
Screenshots

Unwound
Wirescribe Corp · Published by Wirescribe Corp · Official site ↗
Last updated 27 Sept 2026
Earthquakes are threatening idyllic Candy Island! Pull yourself together and get to the bottom of what’s troubling the island and its eccentric residents before your whole world breaks apart. UNWOUND is a rollicking yarn: a narrative RPG where people are objects and candy is currency.
Action, Adventure, Indie, RPG, Casual · 2026 · More free games
Explore Candy Island's quirky inhabitants and unravel mysteries through puzzle-solving in UNWOUND, an action-adventure RPG from Wirescribe Corp set amidst seismic threats.
About this game
An island made of candy sounds like paradise – but for the residents of Sarkara, fabled to be the home of the legendary Serenity Sweet, devastating earthquakes are threatening the resident’s idyllic way of life!
YOU are an investigator sent to Sarkara to uncover what’s threatening the island – and all of reality as we know it.
~ ~ Dress up in found objects. Reinvent yourself! ~ ~
You have lost all your stuff in a disastrous crash. Re-equip yourself with any item you find, from a doll’s lost arm to a floaty feather. All can affect your dialogue skill checks and minigame moves.
~ ~ Make friends with weirdos ~ ~
Get involved in local politics – or maybe accidentally join a cult. You'll have to form alliances and make enemies to get to the bottom of the mystery.
~ ~ Get into various altercations ~ ~
When dialogue is not enough, settle disputes in minigames. Find limbs and candy that grant special moves to sway conflict in your favor.
~ ~ Roll through some delicious sweet locations ~ ~
The more you uncover while exploring Sarkara Island, the more mysteries you unlock: what’s causing the devastating earthquakes? Who is the other O.H.N.O. official that has been sent to the island? And could the mythical Serenity Sweet, which everyone claims can make your dreams come true, really be somewhere on the island?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i3 8100
- Memory: 8 GB RAM
- Graphics: GTX 1050Ti
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i3 8100
- Memory: 8 GB RAM
- Graphics: GTX 1050Ti
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Dev Update
Hi everyone! We’ve made a pretty big change to Unwound. The game is still the same surreal world, story, art, characters, and minigames you’ve wishlisted us for—but instead of a third-person exploration with light platforming, we’ve shifted to a top-down isometric perspective focused on narrative, dialogue, and minigames. Everything else is still here, alive and weird as ever. Why did we do this? We feel that this new angle puts the focus on what the game does best and what we want the game to be about: the story, character interactions through amazing dialogue, atmosphere, the limbs and minigames. Over time, the 3D platforming has been feeling less like the correct direction for the game. We believe that this change will help us craft the story and world that we can't wait to share with you. We hope you’ll love this new direction as much as we do, and thank you so much for sticking around. More updates are coming soon! – Wirescribe {STEAM_CLAN_IMAGE}/43444380/f682e165f22fb9162ee22113fec58ba9b590f889.pngRead full article on Community Announcements (valensta)AnnouncementsOfficial
Getting Ready for the Demo 😱
Devlog 03 - 01 - 2023 Hey Hey What's up. What have you all been up to? I've been wrapping up the demo for Steam, aiming for an April release! 🟢 What have I gotten done since the MagFest January build that some of you may have played?? - Tutorial tweaks to introduce certain mechanics that weren't explained before. - UI redo for aesthetics + mouse support! - Bug fixes, tweaks, and level design changes from Magfest feedback. - Skills redo! - Art updates + animations because I can't not. - Savegame fixes ugghh 🟡 What's left for the demo: - Better walking and grappling. - More, better SFX - Some dialogue updates and a new NPC :) - I don't know, man. Like, a LOT of bug fixes. I really really can't wait to build out the next chapter of the game once this stuff is in. {STEAM_CLAN_IMAGE}/43444380/4ded6d92abe95055f73c716c05086f91073f662a.jpgRead full article on Community Announcements (valensta)






