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Watch trailer on Steam ↗Homebound: New Beginnings
Argonaut Entertainment · Published by Argonaut Entertainment
Mixed — 55% positive (11 reviews) · 5 achievements
Last updated 27 Sept 2026
Explore, craft, build and thrive in the magical lands of Solaria. Discover the curse that destroyed these lands and your connection to the past as you grow relationships between clans of magic and monsters, but maybe not all is as it seems?
Adventure, Indie, RPG, Free To Play, Early Access · 2024 · More free games
Embark on a journey through the mystical realms of Solaria in Homebound: New Beginnings. Explore, craft, and build your way to survival while uncovering the truth behind the curse that befell these lands.
About this game

Hunting the past of your ancestry you find yourself washed up on the lands of Solaria. You can feel the magic flowing through the land and the many creatures living alongside one another but there is a tear in the land, the creatures are at ends, there is distrust among the people, can an outsider heal the damage that was done many years ago and discover the secrets of the Solarian Islands.
Survive - Build - Thrive
(The below describes the planned versions of these features that are being worked towards, while in Early Access these features will exist in simpler forms and grow along the way.)
Survive
Landing astray you need to get your bearings. Farm, fish, cook and fight to survive in the wilderness of a magic land.
Your ancestors journal will come in handy but not everything in this land is edible be ready for wild magic, will the herbs let you fly or put you to sleep for the day? Better do your research.
Build
Build complex structures to attract companions to join you and your budding townships, with enough time you'll be able to grow prosperous towns all over Solarian that feed into one another. On the island of the Grave you could build a place of prayer, blessing your towns with the inspiration of the dead, or maybe you're a combatant who prefers to sacrifice demons at the Gravelands to earn your blessing.
Thrive
You've begun to heal the lands but surviving isn't enough, you can have a wood axe but without proper technique you can't craft a Master-grade tool, perfect your crafts and learn from the neighbours to evolve into the territory of thriving.
The islands of Solaria are waiting so get on the ship before it's too late.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7, 8, 10 and 11
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
- DirectX: Version 11
- Storage: 7 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 0.27 - Action Bar Management and Simple Spells
This update brings in control of the Action Bar for both Basic and Combat Modes along with early iterations of spell classes. {STEAM_CLAN_IMAGE}/43473770/dbe058bc89b3826d06281e1210c531de43de86e1.png New Content - Halberd (Weapon) Added with Basic and Alternate Basic Attack. - Shortsword (Weapon) Added with Basic and Alternate Basic Attack. - Action Bar Management Page. - Spellbook Page and Beginner Talents. - Added 2 Simple Spells per Spellcasting Class, as of now only Pyromancy and Necromancy apply their more complex mechanics of Damage Over Time debuffs. Improvements - Updated Particle FX for Torches. - Display Action/Sell Buttons as differences per platform (Better accommodates Gamepad UI Buttons). Bugs - Fixed Bug where the Market Stall wouldn't take the purchase price from your gold. - Fixed Tavern Visitors appearing as flying for non-host players.Read full article on Community Announcements (PikaTrooper)Patch NotesOfficial
Patch 0.26 - Player Market Stall
This patch brings Player driven market stalls, quest system stability and the first stage of the new introduction to a Class/Skill system. New Content - A Market Stall is up for Sale for players to use and sell their goods to visitors of the Island. - The Tavern is now open servicing NPC Visitors simple drink behaviours. - Quest Chain extended to guide to the Market Stall. {STEAM_CLAN_IMAGE}/43473770/3b1c14048b3f9337c3916a740307f5dd7876e14f.png {STEAM_CLAN_IMAGE}/43473770/ef4c2922a8de6d3201e5da606aa1a3fb9cf8a396.png Improvements - Save/Loadstones are now only given to Host players of a Server. - Save/Loadstones now update your quest Progress. - Can only Destroy a building via Build Mode while it is not in use. - Building Bounds has been added as a mechanic. - Added Draconic Wing visuals to the Air Dash. Bugs - Fixed a bug where you could Sell/Action Items from the Skills Page. - Quest Systems Networking refactored so everyone is on the same quest/progression. - Dead Animals will no longer continue to wander as they play the death animation.Read full article on Community Announcements (PikaTrooper)Patch NotesOfficial
Patch 0.25 - Bug Bashing
Howdy, this patch is specifically aimed at dealing with a large portion of Networking bugs for primarily the Non-Host player. In the Background is some early setup for an eventual Player driven market stall coming in the next patch, here's an early look. {STEAM_CLAN_IMAGE}/43473770/943e5c0209e6e6fa4e13b876c22b626ee8d1de25.png {STEAM_CLAN_IMAGE}/43473770/bc9a27ba06ae149484ccad9ca96ce69db2e187e0.png Improvements - Added Diagetic Audio to Bushes. - Improved AI Markup in Dolendale Village for Visitors. - Added Day/Night Cycles to Townsfolk to migrate to their Homes during night (excluding the Tavern). - Added Price Text font changes based on affordability. {STEAM_CLAN_IMAGE}/43473770/3cc1f7cc7cbad15c8da7f846e937267ea6fc693f.png Bugs - Fixes systemic issues relating to players interacting with the same or similar interactables. Previously many players were able to interact with an item leading themselves and the interactable into a broken state, players are now given a simple message.Read full article on Community Announcements (PikaTrooper)Patch NotesOfficial
Patch 0.24 - Villages and Visitors
This patch brings in a bunch of bug fixes, performance improvements and most importantly daily Visitors to the Village via Skyship. New Content - Daily Visitors will appear via Ship to the Village and offer Trades of high value. - Wrecked Ship is now able to be repaired and the new Continent can be visited, but contains no more content at this point. - Added Elementium Stone entrance to Boss Battle. - Food is now able to be consumed, restoring health and essence. Improvements - Major improvements to Shop and Crafting interactions to make resources more visible and stylized. - Added Lobby Improvements (removing placeholder characters during Lobby). - Allow Aeromancy Spell to damage bushes. - Hydromancy on plants now increases odds of an optimal yield. - Player will pass out at 2am if they aren't able to find somewhere to sleep. - Added Extreme fall landing behaviour. - Non-visited Islands Characters, will not drain game performance until the Islands are interacted with. Bugs - Fixed issue with Drops not always spawning the correct amount of items on the ground. - Fixed In-Game Menu ? Appearing when playing with Mouse and Keyboard. - Fixed inability to destroy certain logs. - Fixed Non-Host Targeting issues. - Fixed Steam Profile not applying to User Profile. - Fixed issue where Supports could spawn inside environmental rocks and such. - Fixed Boss Immune Notification not appearing in certain scenarios. - Fixed Boss HP not updating for Non-Host in certain scenarios.Read full article on Community Announcements (PikaTrooper)Patch NotesOfficial
Patch 0.23 - Quests and Tutorials
The initial quest log has been implemented giving players some basic guidance with minor dialogue. The end goal is to help push players through the Isles and engaging the different experiences available, experimenting with the different game systems. Along with this comes some minor fixes and the implementation of neutral creatures (Goats and Rabbits). New Content - Quest Log. - Caster Introduction. - Added Goats and Rabbits as Neutral Creatures. Improvements - Added SFX and Music Volume sliders to Menu. (Visible ? Keys will be removed in fast follow patch) - Added Stats to Cloth Armor. - Simplified Cooking and Added Experimental Transport Disc. - Added Calendar. Bugs - Fixed issue with Equipping and Unequipping Armor removing Character Customizations. - Fixed Instances of Distant audio playing as 2D for all players. - Fixed Gary's Goods being available despite Gary not manning the storefront.Read full article on Community Announcements (PikaTrooper)






