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Watch trailer on Steam ↗Mareld
Renka · Published by Renka
Very Positive — 89% positive (188 reviews) · 9 achievements
Last updated 27 Sept 2026
Mareld is a card-driven Roguelike role-playing game where you play as a traveler lost in the Lost Forest. You will recruit companions, collect resources, craft items, explore the world, defeat enemies, find your way back home, or uncover the secrets of this extraordinary world.
£5.89
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Price history
Indie · 2024 · More £5 - £15 games
Travel through the Lost Forest in Mareld, a 2024 indie game where you gather resources, defeat foes, and make choices that shape your adventure. Recruit companions to aid you on your quest back home or uncover hidden secrets of this mysterious world.
About this game
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About the Game
In this card-driven game, you can place Character Cards upon Scenario Cards for automatic exploration, or combine Character Cards with Item Cards to create new items.
Of course, there's more than one character in the game. You will encounter dozens of recruitable characters throughout your journey, forming a team to explore the world together.

Dangers always lie in exploration, as you'll encounter various enemies. It's up to you to strategically build your characters to wisely conquer the various adversaries along the way.

Defeating enemies or exploring the world grants you rewards, which you can combine to create various items and dishes to strengthen your characters for future adventures.

As your adventure deepens, you'll meet various people and events, and your choices will lead you to find your way back home.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP, Vista, 7, 8/8.1, 10,11
- Processor: 2.0 Ghz
- Memory: 4 GB RAM
- Graphics: 512mb Video Memory
- Storage: 400 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Regarding the game's update.
Half a day after the game launched, I received a lot of feedback, mainly focusing on the complexity of the operations and unclear guidance. I deeply apologize for this and am ashamed that i did not optimize adequately before the game's release. I have now simplified the game controls by replacing card-based interactions with a single-click movement system, and I've introduced a more intuitive guide for crafting recipes. If you have any suggestions for further improvements to the controls or any other aspect of the game, please feel free to reach out to me. I am committed to implementing these enhancements as effectively as possible. Additionally, the game features a puzzle guidance system that activates as you progress through the exploration stages. Once the main storyline is completed, hints will be provided to help players solve any puzzles they may have missed. Thank you to everyone who has provided feedback. Your insights are invaluable to both the game's development and my personal growth. Renka Addition: Regarding puzzle guidance, there are plans to add a puzzle guidance system that has been present from the beginning. I am working hard to complete it. (Done) Addition2: If you encounter any bugs or issues, please contact me via Twitter (@renka_tych) or email at ttrych@foxmail.com, so I can address them promptly.Read full article on Community Announcements (ttry)Patch NotesOfficial
Update - v 1.1.6
Update - v 1.1.6 - You can now use healing food on multiple stacked characters at the same time. - A button to collect all cards into the inventory at once has been added to the backpack. Update - v 1.1.5 - Fixed inaccuracies in the text of some languages. Update - v 1.1.4 - Now, placing food directly at the campsite(Broken Airship) will restore health points to all characters. - Introduced a feature allowing multiple synthesizations directly with items such as wood, metal, and crafts. - Corrected an error in the compass hints. - Resolved a bug that prevented scene loading due to incorrect stacking when entering plot sequences. - Addressed discrepancies between some characters' skill descriptions and their actual effects. - Fixed a bug where stardust synthesis could affect other cards under specific conditions. Update - v 1.1.3 - Fixed issues where some character skills did not work as expected. - Fixed issues where deleting cards sometimes did not produce the correct results. - Fixed inaccuracies in the text of some languages. Update - v 1.1.2 - Added a feature to scroll the screen when the mouse is moved to its edges. - Optimized hints for certain puzzle elements. - Auto-loot now also applies when coin. - Fixed a bug that occurred when attempting to enter combat during scene transitions. - Corrected various textual errors. - The certain characters has been subtly adjusted. Update - v 1.1.0 - The compass now offers hints in certain scenes as well. - The certain characters has been subtly adjusted. Update - v 1.0.9 - An icon has been added to the scene, clicking on this icon allows players to leave the current scene from any location. - The difficulty level of some battles has been lowered. Update - v 1.0.8 - Auto-loot now also applies when selling items. - Clocks, Dormitory, and Underground Flower Garden can now be activated by mouse click. - Fixed an issue where the volume setting was not saved correctly. - Fixed an issue where synthesis would trigger with five st...Read full article on Community Announcements (ttry)






