Skip to content
Geeky Alien
Warhammer 40,000: Dawn of War IV

Screenshots

Warhammer 40,000: Dawn of War IV screenshot 1
Dawn of War IV Necrons 101 Trailer trailerWatch trailer on Steam ↗

Warhammer 40,000: Dawn of War IV

KING Art · Published by Deep Silver · Official site ↗

Content notice: Not yet final description - The game is set in the Warhammer 40K Universe, so violence is seen everywhere. Through the fighting in the game gore, blood and violence can be seen in Gameplay and Cutscenes. Both from up-close or farther away.

Last updated 27 Sept 2026

Return to the RTS series’ roots with deeply satisfying strategy gameplay. Take command of four unique Warhammer 40,000 factions, including the Adeptus Mechanicus in their series debut! Fight through 70+ epic campaign missions, as well as the replayable Last Stand, Skirmish and multiplayer modes.

-10%

£44.99

£49.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£44.99£49.99

Price history

3 Sept 2026Lowest: £44.99 · Highest: £44.9912 Oct 2026

Action, Strategy · 2026 · More £30+ games

Take charge of the Adeptus Mechanicus or other Warhammer 40,000 factions in Warhammer 40,000: Dawn of War IV. This 2026 strategy game from KING Art offers a rich RTS experience with over 70 campaign missions and multiplayer modes.

About this game

Commander Edition


Roadmap


About the Game

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Coming soon

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish
*languages with full audio support

Latest news

  • Press Coverage

    Warhammer 40,000: Dawn of War IV delayed until December

    One game we have to wait a bit longer on is Warhammer 40,000: Dawn of War IV, which has moved from September to December 3rd. Read the full article here: https://www.gamingonlinux.com/2026/08/warhammer-40-000-dawn-of-war-iv-delayed-until-december/
    Read full article on GamingOnLinux
  • Patch NotesOfficial

    Warhammer 40,000: Dawn of War IV – Release Date Update

    We have an important update to share about the launch of Warhammer 40,000: Dawn of War IV.We've made the decision to move the game's launch date to 3rd December. In this video, we explain why we're taking additional time and what you can expect from us in the lead-up to release.Thank you to everyone who has joined the playtests and shared feedback with us throughout development. Your support has been invaluable, and we're excited to continue this journey together.Watch the full update from Warhammer 40,000: Dawn of War IV Game Director Jan Theysen:
    Read full article on Community Announcements (Dawn of War IV)
  • AnnouncementsOfficial

    Introducing the cast of Warhammer 40,000: Dawn of War IV  

    In Dawn of War IV, you will fight through 70+ campaign missions solo or with a friend as you experience a story written by none other than Black Library author John French.  Ahead of the game’s release, we wanted to introduce some of the incredible voice talent helping bring Warhammer 40,000: Dawn of War IV to life, along with some of the characters you can expect to encounter during your fight for the planet Kronus!   Brian Drummond – Warboss GorgutzMeet the voice behind one of the most feared and unforgettable warlords ever to shout, "WAAAGH!” Brian Drummond is an award-winning Canadian voice actor whose powerful performances have echoed across animation, television and video games for more than 30 years. Known for bringing legendary characters to life, including the English voice of Ryuk in Death Note and the original voice of Vegeta in Dragon Ball Z, Brian is revered by Warhammer 40,000 fans as the iconic Ork Warboss Gorgutz, whose brutal battle cries has become a defining part of the Dawn of War saga.Alex Jordan – Chaplain EzraelAlex is a lifelong gamer who began working in video games in 2013, when he worked on Telltale’s Game of Thrones. One of the very first games that made Alex realise that acting in games could be a career was Dawn of War. The story of Gabriel Angelos and the Blood Ravens is one that he has revisited many times.Since then, he has worked on games like Cyberpunk 2077, The Alters, Wuthering Waves, Dragon Age, Warhammer 40,000: Darktide, and many more.Now, with over 100 games to his name, Alex is delighted to be joining the Dawn of War franchise as Chaplain Ezrael.Toby Longworth – Various Space Marines     Toby is a highly respected voice-over artist. His voice has featured in The Hitchhiker’s Guide to the Galaxy, Star Wars: The Phantom Menace and Doctor Who. He regularly voices video games and audiobooks for the likes of Warhammer, W.F. Howes and Bonnier Books. Toby is also an experienced Voice of God for corporate events and awards ceremonie...
    Read full article on Community Announcements (Dawn of War IV)
  • AnnouncementsOfficial

    Warhammer 40,000: Dawn of War IV - Faction Deep Dive - Necrons

    Hi everyone,The whole KING Art team is hard at work putting the finishing touches to Warhammer 40,000: Dawn of War IV, and we can’t wait to get the game in your hands on September 17th! To help pass the time, we’ve been introducing you to all four of the game’s factions, and today we’d like to talk more about the immortal android revenants: the Necrons! Watch our latest trailer now and read on for our overview and some brand new screenshots. The Necrons are all about slow but steady expansion, developing a malignant, snowballing threat that gradually consumes the battlefield. Your strategic centre of operations for this relentless march is the immensely powerful and upgradeable Tomb Citadel, which also serves as the production engine for your units.As you grow your Necron base, you’ll also spread the Power Matrix. Many Necron buildings can only be constructed on top of this powerful field, but each building also spreads it further. The bigger your Power Matrix, the more Dominion resource you’ll gain for your war effort.The influence of your Power Matrix extends to buffing friendly units on it. Your units already benefit from out-of-combat healing, but by imbuing themselves with the energy of the Matrix, they heal more quickly, grow even tougher, and become even harder to kill.Along with their intimidating arsenal of war machines, the Necrons can also build Resurrection Galleries that allow them to bring back fallen units for free.Once constructed, you select a preferred unit type you want to receive whenever a unit of that type falls in battle. So even if you lose one of your tough units, you can bring it back for free.To keep things fair for everyone else, though, you’ll find that Necron units - with a few exceptions - are relatively slow compared to the other factions’ armies. By carefully balancing extraordinary resilience with a slower overall pace, we’ve been able to make our Necrons feel like an ever-present threat that grows surely and steadily into a truly u...
    Read full article on Community Announcements (Dawn of War IV)
  • AnnouncementsOfficial

    AMA Developer Blog – Multiplayer

    For our latest AMA we invited members of the official Dawn of War IV Discord community to submit their questions to our development team, with a particular focus on multiplayer. (If you’re not already a member, you can join us here)   This AMA features answers from Jan Theysen, Creative Director, and Elliott Verbiest, Senior Game Designer, as they share more about Dawn of War IV's multiplayer.  Grab a brew and settle in! Questions and answers below:  What will the default 1v1 automatch win condition be: victory points/control points, annihilation, or multiple selectable modes? Elliott: For Quick Match, the default mode is Annihilation, but you will be able to select any, or all, of the following game modes for matchmaking: Annihilation: Destroy all enemy headquarters and protect your own. Domination: Capture and hold more Strategic Positions than your opponents to gain Victory Points. Maelstrom: Secure objectives that dynamically appear across the map to gain Victory Points. How is the team approaching balance across 1v1 and team games, especially with faction asymmetry and different faction difficulty levels? Elliott: When it comes to balancing, one of our core pillars is ensuring factions are represented authentically with how they are portrayed in the universe. For multiplayer specifically, we want to ensure play is fair, while making minimal compromises on that authenticity. Faction asymmetry is a notoriously difficult aspect to balance in a uniquely complex genre, especially outside the scope of 1v1. As Jan hinted at in a previous AMA, it's important for us as developers to recognize that no amount of testing done internally will ever match the sheer scale and creativity that countless players bring to bear at launch. What we can do is gather data, prioritize the most impactful issues, and clearly convey the intent of changes with the community. After launch we’ll keep working on the balancing based on the data and feedback to keep improving it.  What mechanics...
    Read full article on Community Announcements (Dawn of War IV)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.