Skip to content
Geeky Alien
A Quest to Be The Best

Screenshots

A Quest to Be The Best screenshot 1
QTBTB, trailerWatch trailer on Steam ↗

A Quest to Be The Best

Digital Tilt Games · Published by Digital Tilt Games · Official site ↗

6 user reviews — 83% positive (6 reviews)

Last updated 27 Sept 2026

“A Quest to Be the Best” is exactly that. Build your character and clash against an endless gauntlet of player-created champions in this auto battler until you become the legend everyone else must overcome.

DJCTQ 10PvP

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.69 · Highest: £6.699 Oct 2026

Adventure, RPG, Casual · 2026 · More £5 - £15 games

Embark on a quest to become the ultimate champion by building your character and battling through an endless gauntlet of rivals in A Quest to Be the Best, an adventure RPG released in 2026.

About this game

"A Quest to Be the Best" is an auto battler where players create their own characters to compete against others all around the world. In this strategy-focused game, you'll select your character's stats, and gear. Battles are automated, relying on your strategic planning rather than real-time control. As you win fights, your character gains boons, allowing for skill and stat upgrades. The game features a competitive leaderboard and a loot system, rewarding you with powerful items for your victories. The ultimate aim is to climb the ranks, continually enhancing your character, striving to become the most formidable competitor in the game's universe. Each playthrough is unique, offering endless possibilities and high replay value. See if you can be the best.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: OS: Windows 7 (64bit)
  • Processor: Intel or AMD Dual Core at 2.4 GHz or better
  • Memory: 2 GB RAM
  • Graphics: GeForce 9600GTX+ (1GB)
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 207 MB available space

Recommended

Recommended:
  • Memory: 2 GB RAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 207 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    The Craft Patch

    New System — Item Enchantments & Typal Tags Crafting with Bo was kind of a sidegrade you could spam, and I never loved it. Reworked the whole thing: enchants are way more powerful now, but one-time use per shop visit. Bo now offers enchantment crafts that permanently modify an item and tag it with a category Enchantments: Health-on-use, Shield-on-use, Attack-on-use, +1 Multicast, +5% Crit Chance, -3 Mana Cost, -3 Energy Cost Enchantments stack on the same item An item's category changes with its enchantments. Slap Shield-on-use on anything and it counts as a Shield item for typal effects, including the icon and frame swap Four primary categories: Health, Shield, Attack, Ability Crafting Changes All crafting slots are one-time use per shop visit now. Enchantment crafts dropped from 50g to 15g to match the one-shot economy Shop items and crafting options persist when you leave and come back within the same round. Includes used crafts, bought items, and rerolls Shop state auto-saves on first roll, so closing the game won't wipe your progress New Items Added 10 new items that care about typal tags. New Boons Added 3 boons that care about typal tags. Balance Snowball got obliterated. I'm tired of seeing it. I apologize to the snowball enthusiast. Bug Fixes Subclass duplication: fixed multiple Subclass components being added every time UpdatePlayerStats refreshed. This may or may not address some crashes. Damage/heal numbers: no longer balloon and stack at the top of the screen during multicasts. They spawn mid-screen now, drift up, and fall off the top instead of clamping. Scale ramp tightened so big numbers stay legible QoL Slot upgrade cost label now always matches the actual cost on Start. No more mismatched prices on prefabs.
    Read full article on Community Announcements (digitaltiltgames)
  • Patch NotesOfficial

    Small Patch 1:

    Combat Text - Damage, healing, and status numbers are more legible and behave differently Bug Fixes - Fixed an exploit where rerolling shop items and re-entering the scene could produce different items — rerolled items are now fully deterministic based on your seed Tutorial - Bo will now hint to close your bag and rotate your item order the first time you equip an item to your wheel
    Read full article on Community Announcements (digitaltiltgames)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.