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Speed Golf Royale

Screenshots

Speed Golf Royale screenshot 1

Speed Golf Royale

Mainframe Games · Published by Mainframe Games · Official site ↗

Last updated 27 Sept 2026

Ready, set, swing! Whack the ball and dash through chaotic courses. Scored on shots taken and how fast you reach the flag. Outplay your rivals in a fast-paced, fun scramble to victory!

Free to PlayComing SoonDJCTQ lPvPSteam WorkshopFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Simulation, Massively Multiplayer, Casual, Sports, Racing · More free games

Tackle Speed Golf Royale's dynamic courses where quick reflexes meet strategic aiming. Race against players in this high-energy mix of sports, racing, and indie fun.

About this game

Discord


About the Game

A Golf Game Where Speed Matters!

Whack the ball and dash through chaotic courses, scored on shots taken and how fast you reach the flag. Every swing and every second counts in this fast-paced scramble — the lowest score wins!

Competitive Multiplayer Madness
Tee off with 19 other players, swing fast, think quick, and outplay everyone to take the win!

Game Types

  • Battle Royale: 3 holes, the slowest half of the field is eliminated each round. Only the fastest golfers survive!

  • Shootout: 18 holes, 19 players tee off, and the slowest player drops after each hole. Outlast them all to claim the win!

  • Duos: Alternate shots with a partner to master courses together.

  • Tournaments: Post your score and compete for the top of the leaderboard.

Themed Courses
Compete across a randomized mix of classic golf holes and tricky obstacle courses. Each course is a new challenge — no two rounds are ever the same!

Customization
Putt your best foot forward with unlockable hats, skins, trails, balls, and clubs as you race to victory!

Climb the Leaderboards
Compete in tournaments and rack up points — be the quickest on the fairway and climb to the top of the leaderboard.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel i3-2100 / AMD A8-5600k
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 660 or AMD Radeon HD 7950
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Devlog 02

    Devlog 02 Since the last video we have: Added a starter boothAdded practice mat driving rangeAdded vacuum area for obstaclesAdded scout camAdded new base character model for future customizationsAdded matchmakingUpdated Swing MeterImproved localization
    Read full article on Community Announcements (MEGAPARSEC)
  • AnnouncementsOfficial

    Devlog 1

    Devlog 1 First devlog for Speed Golf Royale giving an intro to the game and whats it about and who is making it.
    Read full article on Community Announcements (MEGAPARSEC)
  • AnnouncementsOfficial

    Prototype on Itch.io

    I'm actively developing a prototype on Itch.io. Would love for you to play, leave feedback, and be part of the development of Speed Golf Royale 🏌️‍♂️ Come and enjoy the fun! https://mainframegames.itch.io/speed-golf-royale-prototype
    Read full article on Community Announcements (MEGAPARSEC)
  • Patch NotesOfficial

    2023 September Update

    Speed Golf Royale https://store.steampowered.com/app/2294250/Speed_Golf_Royale/ Speed Golf Royale has undergone a significant change in direction. Initially, we aimed for it to be a free-to-play mobile game similar to Stumble Guys, but given its scope, that's no longer feasible. We're now focusing on developing it as a premium PVP party game for Steam and Consoles, akin to games like Golf With Your Friends, Golf It, and Golf Gang. While the game will revolve around PvP party gameplay against friends, featuring P2P connections through Steam, dedicated servers are planned for the future but aren't financially viable at the moment. We've completed the work to support Steam P2P connections via lobbies. This has enabled us to play online and begin assessing the scale of the game's levels. We've been in the process of establishing scoring rules, and determining factors such as the player's running speed, ball hitting distance, and the speed of the golf carts. Blocking out levels and playtesting will be fundamental in establishing the game's core design pillars. https://manakeep.us-east-1.linodeobjects.com/users/6045b5637263833da61072ae/2023-10-01/speed-golf-1.gif
    Read full article on Community Announcements (MEGAPARSEC)

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