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Cx6

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Cx6 screenshot 1
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Cx6

White Box Dev · Published by White Box Dev

7 user reviews — 100% positive (7 reviews) · 20 achievements

Last updated 27 Sept 2026

Cx6 is an arcade-style bullet-hell game about deflecting off walls and manipulating gravity to avoid being struck by an endless wave of bullets.

DJCTQ lFull Controller Support

£2.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £2.49 · Highest: £2.499 Oct 2026

Action, Indie · 2023 · More under £5 games

Navigate through a relentless barrage of bullets in Cx6, an arcade-style shooter where precise wall-deflections and gravity manipulation are key. Experience the thrill of survival as you master this intense indie game from White Box Dev.

About this game

Cx6 is an arcade-style bullet-hell game about deflecting off walls and manipulating gravity to avoid being struck by an endless wave of bullets.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Standard
  • Memory: 8 MB RAM
  • Graphics: OpenGL 3.1 or Vulkan 1.1
  • Storage: 8 MB available space
  • Sound Card: Standard
  • VR Support: None

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11+

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Version 1.2.1 Released

    Updated from version 1.2.0 to 1.2.1. Increased player movement speed to match version 1.1.0.
    Read full article on Community Announcements (klaytonkowalski)
  • Patch NotesOfficial

    Version 1.2.0 Released

    Updated from version 1.1.0 to 1.2.0. Added error logging. File error.txt is automatically generated in the Cx6 application directory. Decreased bullet collision zone. Added, removed, and changed some launch messages. Increased scroll speed of launch messages. All assists now expire after seconds. Decreased bullet spawn frequency during Pattern Party modifier. Decreased player movement speed. Fixed bug where the player could be hit by the same bullet twice by exiting then re-entering its collision zone. Added progress bar as a visual indication of when the next modifier will activate.
    Read full article on Community Announcements (klaytonkowalski)
  • Patch NotesOfficial

    Version 1.1.0 Released

    Updated from version 1.0.1 to 1.1.0. Changed achievement 15 from "Score 100 points" to "Score 300 points." Changed achievement 18 from "Score 500 points" to "Score 1000 points." Changed achievement 19 from "Collect a mega jewel" to "Reach a streak of 20 patterns." Removed mega jewels. Added and removed some launch messages on the boot screen. Instead of scoring 1 point per second, the player now scores points equal to the current streak per second. Changed jewel despawn interval from to seconds. Fixed bug where the "x / 10" buffer display would get stuck at "10 / 10."
    Read full article on Community Announcements (klaytonkowalski)
  • Patch NotesOfficial

    Version 1.0.1 Released

    Updated from version 1.0.0 to 1.0.1. Fixed a bug where walls would fail to return to their starting position if the player deflects off them in quick succession. Reformatted leaderboard error messages. Fixed an occasional bullet not being deleted after the player dies.
    Read full article on Community Announcements (Klayton Kowalski)

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