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Behold Battle

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Behold Battle screenshot 1
BeholdBattlertrailer trailerWatch trailer on Steam ↗

Behold Battle

Lasse Zacho Malver · Published by Lasse Zacho Malver

Very Positive — 83% positive (58 reviews) · 20 achievements

Last updated 27 Sept 2026

Guess which army will win, and watch them fight for your amusement. Behold Battle is a simple auto battler, where you see heroes and monsters fight to the death in randomly generated battles.

DJCTQ 10Multiplayer

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.39 · Highest: £3.393 Oct 2026

Simulation, Casual · 2024 · More under £5 games

In Behold Battle, predict which army will triumph as heroes and monsters clash in fast-paced, randomly generated fights. Experience the thrill of strategic guessing in this casual simulation game.

About this game

Guess which army will win, and watch them fight for your amusement. Behold Battle is a simple auto battler, where you see heroes and monsters fight to the death in randomly generated battles.

Features:

- A normal game mode that has 20 rounds with increasing army complexity. Guess correctly to continue, or game over if you are wrong too many times.

- A simulator where you create both armies and watch them battle.

- 72 different units, some with unique attacks such as spawning undead minions.

- From small to gigantic battles, and many difficulties to test your prediction powers.

- Gold betting mode, and a spell mode where each side gets a random spell.

- Complete challenges to earn more spectators.

Cover Art by Dean Spencer.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows XP/Vista/7 (32- or 64-bit)
  • Processor: Intel(R) Pentium(R) 1.10 GHz
  • Memory: 500 MB RAM
  • Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900
  • Storage: 500 MB available space
  • Sound Card: DirectX-compatible sound card

Supported Languages

English, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Patch 1.14: Buffed spells, balanced units

    Patch 1.14: - General: Two vs two unit type battles can now happen from round 6, instead of from round 8. Three vs three unit type battles can now happen from round 12, instead of from round 14. - Spell Balance: Impending Doom: Level 1 from 50 to 70 damage. Level 2 from 80 to 120 damage Level 3 from 150 to 250 damage. Level 4 from 300 to 500 damage. It will now be cast on an unit in the middle of the army. Bless: Duration from 7 seconds to 30 seconds. Bonus health: Level 1 from 50 to 150 bonus health. Level 2 from 100 to 300 bonus health. Level 3 from 180 to 500 bonus health. Level 4 from 300 to 800 bonus health. - Unit balance: Guardian Construct from 500 points value to 300 (It is a buff, more will spawn now). Frost Giant from 160 points value to 220. Elder Dragon from 3000 points value to 2500. Forest Dragon from 2000 points value to 1700. Hypno Fish from 125 points value to 150. Arch Angel from 160 points value to 190. Reaper from 130 points value to 110. Goblin Mechs now don’t take up so much space (a buff). Improved yeti and wendigo attack sounds when there are a lot of them attacking at once. Thanks to DrawingDead on youtube for feedback. Also check out my upcoming game Mage and Monsters 2: https://store.steampowered.com/app/2481640/Mage_and_Monsters_II/
    Read full article on Community Announcements (Lazarus)
  • Patch NotesOfficial

    Patch 1.13c: Fixed endless bug

    Patch 1.13c: Fixed a bug in endless that would cause you to eventually lose and have a game over.
    Read full article on Community Announcements (Lazarus)
  • Patch NotesOfficial

    Patch 1.13: Added retry to quickly play again, simulator fixes

    Patch 1.13: - Added a retry button on game over screen, to quickly start again with the same settings. - Added Witch to simulator. - Fixed Dwarf Necromancer summoning zombies that would attack him in simulator. - Fixed various food cost errors in simulator.
    Read full article on Community Announcements (Lazarus)
  • Patch NotesOfficial

    Patch 1.12: Added endless loop in casual autoplay

    Behold Battle patch 1.12: When playing casual mode with casual autoplay enabled in options, the game will now automatically restart once round 20 is over. So you can now have an endless loop of fighting without having to do any user input.
    Read full article on Community Announcements (Lazarus)
  • Patch NotesOfficial

    Patch 1.1: New impossible achievement, many audio bug fixes

    Behold Battle Patch 1.1: - Fixed various unit attack and death sounds being buggy when too many units were attacking or dying at once. - Added steam achievement to beat the game on impossible. - Necro rat can now appear both in small battle size and medium battle size (was only in small before). - Game mode selection screen: changed from green highlight to arrows to make it clearer what is selected. - Medium battle size now unlocked from the start.
    Read full article on Community Announcements (Lazarus)

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