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Neverway

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Neverway screenshot 1
Prologue Trailer trailerWatch trailer on Steam ↗

Neverway

Coldblood Inc. · Published by Outersloth, Coldblood Inc. · Official site ↗

Last updated 27 Sept 2026

After quitting her dead-end job, Fiona starts over on a farm and becomes the immortal herald of a dead god. Make friends, fight through horrors and pay your debt in this nightmarish life sim RPG.

Free to PlayComing SoonDJCTQ 16Full Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, RPG · 2027 · More free games

In Neverway, explore the eerie life of Fiona as she navigates farm life and battles nightmarish foes in this unique indie RPG from Coldblood Inc.

About this game

Neverway is a blend of horror, life sim, and action RPG. After Fiona quits her job, she starts over on a farm and becomes the immortal herald of a dead god. Keep your life from falling apart while searching for Neverway, a nightmare reality that is slowly leaking into yours.

Co-directed by the pixel artist of Celeste and with music by Disasterpeace.

Meet (or date!) 10+ charming characters with unique routines and storylines. Each bond unlocks buffs and combat abilities that make your journey a little easier. Will you lie to them or tell them the truth?

Neverway features a top-down, fast-paced combat with an emphasis on player expression. Craft items to customize your playstyle, and unlock combat abilities through your friendship bonds.

Farm and craft items, prepare meals, or just decorate your homestead. Time progresses in three blocks, and you choose when to advance: morning, afternoon, and evening. One day at a time.

  • Co-created by the pixel artist of Celeste

  • Original soundtrack by Disasterpeace

  • A slow-burning horror RPG with interactive cutscenes

  • Meet or date 10+ charming characters

  • Fast-paced combat, optimized for keyboard or controller

  • Customize your playstyle with crafted items and combat abilities

  • Farm, fish, craft, and build a new life on a remote island

Don't screw this up.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 256Mb Video Memory, capable of Shader Model 3.0+
  • DirectX: Version 11
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Graphics: Vulkan support

Supported Languages

English, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Spain, Russian

Latest news

  • Press Coverage

    Gorgeous and hazy pixel art horror farming sim Neverway has been pushed to 2027, but you can at least have a gander at some of the NPCs you can smooch

    Sorry folks, some bad news: Neverway, the horror life sim and RPG combo from one of the artists behind Celeste and the composer of Fez, has been delayed into 2027. While it never had an exact release date anyway, developer Coldblood Inc. shared word of the delay in a Steam blog post earlier this week. Read more
    Read full article on Rock, Paper, Shotgun
  • Patch NotesOfficial

    Release update and a peek into development

    Hello everyone, We’ve been hard at work on Neverway, but we’ve made the difficult decision to shift the release date to 2027. Our process has always been about understanding what you, as a player, are feeling when you play the game and making sure that aligns with the story. Seeing how the prologue resonated with so many of you, along with internal playtests, inspired us on how the later parts of Neverway could take shape. We want to keep trusting our process and follow the game where it wants to go. This means some of the original chapters and areas grew in a way we hope will meet your expectations. We believe in this game's potential, which is why we decided to take this extra time to make it the very best version it can be. And don’t worry, we don’t plan on growing it any more than that. As much as we love working on Neverway, we know you’re excited to play it too and don’t want to delay it again. Working on this game as a small team of 3 (plus a few collaborators) has been an incredibly rewarding experience, and we wouldn't be able to do this without everyone's love and support for Neverway! As a way to thank you for your patience, we want to give you some exclusive insight into our development process and more about how the gameplay works. A peek into development Our current work-in-progress playtest build reached 20 hours of playtime, so we decided to crunch some numbers for fun! - 250+ different routines implemented across our characters - 35+ world “areas” - 100+ interactive cutscenes throughout the game - 425k+ lines of code (…this one is probably meaningless, unless you’re a nerd like me) We expect these numbers to continue to grow as we work towards finishing the game. {STEAM_CLAN_IMAGE}/45577639/040a90c16ffc0c17843f5f9914209e3731f23dc3.gif Aaand now that we finished narrowed down the remaining of our planned content, we can officially confirm something we’ve been wanting to say for a while... {STEAM_CLAN_IMAGE}/45577639/c6285e3ed38d2839c07370b8fee05539e7...
    Read full article on Community Announcements (Coldblood Inc.)
  • Press Coverage

    Neverway doesn't want to be Stardew Valley. Instead, the devs are going as "weird as possible," Larian-style

    Stardew Valley inspired an entire generation of videogames. It feels like every day we see a new game like Stardew Valley from some obscure developer, most of which are riddled with microtransactions and predatory monetization. But amid the MTX dumpster fire, there are some gems: titles that take the life sim genre to the next level. Neverway is one of those games. Read the full story on PCGamesN: Neverway doesn't want to be Stardew Valley. Instead, the devs are going as "weird as possible," Larian-style RELATED LINKS: Far Far West is Steam's latest indie success story, racking up 250,000 sales and a 97% rating in just two days Medieval sandbox sim Noble Legacy just got much more realistic, but it's the new town pets I'm most excited about International transport tycoon game Worldwide Rush gets multiplayer, and it's an impressive achievement
    Read full article on PCGamesN
  • AnnouncementsOfficial

    Over half a million wishlists!

    So Neverway just crossed over 500k wishlists on Steam.....!!!! {STEAM_CLAN_IMAGE}/45577639/d8fbdcfb13077d1639c538c1c53d8461335a8b8f.png This is such an insane milestone. When we started working on Neverway, we never dreamed that our game would connect with so many people. It's incredibly motivating to see that all of you are enjoying this world we created. We'd also like to thank everyone who played the prologue. We are not able to reply to every comment, but we do our best to read most of them, and we are grateful to everyone who took the time to write them down. All the feedback is very valuable to us, and it helps us shape and improve the game going forward. We're now 100% focused on making tons of cool content for the game - we really can't wait to show it to all of you!!! Finally, as our way of saying thanks, we'll take this opportunity to answer a few questions! {STEAM_CLAN_IMAGE}/45577639/c6285e3ed38d2839c07370b8fee05539e7bdc40e.png How long is the final game going to be? Well, turns out that's a very hard thing to predict, especially with our team's development style. We're currently estimating that the main story will take around 20 hours. This may be way longer depending on how much you want to engage with the game systems and the (lots of optional!) detours along the way... However, we just want to set the expectation that this is primarily a story game, with a beginning and an end. Can I date ??? in the game? You can already find in-game information on whether someone is dateable or not *cough* Merch plans? It's definitely in the plans 👀 Can I listen to the soundtrack somewhere else? Not yet! But it's also in the plans. Who is Sully? All right, that's all for today! We also highly encourage people to join our Discord. We often answer questions there and post some exclusive content as well, such as all our promo art! Thank YOU, 🩸 Isa and Coldblood Inc. team
    Read full article on Community Announcements (Coldblood Inc.)
  • Patch NotesOfficial

    Prologue patch 4 is here!

    It's been a week, and we're back with yet more random fixes! {STEAM_CLAN_IMAGE}/45577639/cfdd1ea06796d9ed9914dca99f78f2596289caa3.gif macOS: - Improved crash reporting on macOS. This won't address the few crashes that were reported (yet!!), but it'll help us investigate them going forward. Crashes: - Possibly addressed a crash when resizing the window to a very small size (?) with "snap" resolution. Bugs: - Support rebinding IJKL keys for movement - Your deep cut is no longer packed back to the island (sorry) - Possibly fixed occasional black color in the palette - Possibly fixed getting stuck right after getting out of the bathtub in the apartment - You can no longer sneak behind Lancelot - Fiona now properly sits on the bench in the simulation - Fixed music pacing near the fishing area - Addressed feedback on Spanish and Russian localization
    Read full article on Community Announcements (Coldblood Inc.)

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