
Screenshots

Watch trailer on Steam ↗Love Exalt 8372
Team Veki · Published by Team Veki
Content notice: Sexual innuendo, swearing, violence, and death
Very Positive — 100% positive (58 reviews) · 58 achievements
Last updated 27 Sept 2026
A visual novel about a death game which erupts aboard a train. Read the minds of the cast through minigames, choose which perspectives you want to see, and uncover the mysterious lore behind twelve unique characters.
£8.50
Lowest price we've ever recorded
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Price history
Adventure, Indie, Early Access · 2023 · More £5 - £15 games
Embark on Love Exalt 8372, an indie adventure where you navigate a death game through the corridors of a train. Interact with twelve unique characters by playing minigames that uncover their innermost thoughts in this early access release from 2023.
About this game


In a world where monsters have been farmed to extinction for XP, twelve people with unique RPG class types board a train; among these twelve people, the last monster is hiding. Some passengers are oblivious victims... while others boarded this train with a plan already in motion.





Act 1 is complete, and Act 2 is underway. New updates will add chapters to the story, new minigames, animations, art, music, and polish for the rest of the existing game. Join our Discord to discuss the developments!


There is a demo! It includes the first scene, Act 1 Scene 1: Last Call. If you decide to buy the game afterwards, all your game progress will be transferred to the full version, including steam achievements!

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Graphics: Vulkan support
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update 0.9.0, Abject Mitosis
It's been over a year since Act 2 began, and now the end encroaches upon us. In the last scene, the passengers suffered perhaps their greatest loss yet. Will they pull together, now, and establish a fragile rule of civility? Or will things get even worse-- even faster?! ACT 2 SCENE 4: ABJECT MITOSISAnother mega blast 'o content straight to your dome piece!!The biggest scene so far... again :3More CGs than any other sceneNew Title ScreenNew SettingsNew MinigameHella iconic and funArt by FrancisWorld MapSell shields and flowers you've grownBuy shields, missed lore bits, xp boosts, and more!Animations1 big dope story animation (art by Francis)12 new sprite animationsCGs1 by Chenzrei7 by Francis1 by viviArt1 Pet edit1 Suit edit2 Mimi edits2 Rainbow Mage edits3 Null edits3 Chef edits4 Imp edits6 Bandit edits8 Bandit sprites (chenzrei)8 Aeronaut edits (flashback, she still ded)10 Dancer edits14 Derebella edits (veki & chenzrei)6 bgs (most of them edits)SFX- 3 for new minigame3 for main menu21 sfx for the main storyImproved Pet's meow sfxFixed clipping audio on bigMoment sfx thats been blowing peoples' ears out for time immemorialMusic2 Leonovsky tracks1 Veki track (main menu 2)1 Taycat track1 short version of a Leonovsky trackMiscDoubled textbox scrolling speedFixed CG sound effects playing late after the CG appearedIncreased deadzone on controller stickReduced load times at the start of each sceneDisplay PC/controller controls on every minigame screenB on controller will now close menusCleaned gray pixels on 3D skyboxFixed Class Reveal sprite misalignmentEnlargened hitboxes on Quiz minigameEnabled pointy finger mouse cursor for Quiz minigameRenamed Intermission -> Scene Select for clarityAdded confirmation when you go back to main menu from scene selectAdded little "..." animation to show when a chat message is still typingFixed Deadghost's miss chance being incorrect math (a1s1)New font: Cat ShopRead full article on Community Announcements (Disappointment)Patch NotesOfficial
Update 0.8.0, Throne of Attrition
Act 2 Scene 3: Throne of Attrition The final four players will now face each other down in the hot haze of the final phase. {STEAM_CLAN_IMAGE}/43629057/16b70995927372f1e1467ccf42bed64ea375dd76.png One of the longer scenes!! Juicy!!! Packed full of development and massive payoff!! Seriously we're proud of this one {STEAM_CLAN_IMAGE}/43629057/feabdf9b5b5986c0b8e1d202ff2ea88784456966.png Act 2 Interlude 3: Chocolate, Mildew, Spiders Two core story paths (things will make sense without them still, but they provide answers to many questions thus far) One more fluffy backstory path which finally closes the book on Guardian & Mimi Secret Thing Invisible progress on a special side story for much later, code name "Catherine" Splash Screen {STEAM_CLAN_IMAGE}/43629057/6152f903446e22208114161c8cf25783763cbfd0.gif Without being too egoistic about it, we finally decided to name drop Francis, Vaartis, and Veki (me) at the start of the game Humbly we want to introduce ourselves to new players with a satisfying, SWIFT animation!! New Interlude Menu {STEAM_CLAN_IMAGE}/43629057/3aab1f05aabf60702d5f76d294e9b96804855daf.gif Custom vignette sprites kinda like movie posters Content tags like "Lore" or "Chill" to help you decide which path you're in the mood for :3 Massive flavor and polish improvement that spans the entire game thus far Failure Disclaimer {STEAM_CLAN_IMAGE}/43629057/fdad348defaeb3029e10e14948398951d7aef411.png We've noticed a lot of people restart their very first run to get missed thoughts. They even restart multiple times throughout Scene 1! And while this is flattering commitment to the story from such an early point, it doesn't make for very fun gameplay. Most minigame thoughts are just extra insight into a character's POV, extra foreshadowing for future twists, or advanced information being revealed to you early. Almost everything important will be stated out loud by the end. Don't stress over missed thoughts! In the future we may add a better way to incentivize play...Read full article on Community Announcements (Disappointment)Patch NotesOfficial
Update 0.7.0, The Advent of the Chat
Act 2 Scene 2: Closed System WAHOO!!! A brand new shiny chunk of content!! Act 2 takes its first big step forward with some huge plot revelations, some tender conversations, and a complex, strategical free-for-all board game. But what is the gang fighting for?? Do they stand to win the key to victory... or to lose one of their fellow passengers forever? The interludes are much more fleshed out and fancy this time around, so be sure to check them all out!! Thanks for playing!! New mode for the next Third Rule GameWith extensive sprites and animations and sfx to show the moves being made!! New Chat dialogue modeUnique Animal Crossing style voice blips for all characters!! Shake animation for IMPACTFUL chat messages Audio5 new sfx Hail (ambience track) (1 variant) Transitive Thought (5 variants) I Know Your Name (2 variants) False Conductor (3 variants) Dead Anthem (2 variants) Pre-boarding (2 variants) ItemsAdded particle effect when flowers grow a stage Added watering flowers particle effect Three new flowers for da Garden! Added 15 badge items! More information on the classes of the characters, what they’re best at, and which archetype they fall under!! New Badges item category Colored text for inventory item descriptions (used for badges) Story-based item drops at key moments (used for badges) Extanded the Inventory height a bit for more vertical juice Art7 sprites for the debut of a very often-mentioned side character Pet + ??? textbox sprite (Pet + ???) (9 variants) New violet/blue glow background Aeronaut textbox sprite The Slope Daemort textbox sprite Dark Cabin background edit Dining Cabin background edit Train Station background edit Cupboard background edit Class Archetypes textbox image Chef edit Healer edit Imp edit 2 Pet edits 4 Derebella edits Seer edit Ficcie + Pet combo edit Deadghost + Pet combo edit Three new CGs (two by Francis, one by ChenzRei! Epic art guys!!) Polish Enabled Scene Select from anywhere in the game, even during a new scene Added the...Read full article on Community Announcements (Disappointment)Patch NotesOfficial
Update 0.6.0, The Beginning of Act 2
{STEAM_CLAN_IMAGE}/43629057/b7ed7911f5f1b0fef975962bf534735a4b49ec14.png Act 2 Scene 1: The Ball Scene! *takes you by the paw* Let's begin Act 2 together, okay??Read full article on Community Announcements (Disappointment)AnnouncementsOfficial
OST release!
{STEAM_CLAN_IMAGE}/43629057/3651f923b41abdfc7afec661aaf4899b31062976.jpg Hi! We're still hard at work on the beginning of Act 2. In the meantime, we've released the game's original soundtrack on bandcamp! It's 10 USD and you get all current and future tracks in high quality. Some tracks don't have high quality versions, so they're included as a link in the description, for free. Featuring music from the extremely talented Taycat, Leonovsky7, Veki and Johnie Perreault.. And covert art from the loveliest Suki! The proceeds are split between the artists, so if you want to support their incredible work additionally, this is a good way to do so. BANDCAMPRead full article on Community Announcements (Disappointment)






