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Accurate Adjacent Ballistics Simulator

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Accurate Adjacent Ballistics Simulator screenshot 1
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Accurate Adjacent Ballistics Simulator

MagusForge · Published by MagusForge · Official site ↗

4 user reviews — 50% positive (4 reviews) · 25 achievements

Last updated 27 Sept 2026

A.A.B.S. Accurate Adjacent Ballistics Simulator The Most Advanced Ballistic Damage Detection/Application System In Virtual Reality.

DJCTQ 12VR

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.508 Oct 2026

Action, Adventure, Indie, Simulation, Strategy, Casual, Sports · 2024 · More £5 - £15 games

Experience unparalleled accuracy in virtual reality as you navigate challenges across action, adventure, and strategy. With MagusForge's innovative approach, A.A.B.S. combines simulation and sports for a unique 2024 release.

About this game

A Virtual Reality Simulator With A Combination Of:

-An Endless Supply Of Accurate Adjacent AI Driven Ballistics Gel Target Dummys

-Any Weapon We Can Think Up

-Any Setting/Scenario We Can Dream Of

Why?… For Science!!!

Features:

-Next Level Humanoid Biped Analog Damage Detection and Application System With Visual and Audio Feedback.

-Accounts For All Damage Applied to All Parts of The Target Dummy in Real Time and Adjusts The Dummy's Physical Status and Behavior Accordingly

-Primary Antagonist: Fully Articulated Accurate Adjacent Humanoid Biped Ballistics Target Dummy

-Arcade and Survival Style Fast Paced Heart Pounding Gameplay

-Casual Range Modes for Relaxed Play

-Smooth Level Based Experience Controls to Customize Your Experience

-Layered Ballistics Physics Handling System.

-Choose Your Flavor of Experience From the Main Lobby Selections

-Sandbox Arcade Style Levels, Survival Experiences, Scenario Style Scenes, Practice Range Maps

-Many Player Weapons to Choose From With Much More to Come

-Smooth Interface, Easy to Jump Right in and Play Without Endless Instructions

-Hyper Advanced Ragdoll System with Damage Bias and Environmental Accurate Adjacent Ballistics Physics Interactions.

-Detailed Dynamic Play Environments

-Arcade Scoring System Based on Damage over Static Time

-Survival Scoring System Based on Damage over Dynamic Time.

-Saved Scoring High Scores System

-Steam Achievements

-Steam Stats

Upcoming Features:

-More Arcade Maps and Scenario/Range Maps

-More Minigame Mode Types

-Many More Weapons

-More VFX and SFX for existing maps.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Core i5-7500 / Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 / RX 580 - 6GB VRAM
  • Storage: 3 GB available space
  • VR Support: SteamVR, Vive, Vive Pro, Oculus Rift, Steam Index

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update: Controller Angle Settings added for Oculus and Index

    -This update is to address the weapon holding angles for Index and Oculus. -Through feedback it was found that the weapon hold angles for Index and Oculus were pitched a little too high. -The default hold angles of the game are set for a Vive/Vive Pro controller. -Settings options have been added to the player entry area which allow for a new default to be Oculus or Index. -Setting for Oculus or Index will cause weapon pickups to pitch 15 degrees down from the Vive default. -This Setting change will be apparent when a map is entered and a weapon is picked up. -The Setting is saved and will persist between play sessions.
    Read full article on Community Announcements (MagiSoftWorks)
  • AnnouncementsOfficial

    New Steam Achievements and Steam Stats! Plus Controller Mappings Fix!

    As of V1.04 (now 1.043 after a few little tweaks) We now have a new mess of Steam Achievements and Steam Stats for just about everything. 47 Stats to track every bullet fired, every Target Dummy destroyed, all the little bits and pieces. 25 New Achievements with another stat based set to come very soon. The Default Controller Mappings for Oculus and Index have been re-mapped to make more sense. There are now visual instructions for the main 3 controller types in the player start area. Vive, Index, Oculus. There's also a fun new joke in the Lobby. The "Billing System" {STEAM_CLAN_IMAGE}/43978216/4372b16a82859fecfec829bfb31e579df878d09c.jpg {STEAM_CLAN_IMAGE}/43978216/d776d185a9a485de911d85f8c562a9932267e5e4.jpg {STEAM_CLAN_IMAGE}/43978216/b1963137949927814075030c0b1c2994a3353c42.jpg This little feature exists because it's kind of fun to keep track of things plus I find it interesting too see what it would cost to do this IRL. Enjoy :) so much more to come
    Read full article on Community Announcements (MagiSoftWorks)
  • Patch NotesOfficial

    Update V 1.04 Achievements and Stats!

    -A batch of new Steam Achievements by popular demand. More to come! -Some arcade map achievements are checked when high scores or best times are set. If you already have set times and scores for a map you cannot defeat, the score reset buttons are on the back of the signs of each map. -Steam Stats for just about everything. -A new Lobby Joke: Billing System for the facility based on steam stats system. Gives you an estimate of what this would cost if it were IRL. Enjoy :) -Magus
    Read full article on Community Announcements (MagiSoftWorks)
  • Patch NotesOfficial

    Update: V1.03 Controller Mapping Fix for Index and Oculus

    -Remapped the default controller inputs for the Index and Oculus controllers to work as intended. -Added in game visual instructions for the 3 main controller sets in the starting area. Vive, Oculus, Index.
    Read full article on Community Announcements (MagiSoftWorks)
  • AnnouncementsOfficial

    Thank you! More to Come!

    I would like to thank everyone who has thus far come on board to play A.A.B.S. Less than 1% of the games that get released these days... they say never see a player to enjoy it. I'm personally thankful to everyone who has and will play and I genuinely hope you enjoy it. My early feedback from people around me was... It's Really fun. And that is what I hope to put in the world. Straight Up Satisfying Fun! That being said... I am preparing a content update around the end of the month with many more to come. The goal of that first update will be to integrate Steam Achievements and Stats. Along with a handful of new weapons and any fixes to any bugs that are found. If you would love input on what weapons players would like added in the next content update. Head over to the community hub and let me know on the discussions board. The future beyond that includes more weapons and maps for a few updates and than we shall see :). Again, Thank You All! Those here and those to come :) Enjoy! -Magus MagiSoftWorks
    Read full article on Community Announcements (MagiSoftWorks)

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