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Celestial Force: Magical Mayhem

Screenshots

Celestial Force: Magical Mayhem screenshot 1
Atsuko Character Reveal trailerWatch trailer on Steam ↗

Celestial Force: Magical Mayhem

Mew Mew Media · Published by Mew Mew Media

Positive — 100% positive (20 reviews) · 1 achievements

Last updated 27 Sept 2026

Celestial Force: Magical Mayhem is a beat'em up where you are in control of a Magical Girl preventing an alien invasion. Choose your favorite combatent and defeat the invaders with your elemental-adjacent powers and a lot of glitter!

Early AccessDJCTQ 10Co-op

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.69 · Highest: £6.6911 Oct 2026

Action, Indie, Early Access · 2023 · More £5 - £15 games

Embark on a cosmic conflict as you wield elemental powers to defend Earth from alien invaders. With multiple Magical Girl characters to command, dive into Celestial Force: Magical Mayhem for an early access thrill.

About this game


Celestial Force: Magical Mayhem is a beat'em up game where magical girls must defend the Earth from an alien invasion.
The Celestial Force is being summoned to deal with the terrible Plutonians and prevent our planet from being taken by the forces of evil.

Help the girls to battle their enemies and free the city from the aliens nefarious influence. Choose your magical combatent to face the invaders using their elemental-adjacent powers and a lot of glitter!

WHAT YOU CAN DO

  • Choose your favorite Magical Girl with a unique combat style.
  • Play with a friend to beat the invaders.
  • Complete several events with different results.
  • Defeat powerful bosses.


  • Two playable characters, for single player and local coop: Violetta and Atsuko.
  • Two complete levels, with their respective bosses.
  • 8 different enemies, with 3 unique models.
  • 2 bosses with models, animations and unique effects.
  • Hand-drawed in-game comics to tell the story from the point of view of each of the girls.


  • New characters, with new combat styles and unique stories.
  • New levels, deepening the story in different scenarios.
  • New bosses, with unique designs and combat styles.
  • More events throughout the game.
  • Steam Achievements!
  • General improvements and bug fixes.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E8400 | AMD Phenom II X4 965
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTS 250 | AMD Radeon HD 6670
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS *: Windows 7 or higher
  • Processor: Intel i5 or higher
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 960 / Radeon HD 5750 or better
  • Storage: 1 GB available space

Supported Languages

English, Portuguese - Brazil

Latest news

  • Patch NotesOfficial

    Patch Notes - Version 1.0.12

    Hey everyone! We've just released a small batch of bugfixes and small adjustments to make our game run better than ever. Our main focus in this update is enhancing the Multiplayer experience, and also setting the stage for our first Big Update. Here's a list of the most important changes: - In Multiplayer, you can now revive your partner by standing near him for a few seconds. Each consecutive revive reduces the total health gained after being revived. - In Multiplayer, lives and continues are now shared. - In Multiplayer, the amount of Score needed to get an Extra Life has been increased. And some fixes: - Fixed a bug where Ms. Igarashi health bar was absent from Multiplayer. - Fixed a bug in Multiplayer where selecting Jasmin as P1 would block P2 from selecting Atsuko. - HP and Energy collectables have been improved. - A missing smoke VFX was restored. - Some misc. UI bugs were fixed. Join our Discord! https://discord.gg/XPjtqpnnBc
    Read full article on Community Announcements (mediamewmew)
  • Patch NotesOfficial

    Patch Notes - Version 1.0.11 - Jasmin is here!

    Hey folks! We've just published an update to include Jasmin, or newest playable character. Jasmin is still in active development, and as of now, she's equipped with a few placeholder sound effects and visual effects. Jasmin's storyline is also not finished yet. Her story will be fully told on our first Big Update. We've also fixed bugs, tweaked some UI/UX elements, and added a disclaimer for the use of your Play Data for our Analytics system. In the upcoming weeks, we'll share the first look on our third level, and a target release date for our first Big Update. Our latest changes include: - You can now play as Jasmin! - New interactions have been added to bosses introduction scenes. - Jasmin-related UI elements have been added. - The tutorial prompts will now show correctly upon starting a new game. - Analytics have been implemented. Data collected is anonymous and no personal data is obtained. - In-game HUD will now properly display the amount of Health and Energy. - Fixed a few small bugs that could happen when switching from Level 1 -> Level 2. - Font size/sharpness was tweaked. Join our Discord! https://discord.gg/XPjtqpnnBc
    Read full article on Community Announcements (mediamewmew)
  • AnnouncementsOfficial

    We're back!

    Hey folks! It's been a minute, huh? Since the early access launch, we shifted our focus a bit more on fixing major issues found by players, while also working on new stuff for y'all. In the upcoming weeks we'll release a new update with more fixes and small tweaks, not to mention a (playable!) preview of our third character: Jasmin! ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎https://cdn.discordapp.com/attachments/812413343565479938/1214374694396895252/5-t.png?ex=65f8e191&is=65e66c91&hm=33b087f270dcf22e80756790da584131cc852e8b5520ee9ab41d8f21b0cfbea9& Jasmin is always sleeping... and her pet plant will bite anyone who dares try to interrupt her nap! We're working to put out more stuff, be it news and/or updates, more often. Stay tuned! Wanna give us some feedback or chat about the game? Join our Discord! https://discord.gg/XPjtqpnnBc
    Read full article on Community Announcements (mediamewmew)
  • Patch NotesOfficial

    Patch Notes - Version 1.0.04

    Hey folks! We've just published an update to fix a few minor bugs. We've also polished the use of various controllers, making coop an overall better experience. If you're still having trouble using a controller, find the game properties on Steam -> Controllers -> Disable Steam Input Feel free to report any others bugs you encounter. Here's the list of changes: - Improved controller support. - Now you can select/confirm buttons using the Enter key on the numeric keypad. - Various translation fixes. - Game settings will now be properly saved upon closing. - Fixed a bug where the game could start in co-op mode even with only one player. - Updated some debris in Level 2. - Made some small adjustments to the tutorial. - The game is now paused when accessing the Steam overlay. - Fixed a rare bug where the boss Charon could instantly die upon entering its second form. Join our Discord! https://discord.gg/XPjtqpnnBc
    Read full article on Community Announcements (mediamewmew)
  • Patch NotesOfficial

    Patch Notes - Version 1.0.02

    Hey folks! We at Mew Mew Media want to say a big thanks to everyone who's been supporting us since we launched Celestial Force. We'll be sharing our next steps in this adventure soon, including a sneak peek at upcoming content updates. We're also aware of some issues that players are facing with regards to using Controllers/Joysticks. We're working on bringing a more solid implementation for Xbox, PS4, PS5, and other controllers in the next small update. For now here's a list of the first batch of bug fixes, quality of life improvements, and small adjustments we've made: - We made some behaviour changes to the bosses: Cerberus and Charon. - The introduction cutscene was optimized to reduce stuttering. - Fixed a little typo in our thank you message. - Fixed a bug where you could dash and use skills in the pause menu. - You can now go back to the previous screen from the saved games selection screen. - Sped up a few interface animations. - Added some missing English translations to Violetta's initial cutscene. - When you press ESC with the pause menu open, it now selects the resume button. - The Cerberus boss intro cutscene now properly changes based on your current character. - You can now skip the thank you message by hitting "ESC." - Fixed a bug where available inputs didn't update correctly in some situations. - Fixed an unintended interaction in co-op mode where both players could pick the same character. - The bug where P2's chosen character's name was displayed incorrectly on the confirmation screen is fixed. - The shadow for Atsuko in Phase 2 is now shown correctly. - Other small UI adjustments were made. Wanna give us some feedback or chat about the game? Join our Discord! https://discord.gg/XPjtqpnnBc
    Read full article on Community Announcements (mediamewmew)

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