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Watch trailer on Steam ↗TerraScape
Bitfall Studios · Published by Stray Fawn Publishing, Sidekick Publishing · Official site ↗
Very Positive — 89% positive (2,250 reviews) · 84 achievements
Last updated 27 Sept 2026
Build gorgeous kingdoms on floating islands by strategically placing buildings in this cozy, medieval City-Puzzler. Discover secret combinations, take on weekly challenges and explore randomly generated maps in various single- and multiplayer game modes.
£6.49
£12.99Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy, Casual · 2024 · More £5 - £15 games
Create stunning medieval cities on airborne landscapes in TerraScape. Strategically place buildings to unlock secret combinations and conquer weekly challenges across various game modes.
About this game
Make yourself comfortable and build a gorgeous Kingdom in TerraScape. Place buildings strategically for score and exciting new unlocks in a peaceful and atmospheric world. No time pressure here, take your time and puzzle away!
Place your Keep and start growing your kingdom by choosing your first Deck of buildings.
Strategically place your buildings to unlock more buildings, more draws, and new Keep upgrades to choose additional Decks that synergize well with what you already have. Each building benefits from different influences, be it other buildings and natural resources nearby, or the right biome to place it on. Earn points by collecting as many positive influences as possible, but beware: there are also negative influences!
Watch your kingdom grow from a humble hamlet to a majestic metropolis and make sure that you always have a steady supply of points for your next draw to keep the game in motion.
Let yourself be captivated by the unique graphic style and the lovingly designed landscapes. Observe the birds, the bees and the citizens of your flourishing and idyllic kingdom while listening to our relaxing soundtrack.
In TerraScape, you define the tempo, so sit back, relax, and experience the cozy city puzzler vibe.
Combine buildings in special patterns to merge mighty complexes. These Merged Buildings are impressive structures that have stronger influences and can reward you with bonus points, extra cards or even trigger special effects! Find over a dozen Merged Buildings and utilize them to the fullest!
Multiplayer
Get into engaging multiplayer matches with your friends! Develop your own strategies and defeat the plans of your opponents in Versus mode. Take advantage of strategically placed buildings and build up your point lead round by round. Or coordinate strategies with each other in Coop mode and max out your kingdom by working together.
Those seeking a challenge can conquer the highscores by strategically planning and carefully building their settlement to earn a place on the global leaderboards.
What does TerraScape offer:
Unique blend of City Builder and Puzzle Game
Relaxing and atmospheric gameplay
Many unlockables and more to come
40+ Buildings
15+ Combination-Buildings
Highscores & Leaderboards
High Replay Value
Great Soundtrack
Coop & Versus Multiplayer
What does TerraScape NOT offer:
Resource Management
4x Strategy
Citizen Simulation
Combat
Free Deck building
Kingdom Mode – Our main mode: Play until you run out of points and buildings
Scenarios – Play with special conditions and goals to achieve
Puzzle Terras – 40+ progressively more difficult levels: Place fixed sets of buildings in the most optimal way
Weekly Challenges – Stay at the top of the leaderbords of these Puzzle Terras while they are active to become immortalized!
Coop Multiplayer – Play Kingdom Mode together with up to 4 players
Versus Multiplayer – Up to 4 players face each other to see who achieves the Target Score first!
Creative Mode – Build your kingdom without limits and with everything available. Just build away!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (21H1) or newer x64
- Processor: 2 GHz Dual Core + (SSE2, Arm64)
- Memory: 4 GB RAM
- Graphics: GTX 1060 (dedicated graphics card)
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Screen Aspect Ratio: 4:3, 16:9, 16:10 and higher
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (21H1) or newer x64
- Processor: 2.8 Ghz Quad Core (SSE2, Arm64)
- Memory: 16 GB RAM
- Graphics: RTX 2060 or higher
- DirectX: Version 12
- Storage: 2 GB available space
- Additional Notes: Screen Aspect Ratio: 4:3, 16:9, 16:10 and higher
Supported Languages
Latest news
Patch NotesOfficial
Update and Monthly Challenges (2.1.0.3)
New Monthly ChallengesWith this update, Weekly Challenges will become Monthly Challenges.The familiar score-chasing format remains, but Monthly Challenges offer larger, more carefully designed Terras with more use of preplaced buildings to build around and merge.They introduce two major gameplay elements: Bonus Quests and the Trader. Bonus Quests are optional objectives that can reward you with additional buildings and open up new opportunities. The Trader lets you exchange cards, allowing you to try out different strategies (The traders offer is predefined and it's the same for all playthroughs and players).Together, these additions create more variety from one attempt to the next - while medal goals and the shared leaderboard remain at the heart of the challenge.ChangelogAdded the first Monthly Challenge: September 2026Added optional quests to periodic challengesAdded Trader access with static offer to periodic challengesImproved localization of some building names in German and FrenchImproved localization of Deck names in German, French, Italian, Spanish, Portuguese, Dutch, Polish, Russian, Japanese, Korean and ChineseFixed a description of a quest in Scenario "Forest of all Knowledge"Read full article on Community Announcements (Potter)Patch NotesOfficial
Hotfix 2.1.0.2
Fixed game running in background during startup and loading screens again (was paused)Fixed bug in main quest of scenario 8 "A Distant Foothold", which leads to a soft lock because of the relayouting of Gods Plaza in 2.1.0.1. The quest now requires 4 Dromos to be built.Fixed bug in side quest of scenario 10 "Trials of Water", which could not be finished, because of the relayouting of Gods Plaza in 2.1.0.1. The quest now requires a Dromos to be built.Fixed an issue where sometimes a hand-card behind the Deck-Draw-Button moved to front when try using the buttonRead full article on Community Announcements (Cynth)Patch NotesOfficial
RISE Patch #1 (2.1.0.1)
Added the next bunch of upcoming Weekly Challenges (yeah they're handcrafted ːtssmileː)Added scroll buttons to the player hand if the player has more cards than there is space forAdded sound effects to all ingame scroll buttonsAdded build up animations for Merged Building Great PlazaChanged Gods Plaza Merged Buildings services and rewards to fill the service-gap between the Dromos and the Kenbet - the Shrine was replaced with the Plaza in it's layoutFixed inconsistencies of the map preview between host and client(s) in lobby of Ancient Egypt multiplayer gamesFixed the game over screen showing up at the start of multiplayer coop games although it's not game overFixed overflow of long words in multiplayer lobby map selection listFixed the achievement "Complete Book 1" (Ancient Egypt DLC) not being unlocked, if already achieved (unlocks retrospectively now)Fixed an issue, that locked scenarios were startable, despite previous scenarios not being completed yetFixed goal and locked icons offset in scenario descriptions in main menuFixed Kenbet localization in German (Ancient Egypt)Fixed missing Clay resource asset on undo of the Clay Pit mergeFixed an issue, that evolving buildings fall back to its default level on rotating or cycling trough variants (Ancient Egypt DLC)Fixed an soft lock issue in Medieval scenario 5 because of a missing side questFixed some quests not showing the corresponding decks of buildingsFixed some missing unlock condition texts in scenario descriptions (Ancient Egypt DLC)Fixed an issue with a staying deck tooltip when using the deck selection keyboard shortcuts very fastFixed that Bazaar and Farmhand Camp were placeable on Nileside biome We're also currently working on the new Kingdom mode and improving adjusting the logic and difficulty levels. There will be another update soon based on your feedback that will include several improvements. Thank you very much for your messages, comments, and great feedback!Read full article on Community Announcements (Potter)Patch NotesOfficial
RISE Update
We’re excited to bring you a substantial new update for TerraScape, packed with core improvements and a major expansion to the Egypt DLC. This update focuses on improving performance, refining gameplay systems, QoL, and expanding strategic depth with a lot of new content - especially within the Egypt experience.TerraScape RISE UpdateVersion 2.1.0.0Kingdom Mode RefreshThe most significant improvement to the game is the overhaul of Kingdom Mode and its map generation, both of which are included in the Ancient Egypt DLC. There are now several terrain themes with different landscapes, biomes, and challenges, enabling you to specialise in particular decks. As the difficulty increases, you must think more strategically and proactivelyBetter OverlaysTo provide the best possible overview of the strategies, we have improved the existing overlays and added a brand new one: the Biome-Overlay. The Synergies-while-Building overlay has also been updated and now acts as a heatmap-like overlayLast but not least, we improved the game's overall performance. We added UI improvements, more tooltips and indicators, and of course, we eliminated bugs - we’re doing our part! 😀Ancient Egypt DLCAdditional CampaignThe Egypt experience grows significantly with new story and gameplay content: We added a new chapter with 6 new scenarios and questline.Egypt PuzzlesPuzzle mode, which was popular in the Middle Ages theme, has now made its way to Ancient Egypt. The DLC offers an additional 15 Egypt-exclusive brain teasers to solve and perfectNew Merged Buildings and MonumentsWe have added five new merged buildings and three epic monuments inspired by ancient Egypt: The new merged buildings fill the remaining gaps in the service biomes, adding strategic depth to the game and creating many more combination possibilities. This update also introduces three new monuments to build. To make them really desirable, they come with their own new biome, which changes things considerably and makes Monuments far ...Read full article on Community Announcements (Potter)Patch NotesOfficial
New Weekly Challenges (2.0.0.10)
Added the next bunch of upcoming Weekly ChallengesRead full article on Community Announcements (Potter)






