
Screenshots

Watch trailer on Steam ↗The Devourer: Hunted Souls
ZTEK Studio · Published by ZTEK Studio · Official site ↗
Content notice: This Game may contain content not appropriate for all ages.
Mostly Positive — 77% positive (607 reviews) · 19 achievements
Last updated 27 Sept 2026
Play as a paranormal investigator in our hybrid between first person survival and psychological horror story game. Investigate a haunted forest with up to 5 players CO-OP, try to lift the curse, experience a tragic story and take decisions together. Will you survive or will you lose your soul?
£8.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Early Access · 2023 · More £5 - £15 games
Embark on a haunting journey as a paranormal investigator in The Devourer: Hunted Souls. Investigate with up to four friends or play solo, making decisions that shape the tragic story of this early access adventure.
About this game
Discord Server
About the Game
Join our Discord!Photo-realistic environments and characters
Experience a visually stunning multiplayer horror experience powered by Unreal Engine 5 featuring MetaHuman characters.Investigate together
Investigate the forest with up to 5 players. Use a variety of paranormal investigation gadgets to find paranormal entities or objects.Discover a story
The forest is not just a terrifying place, it has a story to tell. Find out what happened to the people and try to lift the curse that lies on the forest.Play unique characters
Play as one of five unique investigators. Each one has their own skills and special ability.Adjustable Bodycam Style
Bodycam styles add an extra degree of immersion to horror games. You can adjust the strength of your bodycam to suit your preferences.Survive multiple creatures
Experience thrilling chases and creepy jumpscares while you investigate the forest and try to find out how to avoid the creatures.Dynamic puzzles
Solve puzzles together or alone. Depending on the number of players, you might have to do different things. Puzzles dynamically adjust to the number of players, so you don't have to worry about players leaving mid-game.Death is not the end
When you die your soul is taken to another realm. Can you make it out before your fellow investigators die as well? Be prepared for unexpected events.Multiple locations
The forest is more than a forest. Find multiple locations and see what they hide.System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 Bit)
- Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 470 with 4GB VRAM / NVIDIA GeForce GTX 960 with 4GB VRAM
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 14 GB available space
- VR Support: OpenXR
- Additional Notes: Playing VR requires a strong system, at least RTX 2070/RX 5700 XT (stable 40-80 fps on low/medium settings for Oculus Rift S and Quest 2) and better. We are working on the optimization.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit)
- Processor: AMD Ryzen 5 3600 / Intel Core i7 8700
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700/ NVIDIA GeForce GTX 1070
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 14 GB available space
- Additional Notes: SSD, 1080p at 60 fps, High Settings, TSR Quality, Lumen off
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Chapter 2 is being fully playtested!
We're happy to announce that Chapter 2 is in testing by our lovely beta testers and first players have already played through the whole chapter - it's finally happening! 🏁More details will come, we're trying to focus on development and we're really sorry about the silence around The Devourer! Despite some bugs here and there, all in all things are going well so far!We'll also inform you more often about The Devourer's progress in the near future. We're attaching screenshots below as a little teaser so you get a taste on the atmosphere. You might notice there are heavy changes to our previous posts - we'll explain that part in a longer post later on, first we want to get things done!Thank you for your patience and once again we apologize for the long development time, we're working hard to make sure the wait is worth it! ❤️Happy horrors! 👻Your two brothers at ZTEK Studio.PS: Good news on save states. Since the latest states of the beta, testers were able to use their save states from Chapter 1 to enter Chapter 2 meaning you don't have to play everything from scratch.Read full article on Community Announcements (MysteryLol)AnnouncementsOfficial
More News on Chapter 2
Hello investigators! First off, we want to sincerely apologize for the long silence and delay in releasing Chapter 2. 2024 has been much wilder than we ever could have predicted, especially with the release of PANICORE as you might know. With this announcement we mainly want to tell you one thing: While being silent about it, we've worked on Chapter 2 and it will happen! Current Progress on Chapter 2 We're aiming for the next chapter to be better than anything we've been doing so far. Here’s what you should know right now: Estimated percentage of progress: We'd say around 70% of the chapter is done right now, missing parts are mainly last parts of the chapter and a transition into the game's current story flow as well as testing & polishing phases New Content: the chapter will not be the only new content to the game, you will also find new content in the forest which will be available in the public beta soon Public Beta Updates: While no new content has been added yet, small teasers for Chapter 2 can already be found in the beta version. We have also implemented several technical improvements, a full voice chat overhaul, a complete menu overhaul and a new UI including a better controller support. This version has been updated frequently in the last few weeks so make sure to switch if you want to experience current updates to the game! Saving & Loading Rework: In our last announcement, we mentioned potential issues with the saving/loading system. We are happy to tell you that we've successfully reworked the system without losing previous save files, so your progress from Chapter 1 should be safe! Performance Boost: We have managed to improve performance, especially for lower-end computers. Connection Issues: If you've been experiencing problems connecting with other players, we highly recommend trying out the public beta. This will help us gather valuable feedback that Chapter 2 will benefit a lot from. When Will Chapter 2 Be Released? We would love to release the ch...Read full article on Community Announcements (MysteryLol)AnnouncementsOfficial
Chapter 2 News
Investigators! With this news announcement, we would like to give you an overview of what's happening with The Devourer & what else is happening around it. We'll be as transparent as possible with the informaton we're giving you. To start off, we would like to apologize for the long wait. For all players that have been around here since the demo's release, they might remember that the implementation of Chapter 1 took around 6-7 months. This being said, we assume around the same amount of time needed for Chapter 2 including playtesting and bug fixing. For you this would mean the expected update for Chapter 2 should be around Mid-End of May! What can you expect? Of course, Chapter 2 as the next story chapter which will have its own flair to it. You can again expect around 2 hours of playtime in this chapter - more if you want to walk around the forest and do everything, but as done with Chapter 1, this will have its own location - which we are showing you in a few screenshots attached to this post :) New elements in the forest to discover New dangers / entities Fully redesigned menu system including technical fixes Reworked saving / loading system - which unfortunately means you'll need to play the intro with the graves etc. again, but Chapter 2 will be accessible without playing Chapter 1. During Early Access development the save file structure will change which will probably always come with saves getting corrupted Fully reworked lobby system, the lobby is a playable 3D lobby now Reworked Voice Chat system so it is fully functional What else should you know? By now you might also know that we have decided to develop our second title PANICORE while going on with The Devourer. This has multiple reasons: We wanted you guys to have something made by us to play inbetween chapter waits We wanted to improve our skills: this one is huge for us, for example a fully functional and better voice chat has been implemented for PANICORE which The Devourer will benefit from. And th...Read full article on Community Announcements (MysteryLol)Patch NotesOfficial
Patch Notes (Version 0.4.1.7)
The Devourer: Hunted Souls - Patch Notes (Version 0.4.1.7) Date: December, 21st 2023 4pm CET Bug Fixes: Fixed a bug where your session was not in the session list when the session had no name typed in Fixed a bug where an important item did not spawn after a save Changed a few meshes' placement to avoid being softlocked in barn Fixed FSR bugs leading to crashes Known Issues: Introduction Video/Audio might appear just white Items can be stuck in your hip inventory without being accessible Character hair sometimes go crazy Incorrect collisions and clipping at different parts of the map Sometimes the game seems to not have the rights to create save files which leads to save games not being createdRead full article on Community Announcements (MysteryLol)Patch NotesOfficial
Patch Notes (Version 0.4.1.6)
The Devourer: Hunted Souls - Patch Notes (Version 0.4.1.6) Date: November, 9th 2023 2pm CET Language: Added Polish language Optimization: Changed loading behaviour to increase performance Bug Fixes: Potential fix for language settings not being saved correctly Changed a few meshes' placement to avoid being softlocked Changed navigation in opera room that AI can’t get stuck there VR changes: Removed player collisions moving when moving in room-scale 3D Widgets are now in front of every object. Known Issues: Lobbies of different regions can’t be seen: To fix this, change the Download Region in your Steam settings to your friend’s, use Steam’s invitation system or the invitation system inside the game Introduction Video/Audio might appear just white Items can be stuck in your hip inventory without being accessible Character hair sometimes go crazy Incorrect collisions and clipping at different parts of the map Sometimes the game seems to not have the rights to create save files which leads to save games not being createdRead full article on Community Announcements (MysteryLol)






