Skip to content
Geeky Alien
The Castle Burns!

Screenshots

The Castle Burns! screenshot 1
TheCastleBurnsTrailer trailerWatch trailer on Steam ↗

The Castle Burns!

Benevolent Banana Studio · Published by Benevolent Banana Studio

Positive — 100% positive (19 reviews)

Last updated 27 Sept 2026

Kill literally all of the Goblins, Orcs and other monsters with ridiculous oversized weapons and items born from pure insanity in this 2D Roguelike Arena Survival game! Do it fast, because The Castle Burns!

DJCTQ 18Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Action, Indie, RPG, Casual · 2023 · More under £5 games

Embark on a chaotic arena survival journey where your goal is clear but the path to victory is filled with unpredictable challenges. Armed with absurdly large and imaginative weapons, you'll need quick thinking and skill to outlast hordes of Goblins and Orcs in this intense 2D Roguelike experience from Benevolent Banana Studio.

About this game

Welcome to The Castle Burns!
Where the Castle... burns!



It is your job, Sir Gene Ric Knight, or one of the other Champions, to stop Malika, the evil Goblin type thing! For reasons unknown, she is burning everything that crosses her path. That is all fine, but alas, your Castle is also on her path!

LEVEL UP to get new RIDICULOUS WEAPONS!




Loot GOLD COINS to buy stupidly OVERPOWERED ITEMS!




Features a kind and helpful Narrator, to listen to... or kill!




Kill Fairies for their life force to your heart's content!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, 10, 11
  • Processor: 2+ Ghz dual core or higher
  • Memory: 4 GB RAM
  • Graphics: Vega 7 integrated, or GTX1050 and up
  • Storage: 700 MB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 2.5+ Ghz dual core or higher
  • Memory: 8 GB RAM
  • Graphics: Vega 7 integrated, or GTX1050 and up
  • Storage: 700 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    If a Tree Stump explodes in the forest and no one is there to take damage...

    Don't you hate it when you enter a magical forest, fight Gary the Tree Man and his offspring explode in your face? That'll still happen, but at least they now shouldn't teleport a short distance anymore after dying! Whoops.
    Read full article on Community Announcements (Nova)
  • Patch NotesOfficial

    Small patch

    Just a quick update for a few small things: - Fixed the rounding on the Shield value, so you should no longer have 2.200000006 Shield... - Fixed the tooltips for Trainer Joe's, he was flat out lying sometimes. Again. - Lowered the Health of the main bosses of the second and third quest a bit. - Added a few more variations to the Castle maps in the second quest. Enjoy!
    Read full article on Community Announcements (Nova)
  • Patch NotesOfficial

    Vibing

    We're live! Thanks everyone for your support, it means the world to me! In other news: Do you like music? Well, you no longer have to first go to the Settings menu. Quick and easy hotfix to make sure the music starts playing right at the start. Enjoy your Goblin slaying, while vibing!
    Read full article on Community Announcements (Nova)
  • Patch NotesOfficial

    Launch Patch 1.1.0

    Hopefully the last patch before launch, he typed knowing full well it wasn't going to be. New Content: - new item: Goblin Mead (legendary) - new item: Shovel (Epic) - new item: Molotov Orc (Epic) - new item: Crusader's Sigil (Legendary) - new item: Reinforcing Plates (Epic) - new item: Cookbook (Rare) - new item: Skewer (Uncommon) - new item: Nice Guy Cape (Rare) - new item: Scroll of Experience (Rare) - new item: Gobbo Coins (Legendary) Balance: - Slightly lowered Pocket Ballista damage again - Daninyo's speed to damage conversion increased - Daninyo's Speed modifier decreased - Malika's Health lowered significantly - Blaze's Health lowered significantly - Flint's Health lowered Fixes & Others: - All tooltips now show percentages where applicable - Treeman now always drops a chest (unless you have insanely low luck) - Bob's spawning animation (from the Preordered Grave item) fixed
    Read full article on Community Announcements (Nova)
  • Patch NotesOfficial

    Patch 1.0.4

    This patch is mostly intended to make the game a little more accessible from the start. Some things weren't really explained before... and now they are! Quality of Life: - Changed the narrated explanations for the shop, the wave, the level up scene and the level select map to only play once on your account, so you no longer have to listen to that every run. - Added narrated explanation for the correct facing for melee weapons (plays on the first wave the regular explanation doesn't play, so either 1 or 2) - Added narrated explanation for how to lock the shop (plays on the first shop the regular explanation doesn't play, so either 1 or 2) - Added narrated explanation for how modifiers work (plays on the first shop none of the other two explanations play, but only if you have a modifier, so can be at any stage) - The Reroll button now turns black/white when you don't have enough money to reroll - Touch screen controls should now properly hide when you're not using them Fixes: - Changed the rounding of the stats of shop items, now that they can be influenced my modifiers. That means you should no longer see items giving '0 Health', when they're supposed to say '-0.5 Health' - Flint, Blaze and Malika are now correctly immune to fire hazards once more Balance: - Reworked most of the common items and a handful of uncommon items. Most common items now either have no downsides, or very small downsides. Their upsides and costs have been adjusted accordingly. This should mean you need to make fewer hard decisions early on. The stronger, more unique items will always have a trade off, so they're not just auto-buy whenever you see them, but actually rely on what build you're going for.
    Read full article on Community Announcements (Nova)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.