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Watch trailer on Steam ↗Pirate Patrol
INDIELLIGENT · Published by INDIELLIGENT
Mixed — 62% positive (50 reviews)
Last updated 27 Sept 2026
Pirate Patrol is a hardcore tactical simulation/RPG with procedurally generated battles, endless replayability, and infinite items/loot, where mastery comes from precision, planning, and smart command decisions. Your pilots are ready for your orders, Captain!
£4.59
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Price history
Action, Indie, RPG, Simulation, Strategy · 2026 · More under £5 games
Dive into Pirate Patrol, a hardcore tactical simulation where precision and planning are key. Command your crew through endless replayability and infinite loot in this 2026 indie game from INDIELLIGENT.
About this game

Pirate Patrol is a strategy -and tactics- driven science fiction space combat game with deep RPG elements, set in the lawless regions of space. Players take command of a powerful capital ship and fight to survive against enemy fleets, autonomous warships, and constantly evolving threats.

The game blends real-time space battles with procedurally generated missions, enemies, and systems, ensuring that every run presents new scenarios, risks, and opportunities. Players can discover and collect an endless variety of items, loot, and ship modules, allowing for highly personalized builds and playstyles.

Pirate Patrol’s RPG-based progression systems enable extensive customization of the capital ship, fighter squadrons, and defensive infrastructure. Turret systems, combat computers, specialized ship modules, and tactical configurations directly influence the outcome of every engagement. Resource management, planning, and smart equipment choices are key to survival.

Built around exploration, risk, and reward, Pirate Patrol constantly encourages players to experiment with new strategies. Its design delivers endless replayability, creating unique builds, new threats, and different survival stories with each playthrough.
With its deep systems, tactical decision-making, and strong atmospheric presentation, the game is aimed at players seeking a rich space-themed strategy and RPG experience.

⚓ Command a powerful capital ship and manage its economy Deploy fighters, pay your crew, repair damage, and make strategic decisions that shape your journey.
🚀 Issue tactical orders in real time Send your fighters to hunt down enemies, respond to distress calls, and control the flow of battle.
🗺️ Procedurally generated universe Every run offers new maps, encounters, and challenges — no two adventures are the same.
🧠 Advanced AI-driven combat Fighter pilots can operate independently and make their own tactical decisions — or follow your direct orders when you choose to take control. Enemies react, adapt, and exploit the battlefield.
🎯 2D tactical design with full battlefield control A clean 2D perspective gives you complete situational awareness and precise command.
💥 Destructible environments Asteroids, wrecks, abandoned stations, and space debris can be destroyed and used tactically.
🎒 Infinite items, loot, and deep inventory management Collect, manage, and optimize your loadout as you progress.
Rush to the aid of attacked ships
Rescue pilots and crews thrown into space from damaged vessels
Investigate anomalies that have caught the attention of scientists
Send your fighters to hunt down enemy ships
Scan the area and uncover lurking enemies
Rescue planets and sectors, and claim rewards
Take command of a powerful capital ship and manage its economy
Pay officer and pilot salaries, cover damage and repair costs, sell asteroid data, and collect bounties
Endless replayability
Destructible environmental elements: asteroids, shipwrecks, abandoned stations, and space debris
Advanced sound effects and an impressive soundtrack
What is Smart-Pause Gameplay (SPG)
To combine the tactical depth of turn-based strategy games with the dynamic flow of real-time combat, we developed a pause system for Pirate Patrol called Smart Pause Gameplay (SPG).
SPG is inspired by the Real-Time with Pause (RTwP) systems found in many real-time games, but it goes a step further by significantly enhancing the player’s sense of control in a real-time environment. With SPG, the game intelligently pauses based on the player’s input and intent, allowing for smooth, intuitive tactical decision-making.
This system enables players to plan ahead and issue commands without breaking immersion—eliminating the need to constantly press a pause button or deal with disruptive interruptions caused by scripted or repetitive events. The result is a more fluid and responsive tactical experience that stays fast-paced while remaining deeply strategic.
System Requirements
Will my PC run this? →Minimum
- OS: 32 Bit Windows 10 or greater
- Processor: Intel Pentium or greater
- Memory: 4 GB RAM
- Graphics: Any Internal GPU
- Storage: 2 GB available space
- Additional Notes: 1280x720 screen resolution (16:9 recomended) / IQ: 120 (minimum)
Recommended
- OS: 64 Bit Windows 10 or greater
- Processor: Intel i3 or AMD Ryzen 3
- Memory: 8 GB RAM
- Graphics: Any Internal GPU
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: 1920x1080 screen resolution (16:9 recomended) / IQ: 140 (recomended)
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Bug fixes - v1.0e
Fixed the issues identified in player-submitted bug reports.Read full article on Community Announcements (author)Patch NotesOfficial
Bugfix v1.0d
In some rare cases, bugs that could cause the game to crash have been fixed.Read full article on Community Announcements (author)Patch NotesOfficial
Hotfix v1.0c: UI Improvements
We added switches to the Settings screen that allow you to toggle Fullscreen and Borderless Window modes.You can enable or disable the game window border from the Settings menu, and you can also toggle these options at any time during gameplay using the following keys:F8: Window Border ON / OFF F9: Fullscreen ON / OFFRead full article on Community Announcements (author)Patch NotesOfficial
Hotfix v1.0b
Hotfix: Fixed an issue that prevented players from initiating attacks on enemy sector bases.Read full article on Community Announcements (author)Patch NotesOfficial
Hotfix v.1.0a
Hotfix, v.0.1a -Resolved an issue causing deployable turrets to incorrectly ignore enemy capital ships and capital ship-mounted turrets under certain targeting conditions. -Updated the deployable turret UI by replacing the “ammo” label with a bullet icon to represent remaining ammunition. Targets acquired. Good hunting out there, Captains.Read full article on Community Announcements (author)






