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Tsetseg's Adventure

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Tsetseg's Adventure screenshot 1
Tsetseg's Adventure Official Trailer trailerWatch trailer on Steam ↗

Tsetseg's Adventure

Fuzhou Chen · Published by Fuzhou Chen

3 user reviews — 100% positive (3 reviews)

Last updated 27 Sept 2026

Tsetseg, the little witch, is in crisis. Her friends are taken and converted to bad guys by the Mad Wizard. Explore castle, fight Bosses, rescue friends, regain special power, and defeat Mad Wizard! A classic pixel style, 2D platformer game.

DJCTQ 10Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.508 Oct 2026

Action, Indie · 2023 · More £5 - £15 games

Embark on Tsetseg's perilous journey as a little witch seeking to defeat the Mad Wizard. Explore a pixel-styled castle, engage in thrilling combat, and save your friends in this unique 2D platformer.

About this game

Tsetseg, a litlte witch, lives with her friends. One day, the Mad Wizard suddenly appeares. He converts her friends into bad guys via evil magic. The friends becomes the guard of Wizard's castle. They also take Tsetseg's magic power. Tsetseg bravely entered castle, rescues her friends, regains lost power, and finally defeats mad wizard!

Inspired by 16-bit classic platformers, the games provides a jump-and-squash centered game experience. Besides, the special power received offers ability to solve puzzles in levels and explore new area. The areas may lead to either different paths or hidden golds. With gold, we purchase items to enhance ouselves, and helps defeating the Mad Wizard.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Microsoft Windows 10
  • Processor: 11th Gen INTEL Core i5-11320H or above
  • Memory: 128 MB RAM
  • Graphics: Integrated Graphics
  • Storage: 256 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Microsoft Windows 10
  • Processor: 11th Gen INTEL Core i5-11320H or above
  • Memory: 256 MB RAM
  • Graphics: Integrated Graphics
  • Storage: 256 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Tsetseg's Adventure Update notes v2.0.1 (2024-06-01)

    Hello everyone! I'm happy to release Tsetseg's Adventure v2.0.1, for Children's Day (6/1 for China, 6/9 for US)! This is a maintenance update for bugfixing and engine update. There's one known issue found that impacts Linux on some models of laptops. Let's wait for next Godot big version 4.3 to see if can be fixed. Feature - Migrate engine to Godot 4.2.1 to reduce reported crashes in Windows platform. Fixes - Fix camera switch issue in level 2-1. The camera detection area leave some uncovered spaces, which causes camera fail to switch when Tsetseg falls to deep of level, causing game stuck. Root cause was from Godot 3.5 code, that the CollisionShape2D node follows different rectangle computation logic. - Port a workaround from Nintendo Switch build. There's a bug when porting Tsetseg's Adventure to Godot engine, that the use of ``Input.is_key_just_pressed()`` API cause continuous press-and-release of down key. The issue does not reproduce on PC. However, I still port the code from Switch build to keep consistency. Known issues - When playing game on a Linux laptop, the game pad is ignored by game, but can only play with keyboard. This is caused by a Godot 4 bug, #59250, that Godot 4 randomly recognize certain model of touch pads on laptop as the first gamepad. The community provides workaround but it does not cover all my scenarios. Thus I have to apply a strong workaround by disabling gamepad functionality, if the game detects a touch pad is recognized as first gamepad device.
    Read full article on Community Announcements (fuzhouch)
  • AnnouncementsOfficial

    Merry Christmas, Happy New Year, and Happy Luna New Year discount!

    Hello everyone from the world! It's approaching New Years (Christmas, New Year, Luna New Year, цагаан Сар, ...). Many friends told me 2023 was a tough year. I, too, have my challenge by delivering Tsetesg's Adventure to my family. No matter you feel good or bad for 2023, it's new year, and let's celebrate! Thus, I set Tsetesg's Adventure to 80% off: 1. Dec 22, 2023 to Jan 5, 2024 to cover western, then 2. Feb 10, 2024 to Feb 24, 2024 to cover Luna New Year in Asia. I hope this game can bring happiness and laugh to everyone who plays it, and ... let's ahead 2024 with all new luck! (Sorry for the time gap between two sales... I should prepare earlier to meet Steam's discount planning date. Will not happen next time!) Love you all! Fuzhou
    Read full article on Community Announcements (fuzhouch)
  • AnnouncementsOfficial

    Tsetseg's Adventure v2.0.0 is released

    Hi everyone! With a test of full weekend, it's now time to push Tsetseg's Adventure v2.0.0 to public! Change log is below: Gamplay Player can now pause the game any time, by pressing Esc on keyboard, or "+" button on Nintendo Switch controller, or "Start" button on XBox controller. Tsetseg can jump when stuck in a narrow gap. Removing risk of level stuck! Add sound effects for Cannon and Bonfires. Tune puzzles in Level 2-1, 2-2, 3-1, 3-2 and 4-1. The difficulties are lowered, based on feedbacks. Underlying changes Migrate game engine from Godot 3 to Godot 4. It's for a unified code base on PC and console platforms. Many physical interaction of characters are redesigned to fit the behavior of new engine. I have managed to keep most behavior identical, yet not 100%. See "Known issues" below for details. Bug fixes When firing fireball, cool-down timer starts counting once fireball is spawned. In v1.0.3, timer starts counting when fireball is destroyed. Known issues There are several known issues due to the migration of engine. Player have to re-configure input settings (keyboard and gamepad). This is due to a breaking change of input setting logic in Godot 4, that the key settings written by previous v1.0.x game (based on Godot 3) causes error when opened by v2.0.0 game. To fix this, the v2.0.0 game uses a new input setting configuration. From player point of view, it looks like input setting is reset. Good news: game progress is not affected. Iron blocks can be pushed back a little when dashing against a breakable brick. Causing a shorter moving distance comparing with v1.0.3. Also caused by to the change of physics of Godot 4. Some puzzles are turned due to this change. Title screen can unexpectedly navigate back when tapping laptop Touchpad. It affects a few Linux distros (verified: Manjaro, Archlinux) This was caused by a Godot 4 engine bug that incorrectly recognize Touchpad as gamepad. A workaround has been applied but does not take effect on title screen due to ...
    Read full article on Community Announcements (fuzhouch)
  • AnnouncementsOfficial

    Tsetseg's Adventure Next Step - Invisible changes

    Hi everyone, Tsetseg's Adventure has reached the first release for a week. It is time to think about next step of Tsetseg's Adventure. So far, there are two plans in my mind. The first project is a short term project: to port the game engine I use from Godot 3 to Godot 4. This project is already started since October 23, 2023. I target finishing it by end of 2023. This change should introduce no visible change to players, but it is a required step to allow Tsetseg's Adventure working on more supported platforms, such as game consoles. Also, Godot 4 has shown its powerful new features, this change allow me to try more cool effects as well. The second project may start from some time in 2024. There should be one or two DLCs (or just content-in-game) added. Tsetesg's Adventure is a small game for sure. And it's for a reason. As pointed out by feedbacks from players (Thanks Andrew!), this game is like a puzzle game instead of a pure platformer. This is intended, while I was not 100% sure that it's attractive. With positive feedbacks, it seems I could get my dropped ideas back to game. So, let's expect more contents added to Tsetseg's Adventure. I hope everyone likes it. Regards, Fuzhou
    Read full article on Community Announcements (fuzhouch)
  • Patch NotesOfficial

    Tsetseg's Adventure v1.0.3 release

    * Fix a bug that causes Final BOSS randomly become invincible after being hit.
    Read full article on Community Announcements (fuzhouch)

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