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Watch trailer on Steam ↗Gray Haven : Witch's Garden
NINEHECTARE · Published by NINEHECTARE
Content notice: Contains female revealing outfits, nudity, and indirect homoerotic illustrations
Mostly Positive — 76% positive (351 reviews) · 24 achievements
Last updated 27 Sept 2026
The girls you meet in the nightmare will become your everything. Fight through twisted dungeons and rescue the lost girls. The ones you save will stay by your side, in your haven. Yuri Action RPG Gray Haven Explore, fight, and love.
£16.75
Lowest price we've ever recorded
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Price history
Action, Adventure, RPG · 2024 · More £15 - £30 games
Embark on a journey of exploration, combat, and love as you navigate through eerie dungeons to save the girls who become your allies. Experience Gray Haven, an engaging blend of action, adventure, and role-playing set for release in 2024 from NINEHECTARE.
About this game
You've lost your memories. The nightmares are waiting. And the girls? They're counting on you.
Gray Haven is a yuri action RPG where you explore twisted nightmares, rescue lost girls, and build a sanctuary to call your own.
With fluid controls and hard-hitting combat, every fight plays out exactly the way you want it to.
Each girl carries memories she can't recover alone — and secrets she's never told anyone.
Save them from the nightmare. Earn their trust. And they'll give you everything.
Over 300 voiced lines recorded by professional voice actors bring every moment to life.
The nightmares are brutal — grotesque monsters, deadly traps, and horrors that don't stop coming.
But so are you.
Master fluid, instantly responsive controls and unleash any playstyle you can imagine — guns, gauntlets, greatswords, katanas, and more.

When the fighting's done, Gray Haven is yours to shape.
Stack towers of bones. Plant flower gardens. Build the sanctuary — or the nightmare — that only you could create.
This world belongs to you.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3-3240
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1060
- Storage: 4 GB available space
Recommended
- OS: Windows 10
- Processor: Intel Core i5-3470
- Memory: 8 GB RAM
- Graphics: GeForce GTX 2060
- Storage: 4 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Gray Haven 5.0 Beta Update Notice
Gray Haven 5.0 Beta Update NoticeMajor Housing Content Improvements and Bug FixesHello, this is NINEHECTARE.The Gray Haven 5.0 beta version will be available starting August 12.In this beta, you can preview a variety of changes, including a major overhaul of the housing system, resident summoning, new production facilities, UI and control improvements, and major bug fixes.This beta version is being released ahead of the full update to verify the stability and usability of the new features. You may encounter unexpected issues or unfinished elements during play, so please review the details below before participating.■ Resident Summoning AddedYou can now summon residents directly into your housing space and place them there.Summoned residents can be placed both indoors and outdoors, allowing you to freely arrange them wherever you like and decorate your town and home.However, additional interactions with summoned residents are still under development. In this beta, only the resident summoning and placement features are available. The related interactions that are still unfinished will not be included in the full 5.0 release.■ Furniture Placement ImprovementsHousing convenience has been greatly improved!Previously, when placing furniture or facilities, grass and bushes on the ground could overlap with the 3D models, making it difficult to see the shape and position of the placed objects.To improve this, previews are now provided for each element, and when furniture or facilities are placed, nearby grass and bushes will be removed automatically.This reduces cases where placed objects are obscured by the surrounding environment, making it much easier to check their placement.■ Housing Upgrade System ReworkedThe way you change your house's appearance has been reworked.Previously, you had to give APIS the required materials every time you wanted to change your house. Now, the system has been changed to an unlock format similar to a collection.Once you purchase and unlock a...Read full article on Community Announcements (NINEHECTARE)Patch NotesOfficial
New Game 'Edge of the Blade' Reveal + Hotfix 4.3
New Game 'Edge of the Blade' Reveal + Hotfix 4.3New grand strategy game 'Edge of the Blade' revealed + minor bug fixesHello, this is NINEHECTARE!Today, alongside Hotfix 4.3, we're revealing our new strategy game 'Edge of the Blade'!!New Game 'Edge of the Blade' — Now Revealed!Edge of the Blade is a grand strategy + auto-battler game.It follows the story of Akane — who appeared as Mei's mother — and the world around her!Set in a fictional medieval East Asia, you must defend Cheonggu, an ancient beastfolk kingdom torn apart by political strife,against the northern forces of Aisin Gioro and the southern Yashima Alliance!Visit the Steam page for more details and add it to your Wishlist!Launching November 5th, with regular updates planned going forward!!!Hotfix 4.3Gray Haven has also been updated!No new content this time, but a number of small bugs have been fixed.Bug Fixes: Village NPC behavior fixedA long-standing bug at last — NPCs were appearing in unintended positions, playing incorrect animations, or holding empty props. This has now been fixed!Health bar persisting after leaving a Rift fixedFixed an issue where the health bar remained on screen after exiting a dungeon.Attack range indicators not visible at Ku'kul's Altar fixedFixed an issue where various objects and props were obscuring monster and player attack range indicators.NPC houses overlapping with player placement fixedBuildings and furniture can no longer be placed on NPC house plots.Other interface changesIcon image sizes have been adjusted to fit within their frames, and some resources that appeared transparent have been corrected!From a new DLC for Gray Haven to a brand-new title — things we've been preparing since last year are finally coming together one by one.Gray Haven will continue to receive regular updates, and the stories left untold there will be explored through our upcoming new titles!Thank you sincerely for playing our games!NINEHECTARE.Read full article on Community Announcements (NINEHECTARE)Patch NotesOfficial
Update 5.0 — What's Coming & New Cutscenes
Update 5.0 — What's Coming & New CutscenesEarly Quest Overhaul & More Adult Scenes!Hello everyone, this is NINEHECTARE!We're targeting an update window between August and September for Gray Haven 5.0 — and we're sharing an early look at some of the changes and new cutscenes coming your way!■ Early Preview: 2 of 4 Cutscenes Now RevealedWe're sharing 2 out of the 4 planned cutscenes ahead of release! These scenes take place immediately after your first encounter with Mei.■ What's Coming in Update 5.0One of the most consistent pieces of feedback we've received is that it takes too long to reach the first romance after starting the game.We hear you — and we're addressing it directly.Here's the core direction for Update 5.0:▶ Early Questline ImprovementsWe're reworking the opening quest flow so players reach romance content faster and more naturally.▶ Additional CutscenesMore cutscenes will be added throughout the early game experience.▶ UX Overhaul & Nintendo Switch SupportUpdate 5.0 will also include a broader UX redesign, along with convenience improvements for the Nintendo Switch version.We're still in the early stages of collaboration with our publisher, but we're confident we'll have something exciting to show you very soon!!■ What to Expect NextThis post is a development update focused on 5.0 progress and the new adult scenes — and we'll be sharing regular updates going forward!For full details and uncensored illustrations, check out our Patreon and Fanbox first!Patreon : https://www.patreon.com/cw/ninehectareFanbox : https://powzin-nine.fanbox.cc/Thank you so much for your continued support~!!Read full article on Community Announcements (NINEHECTARE)Patch NotesOfficial
Update 4.3
Update 4.3Interface Convenience & Performance ImprovementsHello, residents! This is NINEHECTARE!!This patch focuses on improving game loading times, fixing storage-related bugs, resolving Nik-01's subquest progression errors, and making a number of UI and control improvements.We've prioritized the areas that caused the most friction during gameplay — particularly item information lookup, NPC interactions, and crafting controls.Major Improvements1. Game Launch Loading Time ImprovedIn the previous version, it took approximately 70 seconds to reach the title screen after launching the game.In this patch, we cleaned up assets and separated bundle groups, reducing main memory usage by approximately 20% and cutting initial loading time nearly in half.Loading time is now around 40 seconds, and we've also added a loading progress bar so you can see how far along the process is.We're aware this still isn't ideal, and we'll continue to improve the data loading structure and eliminate unnecessary asset references going forward.2. Item Info Tooltip ImprovedPreviously, it was difficult to immediately check where to obtain items needed for crafting or synthesis.In this patch, we've added an Item Info window to all NPC interaction panels.You can now check item details more easily across crafting, shop, and storage screens.3. Crafting Controls ImprovedThe crafting interface has been updated to feel faster and more responsive.Previously, crafting inputs in NPC interaction panels overlapped with other interaction inputs, making controls feel awkward.To fix this, crafting-related interaction keys have been changed from Q/E to Z/X.4. NPC Choice Navigation ImprovedThis was something that felt noticeably uncomfortable even during our own testing.Previously, navigating between NPC interaction choices didn't flow naturally.In this patch, we've reworked the choice navigation so that you can smoothly cycle through options with a single button.Sections with lots of dialogue and interactions s...Read full article on Community Announcements (NINEHECTARE)Patch NotesOfficial
Update 4.2.5
Update 4.2.5Freezing Bug Fix & Village Death Fix!!Hello, residents! This is NINEHECTARE!Gray Haven patch 4.2.5 is now live!! We've fixed the recently reported game freezing bug and progression issues, along with some visibility improvements~!Please check the changes below.Bug Fixes:Apis Subquest English Text FixedFixed incorrect text symbols in the Apis subquest and improved overall translation quality.Ella Boss Fight Attack Range FixedFixed incorrectly configured attack ranges in the boss fight.Fixed an issue where the charge attack range was longer than the indicated range.Fixed an issue where the basic attack was applying beyond the effect range.Fixed an issue where the slam attack's pre-indicator effect was appearing at the same time as the attack.Dayna Shop Crash FixedFixed an issue where opening the sell tab in Dayna's shop caused a crash.Apis & May's House Not Disappearing FixedFixed an issue where the houses of Apis and May would not disappear after completing their subquest dialogue.New Features:Safe Zone Death Revival Prevention AddedAdded a feature to prevent players from spending souls to revive after dying in safe zones such as the village, houses, and the crossroads — consistent with dungeon behavior.Community updates and patch notes have been a little delayed recently as we've been working on a new DLC.If you experience any further issues, please let us know anytime through the community or Discord. Starting in May, we'll be gradually revealing new content and new cutscenes, so stay tuned!Thank you so much for always playing our game!Read full article on Community Announcements (NINEHECTARE)






