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Cycle Chaser H-5

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Cycle Chaser H-5 screenshot 1
Launch Trailer - CCH5 trailerWatch trailer on Steam ↗

Cycle Chaser H-5

PD_CGT · Published by PD_CGT

Positive — 89% positive (38 reviews) · 25 achievements

Last updated 27 Sept 2026

BURN BRIGHT!! YOU ARE THE PERPETUAL MOTION MACHINE!!

DJCTQ 121 DLC available ↗Full Controller Support

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.99 · Highest: £4.998 Oct 2026

Action, Indie · 2023 · More under £5 games

Cycle Chaser H-5 challenges you to maintain perpetual motion across a dizzying array of tracks. Experience the thrill as you race through tight turns and avoid obstacles in this high-octane, action-packed indie game from PD_CGT.

About this game

Mysterious aliens have occupied a scorched Earth.

A lone pilot seizes the skies.

What is it they're after?



Cycle Chaser H-5 is a horizontal arcade-style shoot-em-up. Burn through waves of impenetrable foes with a sleek arsenal of weapons. Defeat foes to harvest their energy, then activate the powerful 'Super Tatsujin' system for maximum power and defense!



HIGHLIGHTS

  • Stylish hand-drawn and vector-rendered 2D graphics
  • Grungy FM soundtrack, produced in YM2612
  • 3 Weapon styles w/ 3 Attack types each: Specialize in your favorite, or go hybrid
  • Accessible for all experience levels with Free Run mode
  • Track your scores and discover the truth behind your foes in My Chronicle mode

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows XP SP3 or later
  • Processor: Dual Core CPU, 2 GHz
  • Graphics: 1 GB RAM

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Cycle Chaser H-5 is coming to Switch/PS5/Xbox!!

    YES!! THAT'S RIGHT!! CYCLE CHASER FOR NINTENDO SWITCH AND MORE!! Thanks to the help of publisher Ratalaika Games, CCH5 is coming to all major consoles on January 24th! This version retains all features from version 1.5 while adding two exclusive stages: {STEAM_CLAN_IMAGE}/43479124/0a03426e5e82829d626c60defb39be36c41946f6.png -THE TUBES - An underwater passageway connecting the FLOWING SUBTERRA and SKYHAZARD FLEET levels together. More bizarre aquatic creatures appear, and your exit is blocked by a defensive sentry walker. Can you break through? {STEAM_CLAN_IMAGE}/43479124/e7c493228228a2b1adec65e08d214abdf71d6042.png -THE FACILITY - A containment chamber with explosive alien fragments and contorted evanescent beings. You'll travel here between HYBRID BASE and BURIAL CORE. Your final target may not be all it seems... Special thanks to gamedev partners and close friends C_F, XenonNV and Vi9999 for contributing designs for the enemies and bosses in these stages! I hope everyone who liked the PC version gives these a try and shares their feedback :0 Links: NINTENDO - https://www.nintendo.com/us/store/products/cycle-chaser-h-5-switch/ PLAYSTATION - https://store.playstation.com/en-us/concept/10012654
    Read full article on Community Announcements (petersdavidcgt)
  • Patch NotesOfficial

    1.6 Update - Minor Control Fixes

    Here's some changes introduced from builds 1.5.1a and 1.6: 1.5.1a -Reduced gamepad input lag 1.6 -Control sticks are now fully-compatible! (I still recommend D-pad controls for shmup precision, but the stick option exists for players who want it) -All connected gamepads can be used instead of just gamepad index 0 -Visual clarity update to boss 4 arena -Devolution phase 2's drop bomb attack has a reduced area of effect (RNG made it sometimes unavoidable) -Slight tweaks to achievement descriptions -Enemy bullets no longer hurt player after boss is already dead and fade off-screen A player requested the boss healthbar to be moved behind player bullets, I tested it but couldn't at this time because bullets and enemies exist on the same layer, I would have to re-write the Z-sorting system. I apologize in advance. Have some Rajaburn art as a treat :) {STEAM_CLAN_IMAGE}/43479124/17f4f819d86eeded53bc23388106587cc5bceea4.png
    Read full article on Community Announcements (petersdavidcgt)
  • Patch NotesOfficial

    Steam Overlay Shenanigans

    If you've been playing CCH5 between now and launch, you probably noticed the Steam Overlay is upside down. I still can't fix it. On a semi-related note, C3 (the engine CCH5 is made in) is transitioning away from NW.js and has now offered a beta version of Webview 2 Steamworks compatibility. Long story short, if you make games in Construct, you can export using the old wrapper (NW.js, which sucks and runs bad) or the new one (Webview2, which is Chrome-based and Nice and Clean). Problem is, up until now, NW.js was the only wrapper that you could use to get your game on Steam. That's not the case anymore. So I've pushed out a new version of CCH5 1.5 using Webview2 on Steam, and the performance from testing seems overall better. My hope was that moving CCH5 away form NW.js would fix the Steam Overlay issue, but, it didn't, which tells me one of two things: A) The Overlay glitch is a problem with the game code. I don't know how, since C3 event sheets give me basically no access to API's related to Steam or rendering. B) The Overlay glitch is a problem with settings related to Steam's API packages or options in the Steamworks menus, neither of which I've had any luck manipulating. I don't write this with intent to throw any of the staff @ Steamworks Support or Construct 3 under the bridge, but I've sent multiple help tickets over the course of half a year about this problem and gotten back no useful feedback. If the Steam Overlay glitch is interfering with your ability to enjoy CCH5, please write me @ petersdavidcgt@gmail.com and I can provide you with a free code for the Itch version - it won't have achievement support, but it'll run better and render properly. LAST ADDENDUM - A streamer has been working with me to showcase CCH5 and ran into an error where he couldn't capture game footage on OBS: It appeared as a white screen in Window Capture. We found a fix by changing Capture Method to Windows 10. If you try recording CCH5, try using this workaround.
    Read full article on Community Announcements (petersdavidcgt)
  • Patch NotesOfficial

    1.5 UPDATE RELEASE

    Cycle Chaser H-5's 1.5 Update (handful of a name lol) is now available! The following features have been added: IMPACT MODE The final difficulty mode, with even more aggressive enemies. The shield only activates at 300% meter now, and the Super Tatsujin's barrier effect lasts for a shorter amount of time. Your point-blank and rushdown abilities will be put to the test. Look out for a couple new surprises, too. NEW WEAPONS Beat the game once, and you'll get a cheat code to unlock two new experimental weapon sets: Backbeat and Noise. HIGH-SCORES The high-score board now keeps track of the difficulty mode you played on. Note: Any high-scores from 1.1 and prior versions will remain un-labeled. Additional notes: -A SteamOS/Linux export has been added, but I have no way to test for myself if it's functional. -The Steam overlay is still upside-down and I still have no idea how to fix it :/ Thank you again for all your support!
    Read full article on Community Announcements (petersdavidcgt)
  • Patch NotesOfficial

    1.1 version

    New features: -2612's HUD icon has some new animations -Turn on visible hitbox in the options menu -Adjust BG brightness/opacity Content roadmap: -Steamdeck/Linux version -Difficulty labels for the high score board & My Chronicle menu -New weapon sets -Final difficulty mode (tentative name) -...and maybe more, TBA
    Read full article on Community Announcements (petersdavidcgt)

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