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Watch trailer on Steam ↗WarfareBattle
Sapir Alon · Published by Sapir Alon
Content notice: This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore based on user action during gameplay, General Mature Content
2 user reviews — 50% positive (2 reviews)
Last updated 27 Sept 2026
Play WarfareBattle. Land on strategic locations, loot weapons and supplies, and survive to become the last one standing in Battle Royale mode, or prepare to duel in close quarters in TDM or Control modes, and more.
£12.79
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Price history
Action, Early Access, Casual · 2023 · More £5 - £15 games
Engage in intense battles by landing on key spots, gathering weapons, and outlasting opponents in WarfareBattle. Developed by Sapir Alon, this 2023 action game blends strategic looting with adrenaline-fueled combat across various modes like Battle Royale and TDM.
About this game
Tactical gameplay and daring new innovations that go beyond the Battle Royale experience: welcome to the next evolution of shooters.
Strategic Play: Whether you're battling on a massive Battle Royale island or dueling in close-quarters TDM/Control, you'll need to think fast. Master your coordination to discover new tactics and powerful approaches.
WarfareBattle takes place in an immersive universe where the story continues to evolve, maps change with each season, and new Operators join the fight.Make your mark on the Warfare Games with a multitude of distinctive outfits, and join the adventure!
WarfareBattle is built with Unreal Engine 5 and will expand throughout the Early Access period. Community members can follow details on development updates directly on Steam’s discussion pages.
FEATURES IN CURRENT GAME
The following features are available in the game as it is now: Please continue to check this area and the Steam forums for updates to features and additions through the Early Access period.
- Team Death Match Mode
- Control Point Mode
- Battle Royal Mode
- Basic Inventory System
- Basic Character
- Basic Movement System
- Basic Combat System
- 2 playable maps
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64 Bit (latest update)
- Processor: Intel® Core™ i3-6100 / Core™ i5-2500K or AMD Ryzen™ 3 1200
- Memory: 8 GB RAM GB RAM
- Graphics: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 470 - DirectX 12.0 compatible system
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64 Bit (latest update) or Windows® 11 64 Bit (latest update)
- Processor: Intel® Core™ i5-6600K / Core™ i7-4770 or AMD Ryzen™ 5 1400
- Memory: 12 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 580 - DirectX 12.0 compatible system
- DirectX: Version 12
- Storage: 10 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Regular Monthly Update Delay
The regular monthly update will be delayed until next month due to the rework of the first-person animation. I really wanted to include the first-person animation rework into the next update, which is why I`m delaying the update. But that's not all for this month's regular update; there is still much more that I`ve been working on for the next update. I will add a full list of bug fixes and features to the next update note.Read full article on Community Announcements (Ripas)Patch NotesOfficial
WarfareBattle's monthly update #0001
First of all, I want to start with the first monthly update, which has been delayed for a few weeks due to personal reasons. Now for the monthly update fix and changes: General game update and fixes: * Added to the Battle Royale mode loot boxes instead of random weapons on the ground around the map. * Fixed a bug where the plane wouldn't spawn as expected at the start of the Battle Royale match. * Fixed some visual mistakes in the casual map. * Fixed the spawn protection. Inventory system update version 0.1: * In Battle Royal mode, the weapons and the ammunition have been separated. * In Casual's modes, the weapons have infinite ammunition for the duration of the game. * "X" button no longer drops your equipment; instead, you can open your inventory and manage it with the mouse to drop all or split. * Picking up equipment has been changed to line trace instead of overlapping them to pick up. War Room update version 0.1: * You can now invite players to your lobby session before joining or creating a game session. * War leaders can now kick squad members from the "War Room". * Added the "Leave Squad" button to the "War Room". * Added the player's name to the main menu above the character. The Vault update version 0.1: * Operator selection has been moved to "The Vault" category in the main menu. * Weapon selection has been moved to the "The Vault" category under the name "Warload". Warload update version 0.1: * Added the ability to build 10 different "Warload" combinations for your selection. * Added the favorite button to mark the "Warload" you want to start with. * Added the sniper category to the "Warload" weapon selection. * Fixed a bug where previously the UI would not save the selected weapon images correctly. * Fixed a bug where previously weapon selection wouldn't be saved. WarfareBattle Game Optimization: Most of the optimization work has been focused on the CPU because the number of players and AI was too much for the CPU to handle. So far, with my PC specs, ...Read full article on Community Announcements (Ripas)Patch NotesOfficial
WarfareBattle's monthly update #0001
First of all, I want to start with the first monthly update, which has been delayed for a few weeks due to personal reasons. Now for the monthly update fix and changes: General game update and fixes: * Added to the Battle Royale mode loot boxes instead of random weapons on the ground around the map. * Fixed a bug where the plane wouldn't spawn as expected at the start of the Battle Royale match. * Fixed some visual mistakes in the casual map. * Fixed the spawn protection. Inventory system update version 0.1: * In Battle Royal mode, the weapons and the ammunition have been separated. * In Casual's modes, the weapons have infinite ammunition for the duration of the game. * "X" button no longer drops your equipment; instead, you can open your inventory and manage it with the mouse to drop all or split. * Picking up equipment has been changed to line trace instead of overlapping them to pick up. War Room update version 0.1: * You can now invite players to your lobby session before joining or creating a game session. * War leaders can now kick squad members from the "War Room". * Added the "Leave Squad" button to the "War Room". * Added the player's name to the main menu above the character. The Vault update version 0.1: * Operator selection has been moved to "The Vault" category in the main menu. * Weapon selection has been moved to the "The Vault" category under the name "Warload". Warload update version 0.1: * Added the ability to build 10 different "Warload" combinations for your selection. * Added the favorite button to mark the "Warload" you want to start with. * Added the sniper category to the "Warload" weapon selection. * Fixed a bug where previously the UI would not save the selected weapon images correctly. * Fixed a bug where previously weapon selection wouldn't be saved. WarfareBattle Game Optimization: Most of the optimization work has been focused on the CPU because the number of players and AI was too much for the CPU to handle. So far, with my PC specs, ...Read full article on Community Announcements (Ripas)Patch NotesOfficial
WarfareBattle Early Access patch
WarfareBattle Upgrade: improved FPS by 50% since the first release. Added a train yard location to the Battle Royal map. Added ship port location to the Battle Royal map. The online problem has been resolved. Fixed an issue where the tree's collision was larger than the model. The current recommended video settings for Battle Royal Mode are "Low" (tested on my GTX 1070). The TDM/Control map is optimized well and can be played with any settings. Thank you for your patience. More improvements, features, and graphics changes are to come.Read full article on Community Announcements (Ripas)AnnouncementsOfficial
WarfareBattle is now available for download
Hello, dear players! I`m happy to announce the first release of WarfareBattle. Any feedback and suggestions are much appreciated. WarfareBattle supports online, LAN, and offline play modes. There is still much more work to be done. Lobby system and FPS improvement are my top priorities in the next week, and I will keep the community discussion updated every time I can. Thank you for your patience and support.Read full article on Community Announcements (Ripas)






