
Screenshots

Watch trailer on Steam ↗Bodhi 'n' Friends
Lachlan Shelton · Published by Bloody Vulpine
Content notice: Sustained Threat Tension Fear
Positive — 92% positive (24 reviews) · 15 achievements
Last updated 27 Sept 2026
Your old friend you co-founded a game studio with has contacted you 4 years after the studio shut down and you both parted ways following a major controversy. He tells you he's got the studio set back up again and would love to discuss a new game project with you. What could it be?
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Price history
Action, Adventure, Indie · 2023 · More under £5 games
Bodhi 'n' Friends invites you to reconnect with an old friend and co-founder in this dynamic action-adventure game, set for release in 2023. Together, you'll explore the challenges of reviving your defunct studio and crafting a new project.
About this game

Bodhi 'n' Friends is a first-person indie horror game where you will be spending the week at Monster Crunch Interactive, your old game studio, now set up again and ready to go.
You play as Thomas, a former programmer & game developer.
Your old friend, who co-founded a game studio with you, contacts you 4 years after the studio shut down and you both parted ways following a major controversy. He tells you he's got the studio set back up again and would love to discuss a new game project with you. What could it be?
As you play through the game, you will learn more about the origins and backstory behind Monster Crunch Interactive and its founders. You will also learn about the origins of the Friends and how they came to be.
Are you ready to become a Friend?

- 12 levels.
- Multiple endings.
- Story and lore.
- A variety of Friends you'll get to meet and fight against.
- Various items/weapons you'll get to use throughout the game.
- Spooks and scares.
Whilst in the game studio, your most useful tool is your phone. Your phone contains the Travel Utility app, which gives ease of access to your phone's flashlight, messages, battery, and time. Be sure to charge your phone if it gets low on battery! There are phone chargers around the studio.
Find game discs throughout the game studio you can play on the console in the QA Room.

Combat will play a part in Bodhi ‘n’ Friends as well. So be ready to fight when you need to protect your life! There will be a bunch of weapons that Thomas will get to use at certain points in his adventure and a variety of Friends he'll have to battle as well.
During combat encounters with the Friends, they can suffer physical wear and tear.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: G4560 Dual Core Processor or AMD FX 8350
- Memory: 4 GB RAM
- Graphics: NVidia Quadro K600
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: Onboard Audio
Recommended
- OS: Windows 10
- Processor: i5-4570 3.2GHZ Quad-Core
- Memory: 8 GB RAM
- Graphics: GTX 1050 2GB or AMD RX550 2GB
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: Onboard Audio
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Bodhi n Friends Version 1.2 is here!
ADDITIONS: - Added swinging animation to hanging cultists/Friends - Added nails to wooden planks for more detail - Added buzzing sounds to Electro Friends - Added random flickering to some lights in the game studio. - Peter can now be set on fire via the Burn Zone's burner during the chase sequence - Mike can now die from Proto-Bodhi exploding after the boss fight if he is too close - Added extra tabs for the flashlight & headlamp - Added option for toggling ammo text - Added particle-base lighting effects - Added option for toggling particle-based lighting effects - Added dropdown option for Anti-aliasing - Added new game mode, Monster Crunch: Endless Arena, which can be accessed via the Monster Crunch Arcade or Extras menu - Added a dropdown for Anisotropic Filtering - Added Steamworks.NET - If playing the Steam version, you'll see your Steam username & profile picture displayed on the main menu - Added Steam achievements for Steam players - Added option for toggling Edge Detection - Added knockback to enemies/sheep when killed - Added phase variants of a few combat themes - Added smoke trailing after shooting Stun Gun, Tommy Gun, and Mike's Gun - Added sounds for when Friends are stunned by Dazey the Stun Gun - Added bullet effects coming from Mafia Friends' & Mike's (NPC) gun - Added randomized swaying speed of hanging cultists/Friends - When enemies are stunned, a stun effect will appear where the player shot - When melee weapons hit any object, a sound will play - Added extra detail to the terrain in the Thomas' Sheep Killing Frenzy arcade game - Added lights whenever a gun is shot (Mike's pistol & Tommy Gun) - Added a small story update called "Aftermath" - Added light to Dazey the Stun Gun whenever it is fired - Other minor additions OPTIMIZATIONS: - Blood, bullets and particle systems are destroyed instead of disabled after a certain period of time - Disabled meshes that aren't visible to the player - Other minor optimizationsRead full article on Community Announcements (BLOODY VULPINE)Patch NotesOfficial
Bodhi n Friends Version 1.1 is now live!
ADDITIONS: - Added footstep sounds for when the player is walking on metal materials. - Added Thomas Sheep Killing Frenzy mini-game which can be accessed from the monster crunch arcade on the society level or the extras menu on the main menu. - Added a little easter egg at the studio level. - Added thunder which can randomly play when it is raining on the studio & Thomas' house level. - Added a link to the Bodhi n Friends community discord server. - Added V-Sync Support. - Other unmentioned additions. OPTIMIZATIONS: - New LOD Groups - Sheep are now lower Poly - New scripting optimizations - Mafia Friend Tommy Gun optimizations. - Disabled some lights across various levels. - Particle system optimization. - Changed several meshes. - Decreased Shadow cascades. - Decreased bone weight on low-end graphics cards. - Other minor optimizations. BUG FIXES: - Fixed lens flares being viewed from behind objects. - Fixed stun gun getting stuck. - Fixed nose material not changing. - Fixed some collision issues. - Fixed issue with "weeping angel". - Fixed some subtitle issues. - Fixed player movement animations. - Fixed some AI for Peter. - Adjusted nav mesh on the society level. NOTES: For a full list of additions, optimizations & fixes, please check out the following: https://ibb.co/McDJp6T https://ibb.co/q9wDQ7B https://ibb.co/VgN4sZ7Read full article on Community Announcements (BLOODY VULPINE)






