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Watch trailer on Steam ↗Whispers in the Dark
Gabrielle Games · Published by Gabrielle Games
Mixed — 50% positive (10 reviews) · 24 achievements
Last updated 27 Sept 2026
An online co-op horror RPG where you run a ghost-hunting agency. Explore haunted locations, uncover the nature of entities, upgrade your skills and tools, and survive their curses.
£0.95
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG · 2025 · More under £5 games
Whispers in the Dark challenges you to run a ghost-hunting agency, exploring haunted sites and battling supernatural entities. Team up online or go solo as you develop skills and gear to survive their curses.
About this game
👻 A unique cooperative horror RPG
Whispers in the Dark is an online horror game where you manage a paranormal agency. With your teammates, explore haunted locations, gather clues, and face terrifying entities. Your progression relies on an innovative research system that expands your Codex, skills, and equipment.
📚 A research system that changes everything
Missions → unlock new maps and paranormal cases.
Skills → develop your abilities and unlock new tools.
Entities → study and identify the 12 ghosts, revealing their sensitivities and curses.
⚒️ Full RPG progression
Earn experience and spend skill points.
Customize your playstyle (investigator, tool specialist, hardened survivor).
Equip up to 8 skills to create a unique role within the team.
🔧 Evolving equipment
Use a wide range of tools (EMF, candle, ghostly book, UV camera, etc.).
Each item comes in three qualities: cheap (fragile), good (reliable), or excellent/legendary.
Rare artifacts like the Montserrat Crucifix can turn the tide of a mission.
🏚️ Co-op horror with replayability
Each investigation is different: phenomena, behaviors, and clues vary with your choices and progression.
Survive, banish, or seal the entity within its hearth (fetish object)… if you can.
🔑 Key features
Online co-op for 1–4 players
Innovative research system (missions, skills, entities, items)
RPG progression with XP, skill points, and specializations
Over 12 entities with unique spells, sensitivities, and behaviors
Tools with 3 quality levels (common → legendary)
Realistic, oppressive atmosphere with high replay value
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bits
- Processor: Intel Core i5-4590 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD Radeon R9 390
- DirectX: Version 11
- Storage: 20 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bits
- Processor: Intel Core i5-4590 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 2060 / AMD Radeon RX 5700
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 30 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Version 1.0 Released – New Missions, Rare Gear, Increased Threats
Whispers in the Dark – Version 1.0 Released Official Release – End of Early Access Whispers in the Dark has reached its first stable version. This update marks the end of Early Access and the beginning of a new phase in your investigations. New content, improved systems, and deeper challenges await. New threats, new missions • 50 new mission scenarios Fifty new variations have been added to increase mission diversity and replayability. Each investigation now offers new risks and outcomes. Gear quality now matters • Equipment system: V1, Pro, Legendary All gear now comes in three versions: – V1: standard – V2: Pro — improved durability and reliability – V3: Legendary — rare, powerful, and resistant to interference or destruction Examples of Legendary items: – Spectra-X Polaroid: captures phenomena in unstable environments – Type-7 Flash: weakens even highly resistant entities – Grimoire of Rosenheim: provides instant responses from powerful entities – Holy Water from Mount Athos: harms ancient, deeply rooted presences – Maras Salt: effective against persistent or demonic entities Disruption and destruction • Entities can damage or destroy your tools Stronger entities may now interfere with or completely destroy low-quality equipment. Only Legendary items are fully resistant to these effects. Hidden objectives in the field • Rare item recovery missions Certain locations now trigger new hidden objectives during regular missions. These events are not visible in the mission menu — you'll need to find them during exploration. Additional improvements in 1.0 • New tutorial mission to learn the basics • Battery level indicators for all rechargeable equipment • Limited-use and time-based items (candles, powder, electronics...) • Improved co-op: voice handling, shared inventory visuals, and bug fixes What's next? Development will continue beyond version 1.0. More content is already planned: new entities, systems, balancing passes, and dynamic events. Join the community Officia...Read full article on Community Announcements (Gabrielle Games)Patch NotesOfficial
Tutorial Mission, Battery System and Co-op Fixes – New Update Available
🔦 Update – Tutorial mission, usage-limited items, and co-op fixes Dear occult hunters, A new update is now live for Whispers in the Dark! This version introduces helpful features for new players, improvements to item behavior, and important fixes for co-op sessions. 🆕 New Features 🎓 Tutorial Mission A guided tutorial mission has been added! It helps new players get familiar with the core mechanics of the game in a simple and safe environment. {STEAM_CLAN_IMAGE}/44735475/e8fc6afa850ab7d0cd8a40863fda941e6f3828d6.png 🧭 In-Game Help - Mission objectives are now clearly listed in the mission dashboard. {STEAM_CLAN_IMAGE}/44735475/2756040a98d182fb33b90f3a1abe0a2fe0d540e7.png - A dedicated Codex page explains communication with entities. {STEAM_CLAN_IMAGE}/44735475/3e817818f96ce378cd7a4ca25ccf5750aac4ebe1.png - The number of remaining discoverable skills is now visible. {STEAM_CLAN_IMAGE}/44735475/b4cd4753381f53825531461b4b91a0197bb5ab5c.png 🕯️ Items with Limited Duration or Uses Certain tools now have a limited number of uses or active time: - Candles, electronics, salt, talc, etc. can now burn out, lose charge, or be consumed. - Once depleted, they are automatically removed from your inventory. 🔋 Battery Indicators Devices powered by batteries now display a charge level, letting you anticipate when to replace or recharge. {STEAM_CLAN_IMAGE}/44735475/603b9be525a0cad09bdd343ac641186dabfac936.png 🛠️ Fixes and Improvements - Fixed voice chat issues in co-op - Improved display of teammates’ items - Various performance improvements and bug fixes 📣 Coming this September: A Major Update A big content update is coming this September! Here's a sneak peek of what's planned: 🛠️ Pro and Legendary Equipment Rare, powerful, and expensive – these items will give you an edge… if you survive long enough to use them. 👻 Equipment Interference & Destruction The most powerful entities will be able to damage or destroy your gear if it's not of sufficient quality. Only legendary items will be i...Read full article on Community Announcements (Gabrielle Games)AnnouncementsOfficial
New identification system and more
CHANGES - Brightness option - Skills : system of primary and secundary skills - Identification system changed. Automatic or non auto option proposed. - Inventory system : equipments stay now in the environment and can't be refuelled into inventory. - Entities sometimes close doors when they cast a spell, depending of their anger. - power balance of equipments and entities FIXES - Old farm : collision walls fixed - Exposition of hearts : all hearts are available - Consumables equipments : candles, holy water, salt, talc, incense - Identification fix : Crucifix, red candle and repelling equipment - UI Character menu : skills text alignmentRead full article on Community Announcements (Gabrielle Games)Patch NotesOfficial
0.70a
CHANGES - Holy water adjustment FIX - Controls Rebinds fixedRead full article on Community Announcements (Gabrielle Games)AnnouncementsOfficial
0.70 version : museum, photos menu & more
{STEAM_CLAN_IMAGE}/44735475/b38e33209e2af4a053864a7189008a9c5860ce4c.jpg CHANGES : difficulty : entities more powerful, random timeboxed locking of exit doors, equipment less powerful holy water doesn't let water on floor salt doesn't kill the enity, it makes it flee museum added in a room of the office : heart entity exposition system Photo management added (menu in museum room) EMF value added in sensibility entity codex 8 skills maximum instead of 7 Debriefing : entity name displayed if discovered + bonus if identified (if identification is not the main goal of the mission) Shorcuts for F on/off light, B for character menu, Tab for mission Menu, E for Entity Menu FIXES House 2 : Powder stays on floor Find the heart objective not detected Talc let footsteps if entity is sensitive & sensibility is updated in Entity MenuRead full article on Community Announcements (Gabrielle Games)






