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Goblins

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Goblins screenshot 1

Goblins

Neon Wizard Games · Published by Neon Wizard Games

Mixed — 64% positive (14 reviews) · 8 achievements

Last updated 27 Sept 2026

Command the Emerald Goblin Army and win the Great Gold War. Master Campaign Battes across 20 unique and increasingly difficult levels. Relax with a fun Mini-Game. Battle and play with your friends in Multiplayer Lobbies and Arenas (Multiplayer Beta Available Now)

Free to PlayDJCTQ 10Co-opPvP

Free

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Action, Indie, Free To Play, Strategy, Casual · 2023 · More free games

Command the Emerald Goblin Army in Goblins, a 2023 indie strategy game where you can master campaign battles across 20 unique levels or relax with fun mini-games.

About this game

Command the Emerald Goblin Army, avenge and defeat the Ruby Goblin Army and win the Great Gold War.



Recruit special classes such as: Mages, Bombers, Barbarians, Necromancers and more. Call for precise artillery strikes to cause maximum destruction. Master Battles through 20 unique and increasingly difficult Campaign maps. Challenge yourself further in Freeplay Battles by selecting the highest difficulty.


Enjoy a break from Battles and play a casual Mini-Game. Steal as much gold as possible from the enemy in Ruby Robbery, on your quest to steal a precious gem from the enemy. Face off against the entire "Knights Gauntlet" at once in a fierce battle. And more to come in the future.


-Multiplayer Open BETA Available Now-

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit only
  • Processor: Intel Core i5 or AMD equivalent
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 or AMD Radeon HD 7950
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Goblins will become Free to Play!

    Hark! 'Tis with great merriment that I doth announce: "Goblins shalt anon becometh Free to Play!" Pray, let the trumpets sound and the bells ring! I doth extend my heartfelt gratitude to all ye noble players who hath journeyed alongside me. I had a lot of fun making this game and a huge shoutout to all the players who supported me by purchasing it. However, after some careful consideration of its current play time the last 6 months and the fact that I would love more people to play it, I have decided to make it "Free to Play" indefinitely. Multiplayer Moving Forward: There will be a lot of new players and I am sure the multiplayer will break more often as well. Unfortunately, since I am moving on from this project I will not be making future updates or patches. I was and am able to play many matches with my friends successfully and enjoy them. Ultimately, the multiplayer is largely unfinished but still very functional. Best Regards, NeonWizardGames
    Read full article on Community Announcements (neonwizard.business)
  • Patch NotesOfficial

    Multiplayer Closed Beta Updated

    Multiplayer Lobby Changes Added basic inventory functionality Use the number keys to equip different items (fist, basic sword, throwable rock) Added mushroom farm to upper level Multiplayer Arena(Mage Duel) Changes Changed server spawning of all attacks to make more consistent with client-side spawn location
    Read full article on Community Announcements (neonwizard.business)
  • Patch NotesOfficial

    Update v1.10 - New UI

    As Goblins prepares to head into Multiplayer content, it has received a necessary UI expansion. This new UI is of a more modern style and hopefully just as simple for players to navigate. The UI will continue to receive regular changes in bug fix updates; you will most likely not be notified of these changes unless they impact gameplay. All further UI design will be modular in structure, compared to the hard coded/stylized previous version.
    Read full article on Community Announcements (neonwizard.business)
  • Patch NotesOfficial

    UPDATE V_1.3 (patch notes)

    After gameplay testing, the delay/recharge time after spawning a TROOP in battle will be removed. Players will no longer have to wait a set amount of time to buy another TROOP. This change will also require the player to make smarter and more timed decisions when attacking. Changed gameplay mechanic: -set all TROOP recharge times to 0.5 sec This update also contains some preliminary files for the NEW mini-game that will be released soon. This content update will allow players more interaction, as well as let the player to take breaks from BATTLES and have another option for fun within the game.
    Read full article on Community Announcements (neonwizard.business)
  • AnnouncementsOfficial

    Goblins is Finally Getting Released!

    After months of development, Goblins is finally getting released this week! (March 17th). Players will be able to unlock all 10 Unique Troops, Artillery and battle through 20 Unique Maps in Campaign and Freeplay. While the game will be released at this time, the development process has not quite finished. This game will be technically be a LIVE BUILD and in the coming weeks and months players can expect massive updates including but not limited to: Steam Multiplayer, Bonus Mini-Games, Troop Cosmetics. Thank you for playing!
    Read full article on Community Announcements (neonwizard.business)

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