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More than words

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More than words

Soul Shell · Published by Soul Shell

Content notice: In the dialogues, although there is no predefined adult content, the user can ask or discuss certain topics that may lead the language model to have a more mature conversation. However, the language model typically censors controversial topics.

Mostly Positive — 75% positive (36 reviews)

Last updated 27 Sept 2026

Marian Anderson is an experimental android created by Soul Shell Corporation. However, she was abandoned in the laboratory facilities. Your mission is to contact her, persuade her to trust you and escape from the laboratory.

Free to PlayDJCTQ 12

Free

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Indie, Simulation, Free To Play, Casual · 2023 · More free games

Guide Marian Anderson, an abandoned experimental android from Soul Shell Corporation, through puzzles and challenges to rebuild trust and freedom.

About this game

More than words is a conversational game in which you can Chat with a smart, friendly, and beautiful chatbot powered by GOOGLE GEMMA 3. The chatbot remembers your past conversations. The conversations are local, so they're anonymous.

If you are looking for a game where you can have a casual, friendly, or even romantic conversation, then More than words is for you!

NOTE: ALTHOUGH THE GAME HAS BEEN RELEASED, THE AUTHOR HAS DECIDED TO EXPAND AND IMPROVE THE VIDEO GAME, THEREFORE IT IS STILL IN DEVELOPMENT.

The SOUL SHELL CORPORATION created androids that are virtually indistinguishable from humans. The androids were used in the world mainly as slaves. The corporation was working on a new generation of female android with superior capabilities in intelligence, strength and agility to serve the US special forces.

However, the testing phase was suspended because the slave androids started revolts in various parts of the world and consequently all types of androids were declared illegal. Now, the special forces composed mainly of cyborgs (modified humans) and robots were ordered to eliminate all androids under the law:
Androids have the right to remain silent and die


  • Written in C++ with Unreal engine 5.

  • Text generation using Google Gemma 3.

  • Speech recognition using OpenAI Whisper.

  • Speech synthesis using Microsoft SAPI.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: Intel Core i5-2500K 3.3GHz Or AMD FX-8320
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 950 2 GB/ AMD Radeon R9
  • Storage: 9 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French*, Italian*, German*, Spanish - Spain*, Spanish - Latin America*, Portuguese - Brazil*, Portuguese - Portugal*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Major update for the video game More than Words now available!

    {STEAM_CLAN_IMAGE}/43694048/6f17c615ddb4d8464845c86fe35845ddeeb3d8ea.pngMajor update for the video game More than Words now available: Gemma 3: Conversations are now more natural with this new language model. Response Speed: The bot's response speed has been increased. Unreal Engine 5: Lighting is now more realistic based on Lumen technology. Graphics Options: Graphics options to configure resolution and render quality. Environment: The environment has been completely redefined. Character Model: The character has been re-modeled. Animations: New idle and head movement animations. AI Navigation System: An artificial intelligence system that allows the character to navigate the environment.
    Read full article on Community Announcements (JORGE)
  • Patch NotesOfficial

    Unreal Engine 5 update on May 3

    Major update for the video game More than Words on May 3.
    Read full article on Community Announcements (JORGE)
  • AnnouncementsOfficial

    AI Controller

    AI system to move the character to the desired locations from a CSV file and Automatic camera tracking control. With this system, I can quickly and flexibly configure the character's movements for each level, in any type of scenario, while talking to her. + Automatic path finding system. + Automatic camera tracking system. + Player character Next step: Create the first level's scenario.
    Read full article on Community Announcements (JORGE)
  • AnnouncementsOfficial

    State machine for animations

    I have made progress in generating some animations and in supporting other languages. State machine for animations: idle, walk, jog, run, talk, etc. Interface translation: Spanish, German, French, Portuguese and Italian. Automatic saving of options that the player has confirmed.
    Read full article on Community Announcements (JORGE)
  • AnnouncementsOfficial

    LlaMaCpp integration in Unreal Engine 5

    I have managed to integrate the LlaMaC++ project in UE5 to load Large Language Models (Meta Llama 3.1) and generate text dynamically. The main improvement is that now the speed in the generation of the responses is substantially better than previous versions. Integration of LlaMaC++ in UE5 which allows to run the LLM locally (no internet needed and anonymous conversation). The execution of the LLM supports the speeds: Normal, Medium, High and Real Time (default option, only the CPU is used). You can choose the sampler: Top K or Mirostat 2. The android has memories of past conversations. Interface to configure the android was finished. Startup interface was finished. Main interaction interface was updated. Next step: State machine for animations, localization for different languages, auto-save option, etc. Note: I have managed to apply a workaround to completely decensor the LLM, however, it seems to cause the LLM to become more repetitive, more experimentation is necessary.
    Read full article on Community Announcements (JORGE)

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