
Screenshots

Watch trailer on Steam ↗Within Time
Lunavia, Team INNERMINDS · Published by Team INNERMINDS
Content notice: This game contains heavy themes such as: self harm, suicide, depression, anxiety.
Last updated 27 Sept 2026
FATE CHANGES FOR NO ONE. Your destiny is intertwined with the end of the world. With the power of the SCIONS, Yunis, Estella, Angie and Rictor travel to Iolade to halt the end of humanity as they know it.
Adventure, Indie, RPG, Strategy · 2027 · More free games
Embark on a strategic adventure as Yunis, Estella, Angie, or Rictor in Within Time. Use the power of the SCIONS to save humanity by navigating through Iolade's challenges with thoughtful strategy and role-playing.
About this game

THE SUMMARY
6 Months remain before the fate of the world is sealed and humanity as it's known ceases to exist.
Yunis Caelum leads the charge to save humanity followed closely by his ensemble of childhood friends, Estella Kisiel, Angie Alfaro and Rictor Fitzsimmons as they venture into Iolade, a world connected loosely to their own through a force unbeknownst to them. Follow this group of unlikely saviours as they traverse the many regions of this unfamiliar land, taking down each Antiborne that stands in their way to salvation.
With hopes of gaining answers to June's unprecedented disappearance just a year prior, the unlikely group of Heroes make their way through Iolade, piecing together their larger roles in this prophecy as they aim to put an end to the Scion of Time's terror and allow both Iolade and Terrus to live in peace.
FATE CHANGES FOR NO ONE.
GAMEPLAY & CONTENT:

3 Main Endings
6 Acts of gameplay, each spanning roughly 4 or so hours
Full voice acting for story cutscenes and battle encounters
9 unique regions of land to explore as you journey throughout the two worlds of Within Time
Unique Turn-based combat making use of the STANCE system, exclusive to Within Time
Over 100 achievements to obtain in your journey across Iolade and Terrus
Over 200 tracks composed by Oxiqa

THE TEAM
TEAM INNERMINDS is a small indie studio responsible for the development of WITHIN TIME, lead by developer LUNAVIA.
With a project overseen by programmer, pixel artist and lead writer Lunavia, Within Time features extensive combat mechanics, unique gameplay aspects across the board and various styles of gameplay for players to enjoy throughout the game's 50 hour runtime.
With all music lead, composed and recorded by talented musician Oxiqa the game features a lengthy OST that's certain resonate with players and fans alike! Using his experience on smaller projects in his past, Oxiqa brings an unheard talent to the table.
Featuring character art and designs from the very talented Yotsori, Lunavia's many character concepts are brought to life by the stellar character artist of TEAM INNERMINDS. Having experience working on various other game projects and creating character designs for just short of half a decade, Yotsori's talents shine through when visualising the characters of Within Time.
Illustrations and additional media designed by the incredibly talented Fluffmilk, a developer in her own regards, lends her years of artistic experience to create unforgettable art for the promotion and distribution of Within Time media.
Featuring Bakker as an additional Pixel Artist alongside Lunavia, his almost eight years in the field lend well to the project of Within Time as he creates unforgettable art, designs and set pieces that are sure to stick with the players.
Additional writing and combat design also provided by Luke and Mango as they both lend their extensive knowledge of JRPGs and TBRPGs to the Within Time team to create an unforgettable combat experience that'll keep players hooked for hundreds of hours!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel N4100 (or similar) or better
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 capable GPU
- DirectX: Version 10
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core I3 (or better)
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 capable GPU
- DirectX: Version 10
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
OUR MIND VISUAL UPDATE
Hello there OUR MIND fans! Today I am just releasing a quick visual update to OUR MIND that fixes sprite work and some of the issues previously addressed in the may build of the game, I hope you all enjoy!Read full article on Community Announcements (balls)Patch NotesOfficial
OUR MIND PRIAVTE BETA UPDATE 2.5
CHANGES: -Fixed Issues where Rictor could be seen upon entering your party. -Fixed Issues with attacks not working in the second scripted fight. -Added optional tutorial for battle mechanics and movement mechanics -Added more interactable elements and more flavour texts -Added three new areas that can be explored with slight lore and dialogue added -Updated the battle UI to be more streamlined and appealing -Updated battle indicators (Sprites now reflect HP levels) -Updated all Icons within the game to be originals rather than RPGMAKER pre-setsRead full article on Community Announcements (raincandy)






