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Wildwood: A Town Building Game

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Wildwood: A Town Building Game screenshot 1
Early Access Launch Trailer trailerWatch trailer on Steam ↗

Wildwood: A Town Building Game

Thermal Expansion Games · Published by Thermal Expansion Games · Official site ↗

8 user reviews — 75% positive (8 reviews)

Last updated 27 Sept 2026

Welcome to Wildwood, the ultimate town building game. Start from nothing. Provide food, shelter and protection for your settlers. Forage for resources, research new technologies, Craft new items, construct new buildings and grow from a surviving colony into a thriving one.

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£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.509 Oct 2026

Adventure, Indie, Simulation, Strategy, Casual · 2025 · More £5 - £15 games

In Wildwood, start your settlers on a fresh journey of survival and growth. Explore the wilderness, craft essentials, and expand your colony into a thriving town across 2025's adventurous simulation experience.

About this game

Wildwood is a city building strategy game that is all about expansion. Start from nothing. As you gather resources and progress through the Tech Tree you will unlock new technologies that will help you survive. To reach more valuable resources you will need to expand. Deploy a logistics network of Trains and Wagons to connect your settlement together. As you continue to gather, build, expand, and connect you will be able to turn your surviving settlement into a thriving town.


Help your citizens thrive by building homes and workplaces for them. As you progress through the tech tree you will unlock new items and buildings that will help you in your quest to expand your settlement


The procedurally generated world of Wildwood is infinite. Explore new areas and take advantage of the resources available there. Expand your settlement as far as your heart desires and discover the endless possibilities of Wildwood.


Connect your settlement with a logistics network of trains and wagons. Move resources to where they are needed to ensure the survival of your settlement and to keep your citizens well provided for

Wildwood provides a unique challenge for players who want a survival city builder that allows you to endlessly expand your world. Start building your settlement today!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Quad Core Processor
  • Memory: 8 GB RAM
  • Storage: 4 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 8 Core Processor
  • Memory: 16 GB RAM
  • Storage: 4 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Early Access v1.2.0.2 Performance Improvements

    Lots of performance improvements in this update! This ought to help with larger towns. There are some game balance changes as well. Most notably Animal item drops have been turned up. The new game menu has been reconfigured as well. Now, when you hover your cursor over the map, you can see information about what you are looking at. Lots of work is still needed to get the performance to where it needs to be for the full release, but this update is a big step towards that goal Game Balance: Increased the droprate of Animal Pelts Increased the drop rate of Milk Increased the drop rate of Eggs Increased the drop rate of Wool Increased the number of Rabbits that can be in an Animal Pen Performance: Made some improvements to Collectable objects placement Made some optimizations to Object pools to improve memory performance Reduced the poly counts for crops Reduced the poly counts for citizens Made improvements to the Pathfinding Algorithm Made improvements to Pathfinder movement Adjusted the UI blur shader to increase performance Texture sizes have been decreased Lots of miscellaneous improvements Bug Fixes: Made some changes to Trading Posts and Train Stations to improve their ability to craft vehicles Fixed the FPS Counter so that it shows the correct value Fixed a bug where the window header tooltip remains after the window has been closed Misc. Adjusted the lighting settings so that the game is brighter Lots of changes to the lighting to increase performance and make the game look nicer The game will now will work with low resolution displays Made the maple trees bigger Updated the descriptions for resource nodes Updated the terrain level descriptions When a new Technology has been selected, if the Town Center has the items required to research it it will be researched automatically Moved the confine cursor option from Display Options to Game Options UI: The new game has been reconfigured to be more intuitive and informative You can now hover over the map to see infor...
    Read full article on Community Announcements (Thermal Expansion Games)
  • Patch NotesOfficial

    Early Access v1.1.0.3 Hotfix 2

    Fixed a bug where the town storage percentage wouldn't update
    Read full article on Community Announcements (Thermal Expansion Games)
  • Patch NotesOfficial

    Early Access v1.1.0.3 Hotfix 1

    Fixed a bug where edge scrolling would not work properly when the UI scale was set to a value other than 1 Thank you to the user who submitted that bug report!
    Read full article on Community Announcements (Skiehawlk)
  • Patch NotesOfficial

    Early Access v1.1.0.3 Minor Update

    Introducing the first Minor Update for Wildwood! First of all you can expect to see some performance improvements. While the performance is better, a lot of work still needs to be done before the full release. In the meantime, this will hopefully help some of you that have been struggling. There are some changes you can make in the settings that should also help. First, I have added an option to change the Window Mode, running the game in Exclusive Fullscreen tends to yield better performance. Another thing you can do is adjust the LOD scale and the grass detail. Turning these down should increase the frame rate. I have also made some changes to some of the early game mechanics to hopefully make the game more intuitive and fun. First of all I’ve changed some things about the UI to hopefully make the existence of the Tech Tree more obvious. The spawn rate of citizens has also been increased in the early game, to speed things up and keep the player from feeling like they are stuck waiting for more citizens. Several other changes have also been made to the game balance, however, the overall effect on the gameplay shouldn’t be too dramatic. Some things did need to be readjusted in the Tech Tree, so you might notice some Techs have moved around. When starting a new game you should also notice a lot more Stone Deposits. Having stone nearby is an important early game requirement so hopefully players won’t have to travel to find it. Many other changes have been made that you can find in the patch notes below. Be sure to follow Wildwood and Thermal Expansion games on social media for more updates! I want to thank those of you that have already given your feedback on the game. A lot of the changes below are a direct result of that feedback. I really want to get as much feedback as possible to make Wildwood as great as it can be. The Wildwood Steam Community page is a great place give that feedback, as I almost always have that page open while I am working. If you find a bug b...
    Read full article on Community Announcements (Skiehawlk)
  • AnnouncementsOfficial

    Getting Started Guide

    Check out the Getting Started Guide for Wildwood Let me know if anything is missing, that should be included https://bit.ly/WildwoodGettingStarted
    Read full article on Community Announcements (Skiehawlk)

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