERE!!! This is probably the most significant update I have ever made, and will ever do, since this update contains A LOT of new stuff. And it also changes the whole experience, it's still the same game but much more enjoyable and intractable. Let's talk about the most important additions to the game with this update! More reliable! A full renovation of the code has been done, making it less prone to problems. A large part of that is point 8 in the edits part of the notes, save games are not made to be relays, so I moved to systems that are able to relay live data more reliably. This should, as I said, reduce future problem...Read full article on Community Announcements (SuspiciousTomato)AnnouncementsOfficial
Life's good? IS COMING!!
That's right! I have been hard at work on the new AWESOME update! The life's good? update is finally coming, and the official release date will be announced NOW! May 17, 2024 Mark your calendar because this will be big! A lot of new features have been added, and the game is genuinely a lot better, more interactive and more fun. The game has received a total system rehaul and should, in theory, be easier to bug fix. The user experience has also received a rehaul and the game is much more interactive now! So I look forward to seeing everyone play the game and actually enjoy it this time!!Read full article on Community Announcements (SuspiciousTomato)AnnouncementsOfficial
What's Next? | It's getting SCARY here!
More settings added a lot of improvments to the game. Not only did it make it more playable with different optimizations, it also made it more fun by adding collectibles and achivements! For a full preview read this: https://store.steampowered.com/news/app/2339680/view/3870345047355991758?l=english But what is next for the game? I can say that it's REALLY cool stuff! What's next? I'm hard at work on the next big update of the game, i like to call the: Lifes great? Update. This update will focus primarally on making the game easier to enjoy and improving quality of life, with visual improvements and reducing according to me "boringness" in some parts. Not only that but it will also bring new features taking it one step closer to being on par with other games out there. This update contains a lot of changes. I would say that it’s bigger than the more settings update containing a lot of new features but also fixes. Here are some of the many changes I’m doing. Big changes! Big changes has been made to the overall game experience, removing unnecessary bits and making it more engaging. Like for example removing much of the dialogue and shortening the intro, from a total length of 1:24 to an astonishing 20 seconds while even communicating more information. The underlying story has been weaved into the game more, I won’t tell you much about it since I want you to explore it. But I will say that the story is much more present in the whole atmosphere of the game. Important FIXES! There are a couple of big bug fixes in this update. Here are some that have been resolved upp to date. Fixed and issue that made the player charakter not able to move when loading the level Rock Room from the main menu. Fixed an issue that made it impossible to choose a level in the level chooser since the buttons didn't react. Say hi to Benny! {STEAM_CLAN_IMAGE}/43778082/240d68abc66fd15461cb31393059b141bfdbbf34.png Say hi to Benny! He is a beginning to a little robot assistant, right now he is just ...Read full article on Community Announcements (SuspiciousTomato)






