
Screenshots

Watch trailer on Steam ↗Backrooms Society
Mikael Bihl · Published by Mikael Bihl
Content notice: Anxiety inducing ambience, violence and mild gore.
Very Positive — 81% positive (721 reviews) · 29 achievements
Last updated 27 Sept 2026
Backrooms Society is a 1-8 player co-op horror game. Make your way through unique levels of the backrooms while trying to survive and avoid mysterious entities. Scavenge each level for gear and resources, bring it back to The Hub where you can sell valuables and buy/craft new gear.
£4.12
£5.89Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Early Access · 2023 · More under £5 games
Embark on a thrilling adventure through unpredictable backroom levels as you gather resources and outwit mysterious entities. Backrooms Society, an indie action-adventure game developed by Mikael Bihl, invites 1-8 players to test their cooperation and courage in this haunting co-op experience released in 2023.
About this game
Procedural Generation
The Metro brings explorers to random unknown levels with unknown threats. The possibilities are nearly endless.
Use your "Journal" to document your findings in these levels. The M.E.G finds great value in accurate documentation.
Entities
There are multiple different entities you can encounter, they're all unique but have one thing in common, they do not make great friends. Beware and listen closely for any noise out of the ordinary. Save your stamina, because you're gonna need every last breath.
Defense
Some entities have weaknesses you can exploit to make an escape
Immersion
Large nonlinear levels with realistic graphics, eerie sounds from unknown sources and proximity voicechat with dynamic reverb will give you an immersive experience to write home about.
Co-op
Start your journey all alone or with a group of up to 8 players. Help eachother traverse the unknown and gather what you need to strive and survive in the backrooms.
The Hub
The Hub is your safe space, it's a seemingly infinite subterranean highway tunnel, wich has a direct connection to all levels in the form of evenly spaced doors along the walls of the tunnel. The Hub also has a permanently open door leading straight into Traders Keep, where you can trade and get contracts.
Loot, trade and craft
Scavenge each level for resources, valuables and gear. Some loot is level specific. You can use specific resources to craft certain gear to make your time in the backrooms a bit easier. You can make money by selling loot to vendors in Traders Keep and by completing contracts you get from a M.E.G operative, also in Traders Keep.
Sanity
Entities and other sources can cause your sanity to crumble, keep your sanity high by drinking almond water to withstand enitity attacks and other harmful elements.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 - 64 bit
- Processor: AMD RYZEN 3 3300
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 570
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: A descent SSD is important. Requirements will most likely change in the future.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 - 64 bit
- Processor: AMD RYZEN 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 Super or AMD Radeon RX 5600 XT
- Additional Notes: A good SSD/NVME is even better. Requirements will most likely change in the future.
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Backrooms Society - 0.6.91
Backrooms Society - 0.6.91Hello everyone! It has been 3 years since the early access launch of Backrooms Society. I want to thank all of you and celebrate the progress the game has made since its release back in 2023. What better way to celebrate than with how we in Sweden celebrate this time of year, with Midsummer.• Strange Maypoles have begun appearing across all levels. Chop them down and bring Midsummer offerings to the large Maypole in The Hub in exchange for one of six new anniversary and Midsummer-themed cosmetics. • Added new and improved match-burning effects.• Improved hiding spots in Level 2.6 Planned Expedition. Entities will no longer be able to see or hear players once they enter a hidey hole, making them less likely to remain outside the hiding spot for extended periods of time.Read full article on Community Announcements ([NaG]Mickbi)AnnouncementsOfficial
Backrooms Society - 0.6.9
Backrooms Society - 0.6.9• New Fully Procedural Expedition – Level 2.6 Planned Expedition features completely new objectives, visuals, models, and environments compared to the original level. The entire layout is fully procedurally generated using a new system built for future level designs. • Added a new movement system, which will play an even larger role in future updates. • Added a new phenomenon that can appear in large metro level rooms. • Added more loot to Level 84, especially throughout the forested area.• Power poles on Level 84 now light up once their designated generator has been powered, allowing you to identify active generators from a distance.• Added animations for Hounds and Death Rats to track visible players with their heads. Also fixed this feature for Wretches on clients.• Adjusted some exploration points on Level 9 to make reaching 100% exploration slightly less painful.• More UI polish and new tooltips.• Added small floor drains that spawn in metro levels, acting as possible swimmer spawns if swimmers are present in the level. • Increased Swimmer spawn frequency and reduced their spawn distance from players in Metro levels.• Added a respawn button to the pause menu.• Fixed head bobbing and camera shake getting stuck when rapidly pressing sprint.• Audio adjustments and improvements.• Several minor bug fixes.Thank you for sticking with the game throughout this long development process. There’s much more to come.P.S. We’ve kindly been invited to the Backrooms Banquet event hosted by Secret Mode :) Be sure to check out all the amazing Backrooms titles! Backrooms Banquet PageRead full article on Community Announcements ([NaG]Mickbi)Patch NotesOfficial
Backrooms Society 0.6.81
Backrooms Society - 0.6.81• Added an alternate crouch/slide key (Default key "C") - In case you prefer to keep sprint on "Hold" and crouch bound to "Ctrl" it can make sliding a bit difficult since you need to be sprinting to trigger a slide by crouching.• Fixed incorrect info prompts for the new options added in v0.6.8If you already had your crouch key changed to "C" you might have to adjust or reset your keybinds.Read full article on Community Announcements ([NaG]Mickbi)AnnouncementsOfficial
Backrooms Society 0.6.8
Backrooms Society – Version 0.6.8Added a new sliding mechanic - slide into cover during chases or descend hills at high speeds (slide speed is affected by momentum). Added hold/toggle options for sprinting and crouching - the default for both is now toggle.Fixed an issue where one of the Pipe Blaster schematics was covered by snow on Level 9.Read full article on Community Announcements ([NaG]Mickbi)Patch NotesOfficial
Backrooms Society 0.6.7
Backrooms Society 0.6.7• Added a “Missed” note to the Metro expedition summary, showing any documentation elements you may have missed. • Added reload information to the item descriptions for the Pipe Blaster, Flashlight, and Improved Miner’s Hat.• Fixed an issue where the Pipe Blaster could disappear from the player’s hand under high network latency. (Try to avoid switching items rapidly when playing at high latency, as there may still be other instances of this issue)• Fixed a crafting duplication exploit.• Removed jack-o’-lanterns from Metro level entrances.• Adjusted item description text bounds to prevent overlapping with longer text entries. P.S. The christmas event will stick around until the end of january.Read full article on Community Announcements ([NaG]Mickbi)






