
Screenshots

Watch trailer on Steam ↗Voltorometer Recharged +
Some Random Dev · Published by Some Random Dev
9 user reviews — 100% positive (9 reviews) · 17 achievements
Last updated 27 Sept 2026
A remake of a Flash game you've never heard of! Escape from the factories that want to harvest your electrical energy and platform your way through over 30 levels across many worlds. Unlock new modes, challenges and more in this remade version of the original.
£4.29
Lowest price we've ever recorded
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Price history
Action, Adventure · 2023 · More under £5 games
Navigate treacherous factory floors and unlock new modes in Voltorometer Recharged+, an action-packed adventure released in 2023.
About this game
A simple platformer, run and jump to reach the end of each stage and progress through all the worlds to destroy the factories that trapped you and tried to harvest your electrical energy, unlock new modes and challenges by collecting all the power orbs in each level
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later
- Processor: 2GHz
- Memory: 256 MB RAM
- Graphics: OpenGL 3.1
- Storage: 5 MB available space
- Sound Card: any
- Additional Notes: Results may vary
Supported Languages
Latest news
Patch NotesOfficial
Minor Patch
- Fixed an achievement that wasn't being given out to players who had fulfilled the requirementsRead full article on Community Announcements (Joe Inky)Patch NotesOfficial
Small patch
- Added text on the main menu that shows the default keybinds - Reduced the default master volumeRead full article on Community Announcements (Joe Inky)Patch NotesOfficial
Difficulty rebalancing patch
The game has been out for a month now and I've decided to make some changes to help out with the difficulty based on feedback and some of the things I've seen, the changes are as follows: General changes Increased normal difficulty health from 3 to 4 Slightly decreased the darkness in dark levels Increased the player's vision radius in dark levels Increased the delay between waking the worm enemies and them attacking you Increased the player's friction and acceleration on ice levels to reduce how slippy it is Level specific changes W2-3: Increased the time platforms stay up by an extra 0.5 seconds across the whole level W2-4: Changed some of the enemy spawns to only appear in hard mode W2-5: Decreased the amount of time the lava geysers are active so that's more of a gap to get through W3-5: Increased the amount of time it takes for the enemies to start chasing you after the lights are turned on and decreased their chase speed W4-3: Increased the height of the alcoves where two glowing squid enemies appear to make the timing to get past easier W4-4: Added a slope to an alcove to make it easier to jump in to W4-5: Slightly decreased the max speed of the fish enemies that chase you Hopefully this will make the game easier for some and make world 2 less of a wall for manyRead full article on Community Announcements (Joe Inky)Patch NotesOfficial
Minor patch
- Changed the names of various costumes - Fixed a bug that stopped the game from showing on the taskbar - Changed a tile in W1-2 that could be mistaken for a pickup - Added text to the keyboard rebinding to give more of an explanation - Changed letting you change keybindings using a gamepad which lead to hangups if you couldn't access the keyboardRead full article on Community Announcements (Joe Inky)Patch NotesOfficial
Minor Patch
- Lava in W2-4 rises 20% faster - Fixed leftover code that let you skip to the credits from the main menuRead full article on Community Announcements (Joe Inky)






