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Super Smash Asteroids

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Super Smash Asteroids screenshot 1
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Super Smash Asteroids

Switchback · Published by Switchback · Official site ↗

5 user reviews — 80% positive (5 reviews) · 39 achievements

Last updated 27 Sept 2026

"Super Smash Asteroids" is a high-speed, twin-stick, top-down, rogue-like space shooter. Choose from 6 unique ships, upgrade with 70+ items & blast through epic bosses. Level up for intense, action-packed battles in a futuristic universe. Buckle up for a thrilling journey to glory!

DJCTQ lFull Controller Support

£4.29

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.298 Oct 2026

Action, Indie · 2026 · More under £5 games

Dive into Super Smash Asteroids, a high-speed twin-stick action game where you pilot one of six distinct ships and face epic foes. Upgrade with over 70 items to level up for intense battles in a futuristic universe.

About this game



Welcome to "Super Smash Asteroids", a high-octane, top-down, dual-stick, rogue-like space shooter set in a futuristic universe. Choose from six unique ships, each with their own starting statistics and special abilities, and blast your way through hordes of enemies and epic bosses.

As you play, level up and choose from a pool of over 70+ items to upgrade your ship and modify your base stats, unlocking game-changing abilities that will help you survive the intense combat. With a wave shooter style of play, "Super Smash Asteroids" offers a challenging, fast-paced and action-packed experience.

So, buckle up and prepare for a journey filled with adrenaline-fueled battles and an endless pursuit for glory. Get ready to experience an epic space adventure like never before!


"Super Smash Asteroids" has a Discord community where players can connect with one another, share tips and strategies, and discuss all things related to the game. Whether you're looking for a co-op partner, want to share your latest high score, or just want to chat with fellow fans, the "Super Smash Asteroids" Discord server is the place to be. Join the community today and become a part of the ever-growing community of space shooter fans!


In "Super Smash Asteroids", you have the ability to upgrade your ship with over 70+ items to enhance your base stats and modify your ship's abilities. As you progress through the game and defeat enemies, you will earn experience points, which will allow you to level up and unlock new abilities.

Choose from a variety of upgrades such as better weapons, faster engines, and stronger shields to tailor your ship to your playstyle. Want to focus on speed and evasion? Equip engines that increase your ship's mobility and equip shields that allow you to dodge enemy fire. Prefer a more offensive playstyle? Equip weapons that deal more damage and upgrade your ship's power systems for increased energy regeneration.

Additionally, as you progress through the game, you will encounter rare and powerful items that offer unique and game-changing abilities. These items can completely change the way you play and offer strategic advantages in combat.

In "Super Smash Asteroids", upgrading your ship is crucial for surviving the intense combat and defeating the epic bosses that await you. So, choose your upgrades wisely and prepare for an endless pursuit for glory in this adrenaline-fueled space adventure!


In "Super Smash Asteroids", you can choose from six unique ships, each with their own starting statistics and special abilities. These ships offer a variety of playstyles and can be tailored to your preferences as you progress through the game.

Each ship has its own strengths and weaknesses, and choosing the right ship for your playstyle is crucial for success in "Super Smash Asteroids". Do you prefer to be a tank and absorb enemy fire, or do you like to zip around the battlefield and take down enemies with hit-and-run tactics? The choice is yours.

So, experiment with different ships and upgrades to find the perfect combination for your playstyle, and prepare to blast your way through hordes of enemies and epic bosses in this fast-paced space shooter.


In "Super Smash Asteroids", you have the ability to permanently upgrade your ship through the Everlast system. Everlast is a permanent upgrade system that allows you to choose and unlock bonuses that persist through all of your playthroughs.

As you progress through the game, you will earn Everlasting Gold, which can be used to unlock bonuses such as increased damage, faster movement, and stronger shields. These upgrades will remain with you through all your playthroughs, even if you die or start a new game.

With the Everlast system, you can tailor your ship to your playstyle and make it even more powerful with each playthrough. Want to focus on offense and deal more damage? Unlock bonuses that increase your weapon power and damage. Prefer to be a more defensive player? Choose bonuses that increase your shield strength and durability.

The Everlast system is a great way to make progress through the game more rewarding and provide long-term goals for players. With over 19 bonuses to choose from, there's a lot of room for experimentation and customization. So, use your Everlast points wisely and build the ultimate space-faring machine in "Super Smash Asteroids"!


"Super Smash Asteroids" features a number of rogue-like elements that make each playthrough feel fresh and exciting. The game is runs on a never-ending wave system which progressively gets harder the longer you play.

The environment in "Super Smash Asteroids" is procedurally generated, meaning that each time you play, the stars, planets and series of which enemies are produced and power-ups are produced will all be at random. This randomness keeps the game feeling fresh and unpredictable, and ensures that no two playthroughs are exactly the same.

In addition to the randomly generated levels, "Super Smash Asteroids" also features permadeath. If you die during a run, you'll need to start over from the beginning, losing all of your progress and upgrades. While this may seem daunting, it also adds an extra layer of challenge and excitement to the game, as you never know when your next run could be the one where you achieve glory.

To help you on your journey, "Super Smash Asteroids" offers a variety of unlockable ships and upgrades that can be discovered as you play. These ships and upgrades can offer unique abilities and advantages that can help you overcome even the toughest challenges. With so many ships and upgrades to discover, there's always a new strategy to try and a new build to experiment with.

Overall, the rogue-like elements in "Super Smash Asteroids" provide a sense of unpredictability and excitement that keeps the game fresh and challenging, even after multiple playthroughs. So, prepare to blast your way through a galaxy filled with danger and adventure, and see how far you can make it in this high-octane space shooter.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Dual Core CPU, Intel i5 or better
  • Memory: 2 GB RAM
  • Graphics: 1920x1080 resolution support required
  • Sound Card: Yes
  • VR Support: No

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 11 / 10 / 8 / 7
  • Processor: 3+ GHz Quad Core (or higher)
  • Memory: 8 GB RAM
  • Graphics: Recent NVIDIA/Radeon series. 1024MB VRAM
  • Sound Card: Yes
  • VR Support: No

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Early Access update v0.5

    This update refines the itemization changes introduced in version 0.4, targeting a more balanced approach to ship upgrades following the addition of negative attributes to all items. New: Added 18 new normal (white) item upgrades Added 11 new rare (blue) item upgrades Added 5 new epic (purple) item upgrades Bug fixes and improvements: Resolved a bug that required a game restart if you picked up a powerup while at the death screen in order to get powerups in future runs. Concealed in-game score during boss encounters to minimize screen distractions. All boss projectiles now detonate upon boss defeat, preventing posthumous damage to the player. Havoc's imminent jumps are now signaled with red flashes for player awareness. The Skull Sentinel's upcoming laser attacks are now pre-announced with red flashes. Corrected a bug where The Skull Sentinel moved during laser fire, resulting in unavoidable player damage. Addressed an issue causing drones to be ineffective against boss enemies. Fixed a glitch where receiving a powerup post-mortem granted it at the start of the next game. Updated and clarified item upgrade stats; corrected typos. Lowered the max on-screen projectile count from 175 to 125 to alleviate late-game congestion and lag. Marginally boosted boss health levels.
    Read full article on Community Announcements (Switchback)
  • Patch NotesOfficial

    Early Access update v0.4

    New features: Arsenal Menu Overhaul: 'Everlast' set as default, with new tabs for Enemies and Bosses to review their stats. Boss Camera Update: Camera now detaches from center-lock during boss fights, allowing free panning within view limits. Balanced Ship Upgrades: All ship upgrades now feature both pros and cons. Expanded Upgrade Options: Choose from 4 upgrades instead of 3. New Re-roll Mechanic: Refresh your upgrade choices with 4 new options. Re-roll Count: Start with 3 re-rolls; max out at 10 via the Everlast system. Bug fixes and improvements: Moved the "Power Up" and "Level Up" text higher on the screen to avoid obstructing gameplay. Dimmed the brightness of background objects like planets and stars for better visibility of enemy projectiles and asteroids. Clarified that the first green orb collected is a score multiplier. Resolved a bug causing permanent slow motion when leveling up and obtaining a power-up simultaneously. Displayed orb-collected multiplier on the screen's top section for easy tracking. Made collected power-ups accessible in the upgrade ship menu, pause menu, and death screen. Added labels to buttons in the pause menu and death screen for clearer functionality. Resized the XP bar to be smaller and the health/shield bar to be larger for better visibility. If multiple special ability charges are available, the count will display as "x2," "x3," etc., next to the ability icon. Corrected a minor timing issue in the bottom-right corner as the minute counter updates. Killing asteroids gives a little bit more XP than before. Added muzzle flashes to enemy projectile attacks. Boosted the rate of everlasting gold rewards to 2 per minute played and 10 per boss defeated.
    Read full article on Community Announcements (Switchback)
  • Patch NotesOfficial

    Early Access update v0.3

    Based on feedback in our discord we have implemented some improvements and bug fixes in this update. If you have issues with controller support do the following: * In steam go to menu View -> Big picture mode * Press Menu -> Settings -> Controller * Make sure ONLY enable steam input for generic controllers is enabled * Start the game with controller plugged in Unfortunately all this steps is currently required for a optimal gamepad experience, if not you might experience issues like double inputs and menu problems. Bug fixes and improvements: * Added purple glow effect to ship so it is easier to see in which direction you are moving * Powerups are now combined in the UI (if you collect multiple of the same powerup it will show x2, x3, etc) * Increased fire rate and projectile speed for all player ships * Raptor's missiles are now homing missiles * Reduced base health of all enemies and bosses * Bosses health reworked to become more difficult the more bosses you have killed in the same run. * Reduced boss timer from 6 minutes to 4 minutes (time spent fighting bosses does not count towards next spawn timer) * Reduced amount of experience required to level * Reduced everlast upgrades by significant amount so it will be more easy to upgrade ship after runs * Added missing achievement "Boss Battler Supreme" to achievement list * Fixed bug with achievements not counting game time played correctly. * Made boss death explosions bigger and more satisfying * Increased size of enemy projectiles to make them easier to see * Fixed a bug where drones would fire very slow projectiles if the ship had a very slow projectile speed (like Raptor)
    Read full article on Community Announcements (TattooAddict)

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