
Screenshots

Watch trailer on Steam ↗Minigames Master
George's Studios · Published by George's Studios
Mixed — 65% positive (17 reviews) · 2 achievements
Last updated 27 Sept 2026
Minigames Master is a action-packed parkour minigame collection where you can play a lot of the arcade modern minigames.
Indie, Simulation, Early Access · 2023 · More free games
Dive into Minigames Master, where you'll navigate challenging parkour courses and test your skills across a variety of arcade minigames. Developed by George's Studios, this early access title offers an action-packed experience sure to keep you engaged.
About this game

Parkour maps: There are a few parkour maps, where the point is to try and beat as fast as possible.
Minigame maps: There are minigame maps which are supposed to represent classic minigames that you would find on other modern platforms.
Multiplayer support(still in works) There is going to be multiplayer support so you and your friends can try all of the maps!
Easy to learn game mechanics One of the things focused on the game was the easy to play style. So everyone, at all ages can play this game easily!
Completely community-driven game We try to focus new updates and map additions, based off of your feedback!
The game has to date only a few maps. The maps are:
Lava This is the lava level which you have to try and do the obstacles without falling in the lava. It has a difficult drop, and some easy jumps.
Air This is the air level where you are in the sky and have to try not to fall down. It has some clouds and a moving platform.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Any intel i5- 8 generation and up
- Memory: 8 GB RAM
- Graphics: GTX 1060 and Up
- DirectX: Version 12
- Storage: 600 MB available space
Recommended
- OS: Windows 10
- Processor: Any intel i7- 8 generation and up
- Memory: 16 GB RAM
- Graphics: RTX 2060 TI
- DirectX: Version 12
- Storage: 600 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Minigames Master V1 is finally coming?
Minigames Master Development Is BackHey everyone,After some time away, we're excited to officially announce that development of Minigames Master is starting back up.Over time, the motivation of the development team started to die down, which ultimately led to development slowing down and eventually stopping. Now, we're ready to start fresh and bring that motivation back.A New BeginningWe've made the decision to restart development of Minigames Master from the ground up, giving us the opportunity to rethink the game, improve its foundations, and build the experience we've always wanted it to be.With this restart comes one of our biggest changes yet:We're switching game engines!Minigames Master is moving from Unreal Engine to Unity.This is a major change for the project, but we believe it will give us a much better foundation going forward. The new version will be rebuilt with a focus on performance, flexibility, stability, and making it easier for us to expand the game in the future.This also means that development will take some time. A lot of work needs to be rebuilt, recreated, and improved, but we're excited to finally get moving again.What does this mean for the game?The new version of Minigames Master will be a fresh start.We're taking what we've learned from the previous version and using it to create something better, bigger, and more polished.Expect new levels, improvements to player mechanics an all-new storyline and more things that we can't just announce yet.We'll also be sharing development updates, screenshots, videos, and leaks on our Discord server as development progresses.Join the Minigames Master Discord: https://discord.gg/ZmQQc3nmSWFirst Look: The StartTo kick off the return of development, we're revealing our first leak from the new version of Minigames Master.This is a first look at our first level, "The Start."The level will serve as the beginning of the new storyline and introduce players to the mechanics of Minigames Master. While there's st...Read full article on Community Announcements (georgi170109)AnnouncementsOfficial
Would you like to see this game worked on?
PLEASE SUBMIT A RESPONSE USING THE LINK BELOW Hello fellow steam users! I want to ask and tell you some news about the development of this game. First I am going to start off with why I haven't updated the game in a while. The reason is because I lost motivation to work on it. Yes, I lost hope for the game, kind of mostly because I am alone in this project and I don't have any faith or hope in someone actually enjoying this game. Before the Creative mode update, I still didn't have any motivation, its just that I wanted to present this game at the event that took place last year, but the good news is that recently due to some personal things in life, I got a little motivation to keep on updating this game. Since that motivation is small I want to ask you something all as past player's of my game. I will put a form link in which you can answer a few short questions. Depending on the results of these questions I will decide whether or not to continue working on this project. If no-one responds and I will just scrap it, if someone does and if a lot of people do then I am going to continue working on the game, I just want to know what you think and if you even answer that you wont play it even if I update it will still help me more then having 0 responses. Thank you and I hope that you all have a great life. Form where you can express your opinionRead full article on Community Announcements (georgi170109)Patch NotesOfficial
Creative Mode, QoL Changes, Bug Fixes and more!
What is happening and why weren't there any new updates for the past month? It took me some time and motivation for me to start working on a new update. I personally tried to do a new things for example the story mode, but still couldn't figure it out, so as I decided I think that the story mode is cancelled, but as a return I have made the level editor. Creative Mode With this update we bring you the Creative Mode. This mode is something like a level editor. There are multiple buildables that you can choose from each one of them has its own abilities. Also with the Creative Mode we bring you the save/load system that allows you to save your world. So... how does it work? Player Start {STEAM_CLAN_IMAGE}/43647827/f2ff38213614293e0c3f828d3fcea8d6a1d47f39.png There is a green cylinder that shows where the player start is. Don't be shocked when your screen is green once you enter the level. Build Mode {STEAM_CLAN_IMAGE}/43647827/5065e9ba656d6b8b53f17f8a74897dcf3ef0fdac.png Press B on your keyboard to see a preview of where your buildable is going to be. Press B again to disable the preview. (NOTE: You can't build if you have not enabled the preview.) Choose Buildable Menu {STEAM_CLAN_IMAGE}/43647827/b78b1c83631518609e7cb21b9846291c49d15a6f.png Currently there are only 4 buildables in the game. They are as on the list: Lava ground block - Block with the Lava Level texture. Lava Block - Block with the Lava Texture - Once touched returns player to start. Prototype Block - Block with the grid texture on the baseplate. Finish Block - Block with the glowing white finish door texture - Once touched finishes level. To see the list of all buildables just press the TAB key on your keyboard. Other stuff To remove any buildables, look at the buildable and hold right mouse button for 2 seconds. You will see an visual indicator. To save and load levels just go into the pause menu with ESC and press save or load depending on your need. To play a level open the pause menu with ESC and ...Read full article on Community Announcements (georgi170109)AnnouncementsOfficial
Where we have been and what is happening?
Hello all players! In this announcement I have to say a few things about the game including a new story mode and developer breaks. Story Mode Currently there is in plan a story mode and we are actively working on it. It will take a few weeks to release the first chapters, but they are going to come soon or later. Developer Breaks This whole week we are going to stop development, but only for the week. In search of idea suggestors, 3D Modelers and Storyline Writers This is the part in which YOU can participate in. If you have any interest in helping the game please send an email to: "minigamesmasterinquries@gmail.com" Your help can really make the game better! This is the announcement, if you have any questions please ask in the discussions. Have a nice day!Read full article on Community Announcements (georgi170109)Patch NotesOfficial
QoL changes and bug fixes
Bug fixes: Fixed rock that allowed clipping through lava. Removed profile button (soon there will be something new) QoL Changes: Added green terrain below air map so its easier to see the blocks. On choose the right path level the wrong ones are made invisible to help distinguish them. Added a wall behind the details in the main menu to help make it look better.Read full article on Community Announcements (georgi170109)






