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AMID EVIL VR

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AMID EVIL VR screenshot 1
Amid Evil VR Next Gen Trailer trailerWatch trailer on Steam ↗

AMID EVIL VR

Indefatigable, Noah Rayburn, Andre Elijah Immersive · Published by New Blood Interactive

Very Positive — 87% positive (288 reviews)

Last updated 27 Sept 2026

A retro FPS for the ages! Completely rebuilt from the ground up for VR! Once branded a HERETIC. Now YOU have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand... AMID EVIL.

DJCTQ 6VR

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.75 · Highest: £16.758 Oct 2026

Action, Indie · 2023 · More £15 - £30 games

Embark on a thrilling journey as you confront your destiny amid evil in AMID EVIL VR. Developed by Indefatigable and Andre Elijah Immersive, this 2023 indie action game offers a fully immersive retro FPS experience designed for virtual reality.

About this game



A retro FPS for the ages! Completely rebuilt from the ground up for VR! Once branded a HERETIC. Now YOU have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand... AMID EVIL.

  • SEVEN distinct episodes each featuring unique settings and enemies in each.
  • An EIGHT HOUR CAMPAIGN with TWENTY ONE levels and SEVEN INTENSE BOSS FIGHTS!
  • LUDICROUS magical weaponry that can be overcharged with the souls of the dead and used in either hand.
  • Hack ‘n slash demons to pieces, or blow them to bits with an arsenal of weapons including a PLANET LAUNCHER.
  • BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
  • SPRAWLING non-linear levels filled with secrets and ancient lore
  • MULTITUDES of comfort options and *cheats* for a truly「 Golden Experience 」
  • EPIC original & dynamic soundtrack composed by Andrew Hulshult
  • BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)

This is not some half-baked version of AMID EVIL ported to VR, this is the REAL DEAL.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-4590 / AMD FX 8350 or Equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 or equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space
  • VR Support: Valve Index, Meta Quest 2, HTC Vive, Rift S, Requires Motion Controllers
  • Additional Notes: For Champions Only

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7 / AMD Ryzen 7 or Equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 2070 or equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space
  • VR Support: Valve Index, Meta Quest 2, HTC Vive, Rift S, Requires Motion Controllers

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    The Next Gen Update

    VR CHAMPIONS! WELCOME BACK TO AMID EVIL VR. When we originally launched AEVR in 2023 it was primarily developed for the popular VR headsets at the time, most notably the Quest 2. And while we updated the game throughout 2023 and into 2024 we never truly brought it into the next generation... until now. {STEAM_CLAN_IMAGE}/43808455/15bdf88f7d77493a3f8d741f8ad50b152a2a5adb.png Here's what we've been up to: Vastly reworked axe throwing (it's a little OP, but it's a lot of fun!) Improved tutorial (with axe throwing and controller options) {STEAM_CLAN_IMAGE}/43808455/ed2b037af8c9ca7eaf49acc64dd6475e4a71a432.png Improved weapon handling (they're not toys, you know) Improved planet throwing (because ball is life) Improved boss fights (because they're a big deal) Improved visual fidelity (next gen asf) Improved performance (legitimately) Improved lighting (ooh ahh) Improved Valve Index controller support (use those grips) Improved HTC Vive controller support (use those wands) New gameplay and visual options (to better tweak your gameplay experience) {STEAM_CLAN_IMAGE}/43808455/76c4463a6865447d4a39f0ff3d8dd7962a2a5efc.jpg {STEAM_CLAN_IMAGE}/43808455/e6ac49a6e48c933f164a46cf8f0b3145aa24af95.jpg Tons of small balance adjustments, fixes and gameplay tweaks! {STEAM_CLAN_IMAGE}/43808455/787ba64422d9bb687a148e780089db7066d2058f.jpg(even messages to remind you how to get out of water bubbles) This update was tested extensively on the Valve Index, Quest 2, Quest 3, Rift S and HTC Vive. And if you don't have one of those particular headsets, do know we've tried our best to make sure every HMD and controller setup works as well as we can! {STEAM_CLAN_IMAGE}/43808455/eb0065c5f4f51a302732acdf27531b815408c449.jpg We're keen to do another hotfix based on your feedback so please give it to us! (Use the forums or find us on Discord) And yes, we're also going to try to finally add some achievements. Now while you may know AEVR was directed, tested and published by New Blood, it was developed ...
    Read full article on Community Announcements (El Oshcuro)
  • Patch NotesOfficial

    The Endless Mode Update

    Virtual Reality Champions! Apologies for the long delay in getting this update in your gauntlets. We've been busy updating AEVR for various platforms and working on improvements and fixes while we bring you ENDLESS MODE! (Hordes of Evil) As you can see - we've also added some experimental new features (like Slo-Mo Soul Mode) but more importantly - we've tweaked the way Green Mana weapons (Sword, Mace) work and even added a sensitivity slider so you can set how much FORCE you need to swing to activate them. {STEAM_CLAN_IMAGE}/43808455/299c08dc7287a2d33db2b731fd86b7edd3af478a.png You can even turn Swing-To-Fire OFF in the options now - and just fire them like a gun. Which is weird. But cool. It's VR, go nuts! {STEAM_CLAN_IMAGE}/43808455/fcd8f7b8b29b3ee744ecafcb51c8db8accde4938.jpg Here's a (mostly) full list of changes: Hordes of Evil Added (Horde mode, 3 levels) New/Improved Codex Added optional Slow-Mo Soul Mode (must be enabled in settings) Improved detection of swing fire weapons (Whispers Edge/Star of Torment) Improved visuals and behavior of final boss fight Fixed bug where Index users could not consistently use Whispers Edge/Star of Torment or throw axe Added option to make all weapons fire with a trigger press Added a sensitivity slider for swing fire weapons (Whispers Edge and Star of Torment) Improved visuals and readability of wall messages Fixed teleport function of Obsidian enemy projectiles Fixed a bug where enemies in parts of E7M1 didn’t move Restored caustic lighting effects Fixed missing collisions in some areas of some levels Fixed areas in E3M3 where players could squeeze through gaps to skip portions of the level Fixed a bug where the death screen would be red tinted Planets can now be lobbed like grenades Removed scary clock https://store.steampowered.com/app/2320910/AMID_EVIL_VR/ {STEAM_CLAN_IMAGE}/43808455/07795777440b25bb3426389b754b319b21fca4d2.jpg
    Read full article on Community Announcements (El Oshcuro)
  • AnnouncementsOfficial

    AMID EVIL VR v1.1

    CHAMPIONS! It has been just over two months since we launched AEVR like a planet into the void. And today we bring you... {STEAM_CLAN_IMAGE}/43808455/33872b62e5a6122feb015f9bdb0ea6915afd33ae.png With fun new features like... ENEMY KEBABS: https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExb2Q2ZGhnbWVmajVtbDZmZjZheDAxYXNxc2I2cG82cGQxa3FnanpjayZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/cjRZd9iGE4lwM5F5nv/giphy.gif PLANET GRENADES: https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExMGlyaWVmdXhmMzhwZ3huNXB3eTg5Mm4xcmhhMHhpNG00cXZwOG8xNSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/mIv4Z0FWRFACasUeV5/giphy.gif AUTO SWAP WEAPON PICKUP: {STEAM_CLAN_IMAGE}/43808455/8e9b9d789c98339635a26913c83849af1507af88.png AN EASY TO FIND CHEAT MENU: {STEAM_CLAN_IMAGE}/43808455/a335b844c7b59e949d745c30caf433c83eda85d9.jpg MORE WOOSHING SOUNDS WHEN YOU SWING WEAPONS (we can't show this in screenshots) Plus... FIXES! Protector enemies will now correctly damage the player when they do their ranged projectile attack Crystal Mace projectiles will now correctly damage Confessor of Dawn enemies instead of phasing right through them Confessor of Dawn enemies will now correctly attack the player instead of having their A.I breaking whenever they would repeatedly try to attack Holding down the trigger to fire will no longer cause the Axe to continuously attack Player will now correctly palm planets whenever they grab a planet out of the Celestial Claw Level Fog/lighting no longer breaks on certain levels whenever the player saves & loads or goes into certain menus KILL PLAYER cheat now correctly works in the Cheat Menu Fixed a navmesh issue in E1M2 oh also: We reimplemented tiny screams for when the player either shoots or throws planet Earth :) Up next we'll be working on implementing HORDES OF EVIL endless mode as well as more fixes, changes and additions- so keep that feedback coming! https://store.steampowered.com/app/2320910/AMID_EVIL_VR/ https://store.steampowered.com/bundle/31989/AMID_EVIL_VR_BUNDLE/
    Read full article on Community Announcements (El Oshcuro)

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