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Jack the Ripper: Hunter Clan

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Jack the Ripper: Hunter Clan trailerWatch trailer on Steam ↗

Jack the Ripper: Hunter Clan

Plus Alpha Game Studio · Published by Plus Alpha Game Studio

3 user reviews — 67% positive (3 reviews) · 5 achievements

Last updated 27 Sept 2026

A tough 2D top-down shooter inspired by 《Enter the Gungeon》 and 《Hunt: Showdown》. Cleanse the fog-shrouded streets of Whitechapel, 19th-century London—Jack the Ripper’s old hunting ground—by tracking and eliminating the nightmarish creatures that roam there.

Early AccessDJCTQ 16

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Action, Early Access · 2025 · More under £5 games

Explore Whitechapel's fog-shrouded streets as you track and eliminate monsters in Jack the Ripper: Hunter Clan. This early access action game from Plus Alpha Game Studio challenges you to cleanse a darkened cityscape.

About this game

Important Notice 1

This game is currently in Early Access. Some parts are unfinished. Please understand this and refer to the "Early Access" section above for more details.

Important Notice 2

This game is designed with a difficulty level aimed at hardcore players. Even a single mistake can cause the player to be knocked out or killed. These challenges come from repeatable patterns, so we encourage you to keep trying with patience!

Recently, stories have begun circulating about frequent disappearances in Whitechapel. While it's an open secret that the occult group "Golden Dawn Society" is responsible, the reason for these kidnappings remains shrouded in mystery.

An even bigger problem is the monstrous creatures roaming the city at night. People are terrified by the monsters that appear every night. While the police say they're strengthening night patrols, there doesn't seem to be a clear solution.

The protagonist, now a rookie hunter, must solve both problems. Street monsters, cultist hideouts... it's hard to say which option is more appealing.

Search, shoot, roll, and loot! While body armor may protect you briefly, if you space out even for a moment, you'll lose your life in an instant to either monsters or cultists. In difficult situations, we hope you'll become a hunter who perseveres, learns the patterns, and ultimately claims victory!

Raid Locations

The hunter organization "Ripper" clearly has no intention of providing wholehearted support to its members. They only provide minimal weapons when you've failed objectives multiple times, lost everything, and reached a point of no return. They seem to believe that hunters should obtain their own 'supplies' for solving problems through hunting.

Therefore, raiding the Golden Dawn cultists' hideouts is strongly encouraged. Not only can you strike a blow against the evil forces disturbing the city, but you can also obtain funds, weapons, healing potions, and other spoils that will help with monster hunting. It's killing two birds with one stone. So after entering Whitechapel, be sure to check the raid locations in your notebook. As long as you don't lose your life, there's nothing to lose.

The creatures in Whitechapel are grotesque and unreal. They did not fall from the sky; mankind made them, somehow. Pity has no place here. Few who see them live to tell.

✦ The Tarnished Slaves

A mass of human bodies fused into a grotesque, spider-like shape. Its devastating strikes hide brief blind spots created by its bulk. You may not be able to save the victims inside, but you can grant them final rest.

✦ The Grisler

A monster that resembles a living Minotaur—except this one is real and stalking tonight’s streets. Think you can stay safe by keeping your distance from its fists? Its impossible speed will prove you wrong. Never stand idle as it closes.

By 1888, London runs like a perpetual-motion engine. The industrial revolution is long past; no one calls it a revolution anymore because its horrors have become ordinary.

Workers slave without sleep, collapsing from exhaustion. Clean air is a forgotten luxury. Only the sooty chimneys crammed across endless factories hint at the countless laborers dying inside each day.

Pollution reaches its worst, yet the upper class—severed from reality—proclaims the future brighter than ever.

In humanity’s feverish pursuit of progress, an unforeseen side effect has been unleashed… and it now stalks the night streets of Whitechapel.

Arrival in London, 1888

Penniless and alone, the protagonist steps off the train in London. He is certain that in a city teeming with people lie countless chances to rise—just keep working and success will follow. No formal schooling, no trade to his name, yet he has armed himself with the resolve to tackle whatever work appears.

Reality is far harsher. The only jobs he finds are back-breaking, life-threatening tasks for wages barely high enough to keep him alive. He refuses to squander his youth in endless drudgery.

Just as he is about to give up, a shifty-looking stranger approaches.

“You’ve got a sturdy body. Interested in a job that pays real money?”

The words real money drown out everything else. Without a single question the protagonist follows the stranger. Whatever future awaits, one thing is certain: that stranger was not lying.

A Ramshackle Training Facility

Led by the stranger, the protagonist is taken to an underground compound beneath London’s Whitechapel district. It resembles a makeshift military camp. After a brief course in basic marksmanship he is told he will be deployed into actual combat—immediately.

Recently, unspeakable creatures have begun prowling Whitechapel after dark. Normal folk surrender the night to the monsters and barricade their doors. Yet others smell fortune in the fear. Beneath the streets, the clandestine hunters’ guild “Ripper” readies a new recruit while they await the arrival of a legendary hunter foretold in rumor.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: 1.4 GHz
  • Memory: 8 GB RAM
  • Graphics: Intel HD graphics
  • DirectX: Version 11
  • Storage: 1500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: 2.4 GHz
  • Memory: 16 GB RAM
  • Graphics: Nvidia RTX 2060
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 2000 MB available space

Supported Languages

English, Korean, Portuguese - Brazil, Japanese, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Version 0.7.9 – Hotfix

    Fixed the "Blind Predator" achievement so it now unlocks properly.
    Read full article on Community Announcements (gasbank)
  • Patch NotesOfficial

    Version 0.7.9 – Patch Notes

    Hello from the Jack the Ripper: Hunter Clan dev team; we’re delighted to bring you this update after nearly a month!Major ChangesThe new boss "Blind Predator" has appeared. You can fight it straight from the lobby without any prerequisite tasks. Steam achievements for defeating the boss aren’t in yet; we’ll add them in the next update.Minor Changes & Bug FixesAdded sound effects to the Tarnished Slaves’ fireball attack.Minimap now hides when you’re indoors.Cursed Essence locations appear on the minimap (only after defeating the boss).Improved icon visibility around the edge of the minimap.Systems that don’t support Korean now default to English instead.Fixed regular bullets passing through parts of the graveyard fence that should block anything but piercing rounds.Fixed NPCs (civilians, police, Golden Dawn fanatics) occasionally standing idle.Fixed unnatural movement if you hold a direction after starting the tutorial minigame, immediately returning to the entrance, and canceling.Fixed the carriage escape timer continuing while its guidance message disappeared midway.Fixed being unable to fire if you tried to reload while changing weapons.Fixed crashes when trying to play after loading loadouts saved in older versions.Thank you! :)
    Read full article on Community Announcements (gasbank)
  • Patch NotesOfficial

    Version 0.7.8 – Patch Notes

    Hello, this is the "Jack the Ripper: Hunter Clan" development team with a regular update. In this update, boss clear rewards have been enhanced.Major ChangesPerk System AddedUndercover Police: Police will not attack first even when they see the player.Head Protection: Grants immunity to stun debuffs.Perk items can be obtained when you defeat a boss and escape Whitechapel. Don't forget that perk effects must be equipped in the Hunter Tab - Perks screen to take effect!Minor Changes & Bug FixesHunter Tab redesignedAdded support for Spanish (Spain), Spanish (Latin America), Chinese (Simplified), Chinese (Traditional), and JapaneseAdded warning message about losing everything to the game exit popupName changes (English)Regeneration Syringe -> Regeneration ShotHealth Kit -> Vitality PotionPrevious -> BackFirearm name correctedVetterli 1870 -> Vetterli 1870/87We'll work on adding more fun features in the next update.Thank you! :)
    Read full article on Community Announcements (gasbank)
  • Patch NotesOfficial

    Version 0.7.7 – Patch Notes

    Greetings, this is the "Jack the Ripper: Hunter Clan" development team! Another week has passed already. As always, let's skip the formalities and get straight to the changes.Key Features4 New ToolsOur team is currently developing an improved boss clear reward system. Since this is a major system that cannot be updated in a short period of time, we were wondering what to present in this weekly update. After careful consideration, we decided to add four new tool items. Please try them out according to your own playstyle and share your feedback with us.Health Kit: Instantly restores a certain amount of healthBandage: Instantly removes bleeding effectAmmo Box: Replenishes ammunition for equipped weaponsBallistic Plate: Replaces damaged ballistic platesMiscellaneousRenamed "Blood Ampule" to "Regeneration Syringe"Adjusted prices across weapons and toolsModified to allow ammunition pickups indoorsFixed an issue where item highlight outlines appeared brokenFixed police baton swing animationFixed an issue where floor debris moved along with trash cansImproved ballistic plate item artworkModified Cursed Essence appearanceFixed firearm socket positionsAs of yesterday, the game is 50% off. Now that it's at a more accessible price, we hope more people will give it a try. We'll be back next week with even more exciting update news. Thank you for your continued interest and support!
    Read full article on Community Announcements (gasbank)
  • Patch NotesOfficial

    Version 0.7.6 – Patch Notes

    Greetings from the "Jack the Ripper: Hunter Clan" development team! Let's get straight to the changes.Major Changes2 New Weapons: Vetterli M1870, Bergmann 1896These two newly introduced weapons aren't just different in appearance. When reloading after emptying all loaded rounds, all ammunition is replenished at once. The fire rate itself is also distinctly different from existing weapons, so you'll experience a completely new shooting experience in both indoor combat and boss fights!Minor ChangesAdded sound effect for when doors won't openQuality of life improvement: double-click items in the Lobby Hunter tab item list to purchase/equipQuality of life improvement: double-click equipped slots in the Lobby Hunter tab to unequip itemsAdded option to hide key guide in settingsAdded indoor movement details to combat logs sent to the server, and modified to record player death causes in more detailAdded spark effects on bullet collisionAdded loading tip explaining that escape carriage cannot be used while witnesses are presentExplicitly display dodge roll control guide in tutorialAdded volume and brightness adjustment menu to system menuFixed Colt 1851 Navy ammunition from infinite to finite - Please wait for the next version for the ammo acquisition feature!Bug FixesFixed Colt 1851 Navy fire rate being faster than intendedFixed issue where the rule of losing all held items when arbitrarily ending play in Whitechapel wasn't workingFixed issue where pushable objects like trash cans in Whitechapel weren't being recognized as obstacles, causing movement issues for civilians, police, and bossesFixed currency amounts to be right-aligned on the hunt result report screenFixed unnatural faint white dots appearing on character shadow edgesFixed police baton damage being applied excessively to bossesFixed unnatural lines irregularly appearing and disappearing on the ground while the player movesFixed building transparency effect not activating when going behind the church buildingF...
    Read full article on Community Announcements (gasbank)

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