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One More Airport

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One More Airport

Berg Games · Published by Berg Games · Official site ↗

Last updated 27 Sept 2026

Every airport tells a different story. Play hand-crafted scenarios to ship disaster relief goods, go green as protesters mass at the gates, or play in Sandbox. Build efficient terminals, manage and service flights and design smooth logistic processes. Manage and master it all in One More Airport!

Free to PlayComing SoonDJCTQ lSteam WorkshopFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Simulation · More free games

Experience the intricacies of airport logistics in One More Airport by managing terminals, flights, and processes across various hand-crafted scenarios.

About this game

One More Airport is an airport management sim built around Hand-Crafted Scenarios. Each scenario drops you in a different setting with its own goals and unique mechanics. Of course you can also play Sandbox, optionally with unlimited funds. Build terminals, wire up logistics from baggage to aircraft servicing, schedule flights and keep thousands of passengers moving!

Play Hand-Crafted Scenarios

Each scenario offers a fresh challenge with unique mechanics. Help ship disaster relief goods, go green as protesters mass at the gate or ensure logistics for the big concert-week are top nodge.

Build the terminal of your dreams

Layout a design for your terminal and scale from a single runway to a thriving international hub. Expand across multiple floors, design terminal interiors and build amenities for your passengers.

Manage flights, airlines and staffing

Schedule flights while keeping an eye on aircraft servicing and airline satisfaction, and ensure you have enough staff and service vehicles to keep up with demand.

Design efficient logistical chains

Design and scale (self-service) check-in, security and boarding to prevent choke-points for your passengers. Arrange automated infrastructure for baggage, and watch your terminal thrive!

Make a profit! Ehr, I mean, Keep passengers happy

Thousands of passengers visit your terminal every day and you'll need to work to keep them happy. Build restaurants, restrooms and shops. Shorten walks, cut queues and watch satisfaction climb. And best of all: a happy passenger is a spending passenger!

Features

  • Scenario-driven play: hand-crafted challenges with unique mechanics and goals

  • Sandbox mode: build and grow an efficient terminal, optionally with unlimited funds

  • Build: expand from a single runway to a multi-floor international hub

  • Manage: schedule and service flights and take care of staffing

  • Design: create efficient layouts for passengers, baggage, aircrafts and vehicles to optimize logistics

  • Make a profit! Keep passengers happy: it's all about those smiles, right?

From the creator of One More Island

One More Island was our island-builder; One More Airport is what's next - and we'd love for you to be part of it from the start. Wishlist now and follow along on Steam or Discord!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-6100 / AMD FX-4300 (or equivalent dual-core)
  • Memory: 6 GB RAM
  • Graphics: Intel HD Graphics 530 / NVIDIA GeForce GT 1030
  • DirectX: Version 11
  • Storage: 800 MB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i3-10100 / AMD Ryzen 3 3100 (or equivalent quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570 (or Intel Iris Xe / AMD Radeon Vega 8 for laptops)
  • DirectX: Version 11
  • Storage: 800 MB available space
  • Additional Notes: Game is CPU-bound: better CPU, is higher FPS

Supported Languages

English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Simplified Chinese
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Devblog: Airline Contracts & Managing Game Content

    Hey there!My name is Tom and I'm the lead developer behind One More Airport. We just launched our Steam page a couple of weeks ago and now that the hectic period of preparing a store page is behind us, it's time to take you along on our development journey.If you ever want to chat about the game (or our previous game, One More Island), you are more than welcome to join the Discord server!For today's post I want to tell you about two new cool features we're working on: Airline contracts, and on a more technical level, how we manage our game content.Wishlist now!Airline ContractsWhile the various scenarios have different goals and mechanics, the core of the 'vanilla' game revolves around building your terminal and growing the number of flights and passengers you can handle on a daily basis. Just like in the real world though, you won't see large jumbojets at your friendly neighbourhood airport, and so it's your task to 'earn' those big airliners. While the construction of certain infrastructure (like the XL Gate, or certain types of runways) is locked behind research, you'll also need to convince airlines to send larger flights in your direction. They'll happily offer you some small flights to schedule, but for larger flights you need to earn some reputation to be able to sign a contract with them.Every interaction with a flight will impact your reputation with the respective airline. Did the aircraft depart on time? Did all passengers catch their flights? Was baggage correctly loaded? And later on, did you provide Refueling or Catering services? You'll be able to see the effects of all these interactions on your reputation.When certain thresholds are achieved you can sign a new contract with them. While that allows you to schedule larger flights to start earning the big bucks, it may also come with stricter terms. And what if you don't meet those? Well, your reputation goes down the drain, and eventually they'll cancel your contract. Yikes!We're still tuning the UI, ...
    Read full article on Community Announcements (Knip)

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