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Track Day: From Street to Circuit

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Track Day: From Street to Circuit screenshot 1
Track Day - Car Interior Modifications trailerWatch trailer on Steam ↗

Track Day: From Street to Circuit

Apex7 Studios · Published by Apex7 Studios · Official site ↗

Last updated 27 Sept 2026

Track Day is a realistic racing game built around a deep career. Buy a used car, turn it into a track machine part by part, compete in grassroots events, earn your licenses, and work your way into professional motorsport.

Free to PlayComing SoonDJCTQ 6Co-opPvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Simulation, Sports, Racing · More free games

Dive into Track Day: From Street to Circuit for a hands-on experience where you can customize every aspect of your vehicle and challenge yourself through various racing events, all while advancing your skills and ambitions in the world of motorsport.

About this game

FROM STREET TO CIRCUIT

Track Day: From Street to Circuit is a realistic racing game built around a deep single-player career. Start with a used car, a modest budget, and one goal: earn your place on the grid.

There is no factory contract waiting for you. Buy your first car, prepare it for competition, keep it running, and work your way up from grassroots events to more serious racing.

Raw pace alone will not be enough. The decisions you make in the garage and between events can matter just as much as what happens behind the wheel.

BUILD YOUR OWN CAREER

Take part in amateur events, earn racing licenses, improve your skills, and choose which motorsport disciplines you want to pursue.

Your career unfolds through a calendar, so every week requires careful planning. Balance racing, training, repairs, and upgrades as you decide when to take a risk and when to prepare for the next event.

Every step forward must be earned — by both the driver and the car.

EVERY RACE HAS A COST

Entry fees, replacement parts, repairs, and general wear all take their toll.

Driving on the limit may bring great results, but one major mistake can wipe out your budget or leave your car unavailable for the next event.

The condition of your vehicle affects its performance, handling, and reliability. Neglected components may fail when you need them most.

Sometimes bringing the car home matters more than setting the fastest lap.

MAKE THE CAR YOURS

Buy used cars and gradually transform ordinary road machines into focused track builds.

Upgrade the engine, chassis, suspension, brakes, aerodynamics, bodywork, and interior. Reduce weight, improve safety, and prepare each car for the challenges ahead.

Every modification can affect more than outright speed. Your choices may change the car’s handling, reliability, running costs, and eligibility for specific events.

The most powerful build is not always the smartest one.

MORE THAN THE NEXT RACE

The venues in Track Day are more than backdrops for competition.

Move around the circuit facilities, prepare for upcoming sessions, test your setup, and experience the atmosphere surrounding a race weekend.

Chase better results, build your career, or simply head out on track and enjoy the drive.

TRACK DAY AT A GLANCE

  • A deep single-player career that can be played offline

  • Progression from grassroots events to professional competition

  • Buying, maintaining, and developing used cars

  • Extensive mechanical and visual customization

  • Part wear, vehicle damage, and mechanical failures

  • Racing licenses, training, and multiple motorsport disciplines

  • Open circuit environments and free driving

  • Free Play and multiplayer modes

  • Support for community-created mods

  • Dynamic weather and time of day

  • Powered by Unreal Engine 5

Buy your first car. Get it ready for the track. See how far you can go.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-Bit
  • Processor: Intel Core i5-8400 lub AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 6 GB lub AMD Radeon RX 590 8 GB
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: Temporary system requirements, subject to change

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-Bit
  • Processor: Intel® Core™ i7-13700 or AMD Ryzen™ 9 7900X or AMD Ryzen™ 7 7700X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3060 12 GB lub AMD Radeon RX 6700 XT 12 GB
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: Temporary system requirements, subject to change

Supported Languages

English*, Polish*, German
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Play Track Day for the First Time at Tor Poznań!

    Your first chance to play Track Day – right in the middle of a real race weekend.On September 19–20, Tor Poznań will come alive with racing. But the Polish Racing Championship won’t be the only reason to be there. For the first time, you’ll be able to play an early build of Track Day: From Street to Circuit. First Drive. First Laps. First Players Behind the WheelUntil now, Track Day has mostly been something you’ve seen through screenshots and development updates. On September 19, that changes.For the first time, you’ll be able to play Track Day for yourself. The game is still in development, so the build available at the event won’t represent the final version. But it will offer a first look at what matters most in a racing game – the car, the track, and those first moments behind the wheel. Track Day, Rooted in Real Motorsport Cars on track. Teams in the paddock. Final preparations before the next session. The fight for position. This is where Track Day will be playable for the first time.Project partners DRIVE SQUAD, ECUMASTER, and SIM-CENTER will also be there. Throughout the weekend, you’ll have the chance to meet and talk to racing drivers, motorsport technology and sim racing specialists, as well as members of the Track Day development team – and see firsthand how real-world racing experience helps shape the game.Play. Set Your Time. Win PrizesThe first public playable showcase of Track Day comes with a competitive edge. A special challenge will take place during the event, with some great prizes up for grabs.September 19–20, 2026 Tor Poznań Polish Racing ChampionshipTwo days of racing. The Track Day development team and project partners in the paddock. The first publicly playable build of the game. And your first chance to get behind the wheel.See you at Tor Poznań!Track Day. Your career. Your decisions. Your motorsport.
    Read full article on Community Announcements (Apex7 Studios)
  • AnnouncementsOfficial

    Dev log #8: Sound, MAXI & The Road To Testing

    Hello, racers! Track Day: From Street to Circuit is coming together — and in this Dev Log we’re taking you behind the scenes of three important parts of development: sound, MAXI, and player testing. All of it brings us one step closer to the racing experience we’re building.Capturing The Sound Of Racing A car is not just a set of numbers. It’s the response of the engine. Rising revs. The mechanical details that tell you what is happening behind the wheel. For Track Day, we want every car to have its own character. That’s why we went out with microphones and captured real car sounds directly from the source. Engine response. Exhaust. Mechanical sounds. These recordings are becoming the foundation of our audio work — helping us create a driving experience where sound is not just something you hear, but something that connects you with the car.Meet MAXI Small car. Big attitude. MAXI is built for close racing, late braking and fighting for every centimetre of the track. Prepared for the Super S Cup with a full racing setup and livery, this compact machine represents where many racing careers begin — learning every corner, improving every lap and pushing further each time.It may not be the biggest car on the grid. But it’s ready to fight for its place. Become Part Of Track Day Tester sign-ups for Track Day: From Street to Circuit are open.Want to help us shape the future of the game? Apply as a Tester and become part of the development process.What we need from you:Steam ID / Steam profile linkContact emailPC hardware / specificationWheel, controller or keyboard setupAvailability, sim racing experience and motivation Selected testers will be contacted by the Track Day team on Discord. https://discord.com/invite/Zg8EPpEVUC The Road Ahead From real car sounds to player feedback, every step brings us closer to the racing experience we’re building. Thank you for following the development of Track Day: From Street to Circuit. See you on the track. 🏁
    Read full article on Community Announcements (Apex7 Studios)
  • AnnouncementsOfficial

    Dev log #7: Career Start and the Bavar BR3

    Hey Drivers,Every great career starts somewhere. In Track Day, that journey begins with a used car, a small garage, and a limited budget. What happens next is entirely up to you.You start with limited funds and a used car.STARTING FROM SCRATCHThe garage is your base of operations. Every decision starts here – from preparing your car to planning upgrades and managing your budget with precision. First races? Pure amateur competition. First rewards? Every bit counts. First choices? Repair or upgrade?As you progress, you’ll build your reputation, expand your garage, and unlock increasingly advanced cars. Eventually, you’ll reach professional series where every detail counts – skill, setup, and nerves of steel.THE HEART OF YOUR CAREER – YOUR GARAGEYour garage is your base of operations. Every decision starts here – preparing your car, planning upgrades, and managing your budget with precision.After each race, you’ll assess the damage and decide whether to repair immediately or push your luck and go again.The further you progress, the more your garage evolves. BAVAR BR3 – WHERE IT ALL BEGINSMeet the Bavar BR3 in its base form – one of the first cars available in your career.A lightweight entry-level machine with a smaller engine, designed for progression.With the right setup and upgrades, it can be transformed for circuit racing, rallycross, or drifting.We’ll take a closer look at upgrades and progression systems in future devlogs.TOR POZNAŃ COMES TO LIFEFunctional garage doors have been added to the paddock at Tor Poznań. You will be able to drive straight into your garage, park up, and head back out onto the pit lane without interruption. Another step toward building fully immersive, living motorsport environments in Track Day.WANT TO TRY IT EARLY?This will be the first opportunity for a small group of players to experience an early build of Track Day and help shape its development through feedback.If you’d like to take part, join our Discord – all sign-up details will ...
    Read full article on Community Announcements (Apex7 Studios)
  • AnnouncementsOfficial

    Dev log #6: preparing for first tests of Track Day & car interiors

    Hello, players! We're back with another Track Day development report. Before we show you what we've accomplished over the past few weeks, we need to mention something more important...TESTINGIf you're with us on Discord, you've probably already seen that we've started preparing to put the game into the hands of selected players as part of our first, very early tests. These tests will be limited to a small, closed group of participants. We haven't yet decided when they will begin, so keep an eye on our Discord server to make sure you don't miss the launch of the (limited) sign-ups!DiscordCAR INTERIORS Moving on to development progress — while the physics continues to evolve, we're also refining the new car we showcased previously: the Polvo. Having completed the exterior bodywork, we've proceeded to fill the interior. You may have noticed in the screenshots from the previous dev log that the inside of the vehicle consisted almost entirely of bare metal at the early stage of its development (apart from the steering wheel and gear shifter). We want to highlight this aspect because it reflects the general process of creating cars for Track Day.We've promised extensive interior customization options for vehicles in our game, including the ability to strip factory trim from production cars as part of converting them into race cars. That's why we begin with a bare-metal interior model and then add components such as seats, door panels, and carpets, which players will be able to remove.It will be possible to reach this kind of "stripped-down" state in every car in the pursuit of lower weight. Just as in real life, every kilogram removed will have a noticeable impact on vehicle performance. Interior modifications will also have other gameplay consequences. For example, if you enjoy listening to music while driving, you'd better leave the radio in the dashboard — otherwise, you'll lose that ability.And when you start thinking about transforming your car into a proper race mac...
    Read full article on Community Announcements (Apex7 Studios)
  • AnnouncementsOfficial

    Dev log #5: production report

    Hello, players!We’re kicking off a new, more regular series of dev logs where we’re going to follow the rule: "less talk, more show" ;) Here’s what our team has been working on over the last few weeks.The Career Mode menu is evolving. The concept art we showed last year is transforming into a functional interface complete with music. Of course, everything you see (and hear) here is still a work in progress (for example, we’re still transforming the right riverbank), but we’re dying to get your feedback. How do you like it? :) We’re also working on a new car model that will be used for various "fun" experiments… though maybe not so fun for the car itself. We’ve named it Polvo. Can you guess which car inspired it? There’s a chance no one outside of Poland will know the answer… unless you’re familiar with the work of a certain Jeremy Clarkson, who once treated this Polish icon quite brutally…We’re still creating new buildings and other objects that you’ll drive around when visiting Tor Poznań. You’d be surprised how much infrastructure can be hidden in nooks and crannies of a 50-year-old racetrack… In fact, we’re determined more than ever to recreate this place (the only FIA-homologated circuit in Poland) in the finest detail, as its future is currently uncertain due to some recent "turbulence". (The track was closed by a decision of the Chief Inspectorate of Environmental Protection. After a major media outcry, this decision was suspended… but we don’t know for how long). Tor Poznań isn’t the only location we’re working on. We’ve also started building a completely different kind of environment. Let’s squash the speculation right now — you won’t be taking part in any illegal street racing in Track Day; our core vision for the game hasn't changed, it’s still dedicated to professional motorsport.Of course, we’re also working on other things that are harder to show in screenshots — physics with wheel support being the main one. Don’t worry, we’ll show that off in due time...
    Read full article on Community Announcements (Apex7 Studios)

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