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Geeky Alien
Flying Toyz

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Flying Toyz screenshot 1
Gameplay trailerWatch trailer on Steam ↗

Flying Toyz

Momento Games · Published by Momento Games · Official site ↗

Last updated 27 Sept 2026

Smash, stun, and score in this chaotic 2v2 combat baller where Toyz collide! Use your unique abilities, bend the laws of physics, dominate the arena, and win the Toyz match!

Free to PlayComing SoonESRB eCo-opPvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Free To Play, Casual, Sports · More free games

Embark on chaotic 2v2 battles in Flying Toyz, an action-packed indie game where your unique toy-like abilities and the laws of physics collide. Compete in casual yet intense matches that promise nonstop excitement.

About this game

Special Offer

🎁To receive the DAY-ONE limited edition skin, personalized and with your nickname on it, plus other exclusive bonuses and skins, each new season FOREVER!


About the Game

Are you ready to step onto the field with your Toyz?

In a world filled with small, living, magical creatures, Toyz teams clash in action-packed battles featuring unique abilities and special powers. The goal is simple: combine strategy, flashy combat, and powerful moves to score more goals than your opponents and claim victory in the Toyz tournament!

There are so many Toyz, and each one has unique abilities! Combine their powers to craft winning strategies and defeat the opposing team!

Once the ultimate is activated, a giant Robot is unleashed and the player can receive assistance, alter the environment, defend a location, receive a boost, and more! The Robots are collectibles that you unlock by completing quests.

Explore the strange world of Earth through the eyes of the stranded aliens. Meet oddball NPCs, take on their challenges, and unlock new characters with unique abilities.

We are a small indie studio located in the south of Switzerland with great ambition and skills. Momento Games specializes in game-as-a-service with the mission of enabling players and content creators to interact like never before through the development of innovative technology. Stuck On Earth is our debut title and a testament to the future we are building.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Memory: TBD MB RAM
  • Graphics: TBD
  • Sound Card: TBD
  • VR Support: No

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Memory: TBD MB RAM
  • Graphics: TBD
  • Sound Card: TBD
  • VR Support: No

Supported Languages

English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America

Latest news

  • AnnouncementsOfficial

    Half-time - Play With the Devs Live Now!

    We’re online now for Half-time! From 19:00-20:00 CEST, jump into matches, hang out with us on Discord, and let’s keep the TPS Fest chaos going.
    Read full article on Community Announcements (Toby31)
  • AnnouncementsOfficial

    Kick-off - Play With the Devs Live Now!

    The first of our community play sessions for Steam TPS Fest 2025 is live! 🎉 From 19:00–20:00 CEST, the dev team will be online playing in-game and hanging out on Discord. Come join us!This is the first of three special events during the Fest: Kick-off — Wed, Aug 27, 19:00–20:00 CEST (that’s now!) Half-time — Sat, Aug 30, 19:00–20:00 CEST Final Whistle — Sun, Aug 31, 19:00–20:00 CESTWe can’t wait to share the chaos with you, hear your feedback live, and have some fun together. See you on the field — and in Discord!⚠️ Note: Our servers are EU-based. Players connecting from further regions may experience some latency — thanks for your understanding.
    Read full article on Community Announcements (Toby31)
  • Community & EventsOfficial

    Stuck On Earth is Playable Now in Steam TPS Fest 2025!

    We’re excited to share that Stuck On Earth is now live as part of Steam TPS Fest 2025.This build includes several updates based on your feedback from the last playtest:Quick chat system (press 1–4 during a match to open chat categories)Outlines on characters and the ball for better visibilityImproved character and ball trackingClearer hit feedback during combatBug fixes and polishYou can play from now until September 1. We look forward to hearing your feedback, it plays a key role in shaping the future of the game.
    Read full article on Community Announcements (Toby31)
  • Community & EventsOfficial

    Stuck On Earth Joins Steam TPS Fest 2025!

    We are pleased to announce that Stuck On Earth will be available to play during Steam TPS Fest 2025, running from August 25 to September 1.This is an opportunity to experience the latest build, explore the game’s current features, and provide valuable feedback to the development team. Whether you participated in previous beta tests or are joining for the first time, your input will help shape the game as it progresses.To join the playtest, request access here:We look forward to seeing you in-game and hearing your thoughts.
    Read full article on Community Announcements (Toby31)
  • AnnouncementsOfficial

    Closed Beta Test #2 – Saturday, July 26

    The second Closed Beta Test for Stuck On Earth is happening Saturday, July 26th, from 19:00 to 20:00 CEST.This is another chance for invited players to jump into the arena, test the core gameplay, and help us uncover more bugs. We’ve made updates based on your feedback from the last test — now we’re eager to see how things hold up with new tweaks in place. ːsteamthisːWhy join again? We want to see how matches feel with recent tweaks to combat, abilities, and pacing. Your input will help us fine-tune what's working — and what's not. When: Saturday, July 2619:00–20:00 CEST Closed Beta – invite-onlyAccess details will be sent to selected players.Haven’t signed up yet? There’s still time sign up nowWhat’s New Since Last Time:General Updates New visual feedback when taking damage — combat should feel more responsive. Abilities have been rebalanced — faster and now more impactful, especially in how they interact with the ball. Ball capture range reduced — you'll need to be more deliberate when going for control. Temporary shield added to the goal area — it deactivates when a player is eliminated. Respawn timers adjusted for better pacing. Improved visual indicators for the ball and characters — it’s now clearer when interactions are possible. Various bugs fixed. Character-Specific Tweaks Monic: Faster fire rate, stronger ball push from rifle shots, rebalanced damage output.Zerk: Improved rolling mechanics, rebalanced damage.Spaceman: Rebalanced damage.Blob: Rebalanced damage. Thanks for helping us break more stuff — in the best way possible. ⚽️
    Read full article on Community Announcements (office)

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