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Watch trailer on Steam ↗Hexical
ArchDrone Games · Published by ArchDrone Games
6 user reviews — 100% positive (6 reviews) · 36 achievements
Last updated 27 Sept 2026
Hexical is a retro twin stick action rogue-lite. Make your way through a hostile digital world while installing upgrades, solving puzzles, and defeating bosses.
£12.66
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Price history
Action, Indie · 2026 · More £5 - £15 games
Navigate the hostile realms of Hexical, where each level requires strategic upgrades and quick reflexes. Developed by ArchDrone Games, this 2026 indie action rogue-lite blends puzzle-solving with intense combat.
About this game
Can you complete the delivery?
Hexical is a retro twin stick action rogue-lite with physics based combat. You, the unnamed program, are tasked with delivering components and defeating the 3 viral aspects. Can you free the Librarian and bring order back to the system?
Modifications are found through exploration and level completion. Every modification is unique and impacts how you play. When you are defected, the modifications upgrade based on how much you used them.
The world evolves and changes the more you play. New traps and puzzles get unlocked depending on what you find and are permanently unlocked for every future run.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or greater
- Processor: 2ghz
- Memory: 6 GB RAM
- Graphics: AMD or Nvidia GPU, no integrated graphics cards
Recommended
- Memory: 8 GB RAM
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Trick Shot Update : Release 1.0.157
New Modification: Trick Shot Component: Bank shot the component off static objects for a massive damage bonus. If the enemy dies from the hit, generate a token. Three new enemies: - Dasher: An enemy that charges at you. - Bombard: An enemy that lobs mucus bombs at you. - Ticker: An shielded explosive enemy that walks slowly towards at you. Bug Fixes: - Misclick on a modification choice won't cause you to lose your choice. - Crash fixes on map generation and final boss. - Changes to push back on some physics objects. - Fixes on Overclock. - Map Rendering fixes. - Enemies spawned from eggs can now being targeted by turret/guard. - Better laser anticipation for mini-bosses.Read full article on Community Announcements (ArchDrone Games)AnnouncementsOfficial
Review at RogueLiker
Check out the review of the game: RoguelikerRead full article on Community Announcements (ArchDrone Games)Patch NotesOfficial
Release 1.0.156
Controller: B-Button can be used to exit of UI windows. UI: Prevent Inventory or Map to open below another UI window. Prevent Crash if a worker drops a data packet when scared. MiniBoss balance changes.Read full article on Community Announcements (ArchDrone Games)Patch NotesOfficial
Release 1.0.153
Bug: If you load the options before running the game, and then load the options again after the tutorial. The tutorial progress can get reset.Read full article on Community Announcements (ArchDrone Games)Patch NotesOfficial
Release 1.0.148
- Keeper was too generous- Component pulls cleanly through shielded (Boss/Mini-Boss/Elite) enemies- Necromancer modification usable on Phase 3 of First Boss Fight- Teleport Modification V2 now same cost as V1- Healing Modification boosted slightly- Enemies no longer hunt players trapped in locked rooms- Clamp Direction set to be off default for ControllerRead full article on Community Announcements (ArchDrone Games)






