
Screenshots

Watch trailer on Steam ↗Which Way Up: Galaxy Games
Turtle Flip Studio · Published by Turtle Flip Studio · Official site ↗
Positive — 93% positive (29 reviews) · 5 achievements
Last updated 27 Sept 2026
Perform graceful gravity gymnastics, outrun the relentless pull of a black hole and launch your friends into space as you compete across multiple events in the Galaxy Games!
£12.79
Lowest price we've ever recorded
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Price history
Action, Indie, Simulation, Casual, Sports · 2025 · More £5 - £15 games
Dive into Which Way Up: Galaxy Games, a blend of action and simulation where you navigate through events that test your gravity-defying skills. Outrun cosmic forces and compete with friends in this unique indie experience.
About this game

Which Way Up: Galaxy Games is a family friendly party game that gives unique freedom of movement by allowing you to run on walls and ceilings, orbit around planets, or fall across entire levels by manoeuvring through gravity fields.
Each of our 12 Gravity Games feature their own unique bite-sized challenge where up to 4 players can compete. Eject your friends into space as you race across gravity fields, score a goal with an entire moon, leap across planets to escape a black hole, capture and hold zodiacal constellations and much more!
Gravity-bending platforming for up to 4 players locally and online using Steam Remote Play Together
7 Celestial Characters (5 unlocked in the Demo)
Hours of fun for family and friends of all ages
12 Galaxy Games (6 unlocked in the Demo), including:










Before The Universe existed, the Space Sprites banded together one-by-one to see a dream come to fruition: the dream of life itself. As The Universe began to take shape, so too did space. But space is unpredictable, and creating life is tiresome work. So, the Sprites took it upon themselves to create a pastime. The Galaxy Games. The fledgling Space Spirits compete and train together to learn how to one day become the next avatar incarnation of their respective cosmic concepts.
| SproutA manifestation of biology and organic life, Sprout is a personification of nature and all living things. |
| PrismA manifestation of light, Prism is a personification of electromagnetic radiation that can be perceived by the human eye. |
| LunaA manifestation of Earth's only natural satellite, Luna is the embodiment of the night and Earth's shifting tides. |
| SunnyA manifestation of the Star at the centre of our solar system, Sunny gives our home planet light and energy. Sunny has a close relationship with Prism and they both helped bring life to Sprout. |
| MaggieA manifestation of the magnetic fields which allow objects to attract and repel each other. Maggie has the power to bring others together, or keep them apart. |
| SparkHaving shone for millions of years, Spark is the brightest of all the Spirits. |
| OrbitA manifestation of the curved path objects can follow in space when affected by gravity. Orbit will sometimes stop by for a short visit, or they'll never leave. |
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows
- Processor: Intel Core i5 2.0Ghz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1050
- DirectX: Version 11
- Storage: 900 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows
- Processor: Intel Core i5 3.0Ghz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 3050
- DirectX: Version 11
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v1.0.5 Patch
Changelog Add a new barrier to all the "GASTRONOMER" minigame maps, to stop the GASTRONOMER from flying off into the edges of space to stop players from killing them (after accumulating a few points). Bug fixes Fix an issue from v1.0.3 in the "BERRY BARRAGE" minigame, where players couldn't land on the orbiting planets. Fix a visual issue with Prism's head from v1.0.3 when they respawn after dying Fix some soft locks in the menu after playing a single game Other Credited a few more people we missed who worked on the game, in the credits screen Optimised some gravity code. Only noticabled on systems with very low hardware specs. Previous changes v1.0.3 Additions Add new languages: Italian, Korean and Traditional Chinese. Added some missing roles and names from the development team to the Credits screen. (Single player) Add the ability to skip the dialogue during the medals presentation after a single player mission is completed. Changes The likelihood of minigames "Gastronomer" and "Puff Panic" to appear earlier was slightly increased. Adjust the feeling of gravity for the thrown bombs in the minigame "Gravapult" In the minigame "Gastronomer", add a label above the Gastronomer's head that appears when the Gastronomer eats players and scores points (+1, +2, etc) Allow pausing in multiplayer during the countdown (Single player) Edited some levels in Spark’s single player challenges to make them more achievable (Single player) Changed some time requirements for a few single player missions. (Single player) During the dialogue at the beginning of a level, we changed “Hold to skip”, with a single press “Skip dialogue” (Single player) Hid the "Coming soon" options for now. We want to update the game with new content in the single player campaign. But can't guarantee how soon we'll be able to do that. Bug fixes Fix the message on the welcome screen that mentioned wishlisting. Fix localization issues that were sprinkled around the game. In some cases, certain labels weren't ...Read full article on Community Announcements (TurtleFlip)AnnouncementsOfficial
We Launched 1 Month Ago and v1.0.3 is OUT!
Hey Galaxy Gamers, It's been almost exactly a month since we launched our game on March 27, 2025. We've been overwhelmed with the feedback, both positive and constructive. We just released an update to the game, v1.0.3, that contains optimisations, localisation fixes, new languages and bug fixes. More details about the changes are below. v1.0.3 Update Additions Add new languages: Italian, Korean and Traditional Chinese. Added some missing roles and names from the development team to the Credits screen. (Single player) Add the ability to skip the dialogue during the medals presentation after a single player mission is completed. Changes The likelihood of minigames "Gastronomer" and "Puff Panic" to appear earlier was slightly increased. Adjust the feeling of gravity for the thrown bombs in the minigame "Gravapult" In the minigame "Gastronomer", add a label above the Gastronomer's head that appears when the Gastronomer eats players and scores points (+1, +2, etc) Allow pausing in multiplayer during the countdown (Single player) Edited some levels in Spark’s single player challenges to make them more achievable (Single player) Changed some time requirements for a few single player missions. (Single player) During the dialogue at the beginning of a level, we changed “Hold to skip”, with a single press “Skip dialogue” (Single player) Hid the "Coming soon" options for now. We want to update the game with new content in the single player campaign. But can't guarantee how soon we'll be able to do that. Bug fixes Fix the message on the welcome screen that mentioned wishlisting. Fix localization issues that were sprinkled around the game. In some cases, certain labels weren't being localized. In other cases, the font wasn't being updated on some labels. Fix some bugs in the minigame "Event Horizon". One bug sometimes caused notifications to appear too often on the right of the screen when ghosts would die. Another buy caused planets to sometimes be placed on top of one another...Read full article on Community Announcements (TurtleFlip)Community & EventsOfficial
We have a Release Date + Next Fest
Hey Galaxy Gamers, We cannot believe we’re getting to announce this. But it’s real, we’re announcing our release date today for Which Way Up: Galaxy Games. And that date is… March 27! 🥳 🚀🎊 ☄️ 🎉 (check out our new trailer, below) Also, a month prior to launch, we’ll be taking part in the Steam Next Fest, which takes place from February 24 – March 3. Updated Demo And when February 24 comes around, you won’t just be playing the same demo. We’ve been hard at work on polishing it to within an inch of its life, as well as adding: Single player content (some content locked in the demo) NEW Game Setup menu! (play just one mini-game at a time) Game customisation options Bug fixes and updates to the platforming and general feel {STEAM_CLAN_IMAGE}/43684091/0b32df8227498bef61685610b92f01f9c4cd4997.jpg Check out this new artwork on our title screen! Play the Demo Now The fact that we’re a month and a half away from launch is so amazing to think about and we want to thank each and every one of you for your support these past couple years. https://store.steampowered.com/app/2318660 If you haven’t already, please make sure to join our Discord. We’d love to hear your thoughts, feedback and stories when you compete in the Galaxy Games. {STEAM_CLAN_IMAGE}/43684091/92b46bd4bd6f4d2eb044f744a201d3386db7e102.png SOCIALS: | | | With love, The Turtle Flip teamRead full article on Community Announcements (TurtleFlip)Press Coverage
Which Way Up: Galaxy Games is a gravity-bending party platformer inspired by Mario Galaxy
Gravity-bending party platformer Which Way Up: Galaxy Games from Turtle Flip Studio plans to release in early 2025 with a demo available and it's crowdfunding on Kickstarter to help it expand. Inspired by Mario Galaxy, you compete in various acrobatic gravity events in this low-gravity platformer. Read the full article here: https://www.gamingonlinux.com/2024/10/which-way-up-galaxy-games-is-a-gravity-bending-party-platformer-inspired-bymario-galaxyRead full article on GamingOnLinuxAnnouncementsOfficial
We're going to PAX Aus 2024
Hey Galaxy Gamers, We’re going to be super busy this month, with a lot going on. Let's get into it! PAX Australia 2024 Next week, we’re going to be showcasing Which Way Up: Galaxy Games at PAX Aus to tens of thousands of gamers. We have plenty of new mini-games to show off, some of which aren’t in the demo. So if you’re coming down and want to give them a go, be sure to visit us at Booth #19. {STEAM_CLAN_IMAGE}/43684091/f17c9564761d3ea7dffb4f344c9cadac9b6fa9fb.png If you come down and either wishlist our game or follow our Kickstarter campaign, you can go in the running to win a Which Way Up T-shirt. We will give out 1 T-shirt at the end of each day (Friday, Saturday and Sunday). The draw will happen at 4pm. So make sure you've visited before then and that you're following us on social media to see the results! {STEAM_CLAN_IMAGE}/43684091/d87f665bd8156391f1392ec2cfc0be16f27d640a.png Kickstarter After PAX Aus, we’ll be gearing up to launch our Kickstarter. In addition to an Early Bird Discount for the first 200 backers, there’s plenty on offer, including a bunch of physical merchandise. {STEAM_CLAN_IMAGE}/43684091/ed6190fbc0793ea2c254f67d6e2bc7de6af344ac.jpg If you’d like to support us in order to make our game the best it can be, please consider supporting us on Kickstarter. {STEAM_CLAN_IMAGE}/43684091/3797647f1245b5bfbb2d775379039c8cbb150484.png Play the Demo Now: https://store.steampowered.com/app/2318660 And that’s all we have for this month, but rest assured, we’re hard at work on the home stretch after this. We cannot wait for you to play these new Galaxy Games early next year! {STEAM_CLAN_IMAGE}/43684091/92b46bd4bd6f4d2eb044f744a201d3386db7e102.png SOCIALS: | | | With love, The Turtle Flip teamRead full article on Community Announcements (TurtleFlip)













