
Screenshots

Watch trailer on Steam ↗ACUVAC: A Suck and Blow Adventure
Curdle Games, Mr_Afroduck · Published by Curdle Games · Official site ↗
Very Positive — 99% positive (67 reviews) · 43 achievements
Last updated 27 Sept 2026
Play as a Vacuum Cleaner! ACUVAC is a Cleaner Collectathon with Destruction, Limb Controls, and a mix of Arcade and Sandbox elements! Suck, Blow, and Swing your hose around in this vibrant, Physics-based Action-Adventure!
£12.69
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure · 2025 · More £5 - £15 games
Control a versatile Vacuum Cleaner in ACUVAC: A Suck and Blow Adventure. Navigate through an action-packed, physics-based environment with unique limb controls, blending arcade fun with sandbox exploration.
About this game
A Unique Mixed-Genre Experience that feels Vibrant, Whimsical, and Refreshing!
Go haywire and become the world's most mischievous vacuum cleaner!
What You'll Do:
CLEAN
Vacuum trash, smash objects, and overachieve by clearing every corner of the levelsCOLLECT
Every object and hidden collectible sucked up or disposed appears in the player's homeCONQUER
Tackle sandbox stages with evolving challenges and unlock bonus levels each with their own special twist
Why ACUVAC Stands Out:
Consistent, immersive controls that teach themselves, rich content, and a brand-new spin on cleaning chaos that’s as satisfying as it is ridiculous.
Approach cleaning levels and special objectives your own way. With playable arcade machines, and even boss fights, you'll encounter the unexpected as a vacuum cleaner!
Inspired By Classics:
Katamari Damacy
Engage in playful and satisfying physics-driven object collection where every object is collectible or disposable!Luigi’s Mansion
Use powerful suction mechanics used to uncover secrets and gobble up everything.Octodad
Master physically interacting limb controls that let you use your hose in fun, silly, and memorable ways
Get It Today!
Experience one of the most creative, chaotic, and satisfying physics-based adventures. Buy ACUVAC: A Suck and Blow Adventure and get ready to turn cleaning into chaos!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i3-530 (2 * 2930) or equivalent
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660 (2 GB) or equivalent
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i9-11900K @ 3.50 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060 (6 GB) or equivalent
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
ACUVAC patch v1.0i
- Confirmation dialogue pop-up added to the pause menu when selecting Restart, Exit Level, Reset Settings or Quit Game - Added puzzle piece display to results board, so you can see how many you have/are missing at the end of each level - Added new intro board graphics for Shopping Spree, Pub, Flower Field, Love Hotel, Pirate Ship, Gas Station and updated the Plaza one. - Gamewide collision sound effects added/updated for many objects Arena Updates - Fixed bug where Cat Missiles would stop playing the explosion vfx on impact - New sound effects added to each bossRead full article on Community Announcements (Mr_Afroduck (dev))Patch NotesOfficial
ACUVAC patch v1.0h
- Your last played level is now saved in game data, so you can pick up where you left off in the World Map between play sessions - Added a few more objects that were missing from Acuvacs House. Should be able to achieve 100% object completion now - Input rebindings in settings now correctly save/load between sessions and have reset buttons for each action to reset overrides to default bindings - Puzzle Piece collectibles, as well as any first-time disposed objects that are ‘new’ to the Acuvac House collection will correctly display as a callout in bonus levels where they weren’t showing up before - Further prop object optimizations and fixes game-wide - Discord community button added to splash - Increased Bump Force to make getting unstuck a little easier - Fixed being able to pause during loading screen transition from world map for certain levels - Fixed bug where hanging tube chutes wouldn’t suck up objects placed directly inside the mouth Grocery Store & Shopping Spree Updates - Added more than 50 new unique textures to food and grocery objects - "Canteloupe" prop name changed to "Melon" - players will need to dispose of it again to have it in their house - Fixed Baguettes in Shopping Spree - now worth 3 dollars instead of 0 Arcade Updates - Updated Light Wall with sounds, button tweening, and made it easier to interact with. Also the dead pixel has finally been fixed. Hurah! - Hammer game thresholds changed with new audio - Added sound effects to various arcade machines around the Arcade - Added camera offsets that tilts up when interacting with the Hammer Strength and Bachingo games in the Arcade so it’s easier to see - Fixed bowling pin audio so it’s not as loud as in the bowling minigame - Fixed gravity defying bugs in Gamebot's physics interactions Plaza Updates - Fixed HUD anchor issues with water display text - Fixed missing medal popups when completing objectives - Optimizations to reduce frame lag when washing car Bank Updates - Fixed bug with giant vau...Read full article on Community Announcements (Mr_Afroduck (dev))Patch NotesOfficial
ACUVAC patch v1.0g
- Added a handful of collectible objects to Acuvac's House based on player feedback, mostly large furniture - Made various heavy objects like the PC, the desk, and others, to be lighter and easier to dispose of - Slightly raised super clean score requirements in Love Hotel and Courtroom - Added camera blending between Acuvac chase cams, and from intro sequences when not skipped. - Added camera look prompt that appears on the Plaza Target Shoot if unused for >3 mins Grocery Store Updates - Added tip to Grocery Store intro - Prompt to look up ( by default on keyboard) - Grocery list objective and package sorting objective now have medal popups - Intro cam sequence updated to better glimpse the more ellusive hidden medal - Updated staff area double doors to reduce collision clipping issues Shopping Spree Bonus Updates - Intro cam sequence and info board added - Fixed vending machine soda cans not being counted, along with fixing up other object issues around the store - Disposing of object out the window fixed to not count towards price spent (Swallow or use the chute) - Fixed unintented price text spam when sucking up a bunch of junk worth $0 - Floating text for 0$ items display as red, everything else is coloured green - Updated staff area double doors to be consistent with the Grocery Store ones. Bowling Bonus Updates - New sfx for bowling pins, nice shot callouts and the bowling robot - Adjusted physics - pins are bouncier and more satisfying to knock down Additional Audio - New sounds for the Courtroom judge bot - Added sounds to water spraying and water droplets - "Times up!" in bonuses now has a new soundRead full article on Community Announcements (Mr_Afroduck (dev))Patch NotesOfficial
ACUVAC patch v1.0f
- Fixed loading transition stall when opening Steam overlay - Fixed broken packages objective in Grocery Store - Fixed Acuvac starting in incorrect place in Arcade - Fixed weird behaviour in Gamebots where they behave like they’re still connected to the nozzle after being grabbed and launched. - New sfx for watered flowersRead full article on Community Announcements (Mr_Afroduck (dev))Patch NotesOfficial
ACUVAC patch v1.0e
- Added puzzle pieces collected to level cards. You can now see which levels have pieces still to find. - Gamewide optimisations in physics and audio handling for a significant performance boost. - Fixed Grocery list bug where hats wouldn’t register towards the objective in the rear chute. - Animation and physics fixed on giant wrecking ball in loft, with nicer baked animations - Ticket shoot speed increased for depositing into Arcade prize machine, and internal gatcha balls fixed to not clip out of the machine. - Mess puddles improved with new sounds and vfx - New sfx for Training Bot writing - New smashing sfx for breaking jewellery cases and glass freezers - New sfx when completing bonus - Fixed a bunch of disposal callout displays that had incorrect scales or orientations - Clean bar UI "Clean More!" and "Superclean!!" messages fixed in Courtroom. - Tips board graphic added to intro sequence. - Fixed misplaced disposal volumes in the Gas Station back alley - Fixed more collision boxes on the Level Select - Made some terrain, background, and lighting optimization improvements to Market level - Fix for Acuvac body showing outdated meshRead full article on Community Announcements (Mr_Afroduck (dev))






