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Neon City Survivor

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Neon City Survivor screenshot 1
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Neon City Survivor

Scarlet Whale · Published by Scarlet Whale

Positive — 80% positive (20 reviews) · 36 achievements

Last updated 27 Sept 2026

Neon City Survivor is a top-down arena shooter that offers multiple ways to create builds around skills that can be specialized around automatic or manual casting. Explore the city through missions, unlock new characters, skills, upgrades to combine and save the city!

Early AccessDJCTQ 10Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Action, Indie, RPG, Early Access, Casual · 2023 · More under £5 games

Embark on thrilling action-packed adventures in Neon City Survivor, where your choices shape your character’s abilities. Navigate the streets of this futuristic metropolis, taking down enemies with strategic skill combinations and uncovering hidden paths to victory.

About this game

Neon City Survivor is a time survival game with roguelite elements and minimalist action RPG gameplay.

4 areas to discover


In Neon City Survivor, you must take back the city from the invaders by saving all 4 areas of the city.
Each area has its own mission where hordes of enemies will attack you, so get ready!
Choose a character class and equip the power-ups you need before going into battle.

Mix passive and dynamic attacks


All skills in Neon City Survivor have an automatic attack and a manual attack. Use the automatic attacks to fend off enemies and the manual attacks to deal massive tactical blows. Specialize your skills in either the automatic or manual form and discover different ways to play the same skill.

One Build, One Mission


Start every mission from scratch. Gain experience by killing enemies and learn skills and upgrades to become stronger as you level up.
Adapt to the choices presented to you and create powerful builds around the skills you learn.
Survive, destroy your enemies and complete the tasks given to you to successfully complete your mission.

Uncover the secrets of the city


Each area of the city holds many secrets. Explore them and uncover their secrets to unlock new characters, skills and upgrades.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5-6400 / AMD FX-8320
  • Memory: 2 GB RAM
  • Graphics: GTX 960 / R9 280
  • Storage: 2 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-7500 / AMD Ryzen 5 1400
  • Memory: 4 GB RAM
  • Graphics: GTX 1060 / R9 390
  • Storage: 3 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 0.3.7.2

    Hey everyone ! Patch 0.3.7.2 is here : Game balance, quality of life & a new skill ! Content : Quality of life : You can now set a FPS cap for the game in the general settings panel. This should help players with GPU usage issues. Manual and automatic attacks now have different visual effects and damage displays. Damage display has been improved to better show the impact of each instance of damage. Game balance : Experience requirements have been reduced in early mission stages. This should greatly increase the pace of the game and reduce the difficulty of the early Ascension levels. Increased base damage of the flying shuriken skill. New : The Moonlight aura skill has been added to the base skill pool ! What's next ? We are currently working on several things : First, the second area of the game: The Jade District. It is well on its way and should be released by the end of the month if all goes according to plan! Secondly, we are looking at ways to improve the pace of the game in the final stages of missions as these tend to feel "too slow". Finally, we are also looking at ways to improve the performance of the game as we are aware that some players are experiencing issues with GPU usage. We will keep you all updated with more small patches like this one, and in the meantime have fun ! - ScarletWhale Devs
    Read full article on Community Announcements (ScarletWhale)
  • Patch NotesOfficial

    Hotfix 0.3.7.1_1B

    Content : Bug fix : Operations can't be supperposed anymore Bug fix : Shop upgrades won't stack indefinitely anymore
    Read full article on Community Announcements (ScarletWhale)
  • Patch NotesOfficial

    Patch 0.3.7 : Ascensions

    Hey everyone ! Patch 0.3.7 is here, which means : Ascensions, new currencies, a new shop and more ! Content : New : Ascensions Ascensions have been added to the game. You will now need to select an Ascension level before starting a mission. The Ascension level defines the difficulty of the mission and the rewards you will receive if you succeed. The aim of this system is to ease the difficulty curve of the game while providing more challenges on the long run. Revamped : Currencies The currency system has been revamped to add more depth to the game's progression system. Firstly, each area now has its own currency, which can be earned by playing missions in that area. Secondly, a common currency, the Neon Coin, can be earned in all missions played in Ascension level 4+. The changes to this system mean that all progression related to the previous currency system will be reseted. New : Shop These new currencies can be spent in the game's new progression system, which takes the form of an all-new shop interface. Has of now, 2 types of upgrades are availiable in the shop : Improvements and Implants. Improvement focus on improving a specific area and cost the currency of the area in question. Implants on the other hand focus on upgrading the player base characteristics, on all missions, and cost all types of currencies. More types of upgrades and (buyable) unlocks will be added to the shop over time. Game balance : Enemies Revamped : Elite spawning : Elite enemies now spawn in a more consistant and understandable manner. New : Assault : Periodically during a mission, the player will encounter enemy assaults that will partially or completely change the spawning enemies for a short period of time. Invaders Operations New : Enhanced operations : Operations that spawn bombs to inder the player while he completes the requirements. Balance : All operations have been capped so that the player doesn't have to fetch a hundred keys or stand in a circle for 2 minutes like a grounded ...
    Read full article on Community Announcements (ScarletWhale)
  • Patch NotesOfficial

    Patch 0.3.6

    Hello everyone ! Patch 0.3.6 is here, which means : Gamepad & Achievements ! Changelog : Quality of Life : Full gamepad support The game automatically detects which device was last used, and you can switch between gamepad and keyboard/mouse at any time. New aiming système The game's aiming system has been revamped to better suit gamepad use. In-game, you will now see an aiming widget below your character that shows the direction in which you are aiming. This widget will update on either your mouse cursor or gamepad right stick, depending on which device was last used. Content : Achievements are now availiable ! Game Balance : Skills Shockwave : Reworked Tier 1 Manual upgrade to better fit the new aiming system. Thunder blast & Shadow bombs : Projectiles now spawns with more precision. The next patch we will focus on the meta progression system, until then have fun ! See you all soon.
    Read full article on Community Announcements (ScarletWhale)
  • Patch NotesOfficial

    Patch 0.3.5 - Interceptor Update

    Patch 0.3.5 - Interceptor Update Content : Interceptor class added to the game. New secret added to Neon Alleys mission. Quality of life : Mission objectives are now detailed at the start of the mission. The buildings no longer hide the character when it is behind them. Damage type upgrades now have indicators to show which skills they affect. Game balance : Enemies movement speed reduced by 10-20%. Drone enemies won't spawn as early. Adjusted enemy spawn speed & quantity. Increased the number of invaders operation that spawn in one mission. Bug fixes : Class selection now works properly Default key bindings set to WASD setup
    Read full article on Community Announcements (ScarletWhale)

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