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Riftania

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Riftania

Rift Haven · Published by Zachary Sullivan

6 user reviews — 83% positive (6 reviews)

Last updated 27 Sept 2026

A medieval turn-based action game with time traveling elements! Travel with your party across the realms and slay many demons, creatures, and other enemies trying to stop you from defeating the Dark Lord!

£9.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.99 · Highest: £9.999 Oct 2026

Action, Adventure, Indie, RPG · 2023 · More £5 - £15 games

Embark on epic quests as you lead your party through various realms in Riftania. Engage in strategic turn-based combat against demons and other foes while navigating the complexities of time travel to defeat the Dark Lord.

About this game

Play as Zeke, a Son of Seldarine as you explore the realm of Riftania and recruit multiple party members with different classes, as you progress onward traveling through different rifts that traverse different realms and timelines in order to defeat the 3 Demon Generals and the Dark Lord, saving the Realm from the imminent demonic threat, and optionally, further going on to fight Seldarine, God of the Elves!

- Grow herbs using the Farming skill and use them to make tons of potions!

- Mine ores using the Mining skill, smelt them into bars and craft them into useful weapons and armor!

- Delve into multiple optional dungeons for better spells, skills, unique elemental weapons and armors!

- Complete Main and Side quests in order to fully explore every nook and cranny of the realms!

- Use fires around the world to cook basic foods into yummy stat boosting pies and health restoring rations!

- Unlock extra content after the main story is completed!



Explore the 4 Continents of Riftania and encounter the 6 basic elements and weapons, armor and skills corresponding to them!

System Requirements

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Minimum

Minimum:
  • OS *: WindowsR 7/8/8.1/10 (32bit/64bit)
  • Processor: Intel Core2 Duo or better
  • Memory: 2GB GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • Storage: 2 GB available space
  • Additional Notes: 1280x768 or better Resolution

Supported Languages

English

Latest news

  • Patch NotesOfficial

    9/20/2025 - Encounters/Player QoL! Beatrix's Sweets n Treats!

    Hello Riftanians, I know it’s been a extremely long time since I’ve updated anything but now that I’ve gotten a couple steam reviews and I know some of my friends have played the game I wanted to make some changes for QoL! PLAYER QOL: - On Mainland areas (The Riftania overworlds, Future Riftania Overworlds, and Elven Lands) I took off Encounters on the pathways, unless there is visible cracks on the pathways than you can still encounter enemies on those tiles - Added a Minimum Encounter Rate of 20 Steps across the entire game, this should make the travelling aspect way less stressful for the player! (This will count the 20 steps if you take them on the safe path just be mindful) I apologize for not thinking of this earlier. - Dungeons have a new passive for you as soon as you walk in: Dungeon Delver: Lure Potion passive effect but also provide a 125% Rift Materia, 5% Gold, and 5% Item Discovery Buff! Also Provides 10% Hit Rate and Higher Chance to gain the upper hand on the first move in Battles! I realized the Inn costs are quite harsh especially in the beginning of the game when theres so many fights (Hopefully less with the changes) - Halved Inn Costs up to level 60 Average Party level! - Whenever a Character levels up, they will now restore Full HP and Mana! Beatrix's Sweets n Treats: Added Beatrix's Sweets n Treats to: - Cradalios Canyon - Palein Pass - Pikarian Gorge - All 3 Clock Towers - The Elven Lands overworld and - Kal Teht! (There is an Inn inside The Sweets n Treats!) This Sweets Shop has Candy clones of Beatrix managing the place and they sell - Ice Creams - Coffees - Cakes - Chocolate Turnovers - Vanilla Creme Puffs - Strawberry Shortcakes - Peanut Butter Cookies - Frostedge Delights! Theres also a Goodie Bag called Beatrix's Delights that contains 1 of anything from the store! - Added obtaining a Lore Book inside the 1st Clock Tower, as I'm unsure where I placed the first one - Added 2 cutscenes in the Riftania Realm to describe a bit more story and...
    Read full article on Community Announcements (Rift Haven)
  • Patch NotesOfficial

    Code Typo Hotfix 12/18/2024

    Hello Riftanians, Sorry to release another seemingly tiny update but it fixes a potential crash that I caused by typing a second } in the code somewhere, it should be fixed now!
    Read full article on Community Announcements (Rift Haven)
  • Patch NotesOfficial

    New Game + Fix 12/16/2024

    Hello Riftanians! A player brought to my attention that New Game + was unable to start, it took a little time but I contacted a good friend of mine and he helped me fix the problem! So now New Game + should no longer throw an error once you enter into it! I also fixed 1 typo at the end of the game.
    Read full article on Community Announcements (Rift Haven)
  • Patch NotesOfficial

    Hotfix 11/28/2024

    Hello Riftanians! This week I found a game breaking error with the Blight Queen and her encounter picture did not remove from the screen after defeating her, I fixed this! - I also added a new keyboard config option where you can remove all picture overlays incase it happens later on! - I fixed Bound for Life defeating Bosses as it was making fights extremely easy!
    Read full article on Community Announcements (Rift Haven)
  • Patch NotesOfficial

    Crop Visual Bug Fix and Other Fixes 9/19/2024

    Hello Riftanians! Today I wanted to bring a quick patch out because I figured out the visual issue with the Rifthaven Farm (The crops would not visually reset unless you walk up and click on them) - Now the crops in Rifthaven Farm, Kal Teht Farm, and the Palein Pass are visually updating correctly so now after "Regrowing..." they will change back to the harvestable plant without you having to interact on them! (They still worked before but just visually did not change over) - Fixed all of the Werewolf skills none of them should be outside Werewolf Skills! - Rogue gains Multi Strikes on Level 5 - Light Blast now hits 2x as intended (a new way of coding the spells to make the Staff show broke this for 2x spells and multi target spells) - Darkness Shade now hits AoE as intended (same issue as the Light Blast) - Any new Sea Kings Thunder Lances should now only deal Thunder Damage and provide Water Resistance, as the multi element attack seemed a bit odd with how it calculates on some types
    Read full article on Community Announcements (Rift Haven)

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