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Watch trailer on Steam ↗Cataclysm Era
better now · Published by better now
Content notice: 血腥与暴力 Blood and violence
Last updated 27 Sept 2026
Build your forces, conquer cities, and unite the wasteland. Cataclysm Era merges real-time tactics, fast-paced top-down battles, and deep management systems to let you forge a new order from the world’s remains.
Action, Indie, RPG, Strategy · More free games
In Cataclysm Era, build and command armies to unite the wasteland. This action-packed indie game from better now blends real-time tactics and management systems for a unique survival experience.
About this game
Welcome to join our Discord:Dww95Kh6Gj
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🧭 Grand Strategy: Build Your Power, Reforge Civilization
Cataclysm Era offers a dynamic strategic world full of possibilities.
Join an existing faction—or rise as an independent ruler—to conquer the wasteland.
Shape the world through war, diplomacy, trade, and policy.
Experience a simulated economic ecosystem, where population, industry, technology, policy, and prices all interact.
Every decision you make can bring prosperity—or ruin—to a city.
⚔️ Real-Time Tactics: A Fusion of Strategy and Action
Formation Editor: Design each squad’s formation freely.
Unit Customization: Equip soldiers with diverse weapons, armor, and gear.
Real-Time Command: Adapt to terrain, reposition your troops, and overcome crises on the fly.
🎯 Top-Down Shooter: Lead from the Frontlines
In the heat of battle, you are not just a commander—you’re a warrior.
Take control of your character in top-down combat, turning the tide with precise maneuvers amidst gunfire and explosions.
Progression System:
Develop unique skills and traits to define your playstyle.
Strengthen yourself through exploration, research, technology, or psychic power.
Awaken extraordinary abilities—use telekinesis to control weapons and objects, unleashing devastating attacks!
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Content Warning:
This game contains adult themes, including:
Blood and violence
Indirect sexual references
System Requirements
Will my PC run this? →Minimum
- OS: Windows10
- Processor: i3 8100
- Memory: 16 GB RAM
- Graphics: GTX 1060 6GB \ RX580
- Storage: 10 GB available space
Recommended
- OS: Windows10
- Processor: i5 8500
- Memory: 32 GB RAM
- Graphics: GTX3060
- Storage: 20 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Fourth Playtest Update
This version is only available on Test-2.Bug FixesFixed a UI issue with the skin tone options in the character creation screen.Fixed an issue where wild enemies would fail to refresh after creating a new save, immediately exiting, and then loading that save.Fixed an issue where AI characters using Telekinetic Weapons would not reload.Fixed a bug related to selling vehicles.Fixed an issue where formation UI elements could remain stuck on screen after right-click dragging to set a formation during combat.Fixed an issue with icons not refreshing correctly in the Squad Settings interface.Fixed an issue where characters could not crouch in the Formation Editor.ImprovementsOptimized the models and textures on the world map. From now on, the world map should have significantly less impact on performance. Visual quality may be temporarily reduced, but we will gradually add these visual features to the graphics settings so players can adjust them according to their hardware.Stealing now displays its success rate.Improved autosaves. The game now keeps 3 rotating autosave slots.Added Quick Save (F5) and Quick Load (F6).When carrying more than the character's weight limit, there is now a daily chance to trigger training that gradually increases Constitution and Strength.Participating in elections now has a chance to increase Charisma.The Telekinetic Weapon connection minigame now has a chance to increase Intelligence.Completing missions now has a chance to increase Intelligence.Searching during infiltration battles is now fully automatic.Adjusted the values of city random events.Read full article on Community Announcements (18008065740)Patch NotesOfficial
Third Playtest Update
Bug FixesReworked the underlying code for the Data Upgrade system. A new game is required to ensure that save data can be successfully upgraded in future updates.Attempted to fix an issue where opening the map with the M key could cause the map system to become unresponsive.Fixed a pathfinding issue that could occur when a character on the second floor attacked enemies with an extremely long-range weapon.Fixed the salary display for the player character. The player character does not require a salary.Fixed an issue where the player received too few votes when running for a position.Fixed an issue where position information would not refresh after successfully obtaining a position on a committee.ImprovementsClicking an equipment slot now filters the inventory to show only items of that equipment type. Click the slot again to clear the filter.Added a new Heal All option to the right-click menu for medical items. Using it will consume the selected medical item to fully heal all injured units.Attachments can now be dragged directly onto weapons to replace currently equipped attachments.Equipment can now be dragged directly onto character portraits to replace currently equipped gear.Added a Default Equipment Loadout option. When used, it automatically selects and equips the best available gear from your inventory.On the world map, double-clicking to move now makes your party travel at 3× speed.Added an entry for voting on currently contested positions to the Personnel Committee interface.Read full article on Community Announcements (18008065740)Patch NotesOfficial
Second Playtest Update
Bug FixesFixed an issue where the game could freeze during the results screen after loading a save and then entering a siege battle.Fixed an issue where loading a save could get stuck at the final 10%.Fixed an issue where a passenger dying while riding in a vehicle could cause errors in the vehicle UI.Fixed an issue where rescued prisoners did not display their Evolution Level on their character portraits.Fixed an issue where notification text in the bottom-right corner could remain stuck on the UI after battle results.Fixed an issue where Telekinetic Weapons could disappear from the inventory after crafting one, saving the game, and then loading the save.Fixed an issue where caravans could get stuck at city gates.Fixed several text errors in dialogues.Fixed an issue where selling a vehicle to a shop that did not have enough money could cause the vehicle to remain in the inventory but disappear from the Vehicle Management interface.Fixed an issue where shops could still pay the player when selling items to a shop that did not have enough money.ImprovementsAdjusted the stats of some equipment.Improved the display of relationship values in several UI elements.Player-owned vehicles can no longer be permanently destroyed.The map opened with M in the world scene will now remember your map filter settings.Strengthened the regular armies of the major factions.Read full article on Community Announcements (18008065740)Patch NotesOfficial
First Playtest Update
Note: When loading your save after entering the game, if the load fails due to a version mismatch, click the Data Upgrade button and give it a try. Let's see if our save data upgrade system works as intended!Bug FixesFixed a bug where wild enemies would not move.Fixed a bug that could cause NPC data to be duplicated after recruiting or marrying city officials.Fixed a bug where UI elements could disappear when loading a save immediately after saving in a city.Fixed a bug that could prevent save files from loading.Fixed a bug where item prices in shops could become 0.Fixed several bugs related to tooltip display and UI data refreshing.Fixed several issues caused by characters failing to disembark after their vehicle was destroyed.Fixed a bug where the Strength Evolution skill Unstoppable would not take effect.Fixed a bug where attachments could not be equipped on certain weapons.Fixed a bug where city gates could not be destroyed.Fixed a bug where characters could teleport to the corner of the map when switching control modes.Fixed an issue where entering cover during combat could accidentally trigger formation placement.Fixed a bug where vehicle buffs would not take effect after swapping the vehicle doctor and driver.Fixed a bug in the tutorial where characters using melee weapons would not attack in RTT mode.Fixed a bug where consuming high-tier food could stack excessive movement speed bonuses.Fixed a bug where changes to a character's face would not take effect when customizing squad members.ImprovementsAdded a Leave Battle button to the interface when initiating sieges, assassinations, and infiltrations.Improved the camera orientation when entering combat. The camera will now be oriented so that the enemy is to the north.Improved weapon and equipment tooltips with additional information.Adjusted vehicle speed and durability.Adjusted squad member salaries, reducing them across all difficulty levels.Read full article on Community Announcements (18008065740)AnnouncementsOfficial
The Playtest is now live! Come join us and give it a try! 🎮
PLAYTEST ANNOUNCEMENTDear Players,Thank you for joining our Playtest and supporting the game!This version includes nearly all of the major content planned for the full release, except for the Story Editor, story content, aliens, further balance adjustments, and some combat maps.After playing, we'd love to hear your thoughts and suggestions. Your feedback will help us make the game better!Join our official Discord community: Dww95Kh6GjLet's work together to make this a game worth enjoying for at least 50 hours!Read full article on Community Announcements (18008065740)






