Skip to content
Geeky Alien
Elven City Simulator

Screenshots

Elven City Simulator screenshot 1
ECS_Trailer trailerWatch trailer on Steam ↗

Elven City Simulator

Igor Vasilenko, Gleb Kononov · Published by Igor Vasilenko, Gleb Kononov

Mixed — 67% positive (24 reviews)

Last updated 27 Sept 2026

Revive civilization and save it from mysterious darkness. Story-oriented colony simulator with elvish flavor and indirect control. Demo available!

Early AccessDJCTQ 10

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.298 Oct 2026

Indie, Simulation, Strategy, Early Access · 2024 · More £5 - £15 games

Elven City Simulator offers an immersive colony-building experience where you guide elves through darkness. With early access, dive into this story-rich simulation from the minds of Igor Vasilenko and Gleb Kononov.

About this game

ABOUT THIS GAME


You are the Elven Spirit – a leader charged by the Elder Gods to Revive the wasteland and discover lost riches of old times, elven's last bastion against the Sunstorm that destroyed the old world. Unlike most survival city builders where your focus is on a city and resources, in Elven City Simulator you must not just build a prosperous settlement. You teach elfs for their own specializations, make decisions to set them on the path of Forest, High or Dark Elves.

The wilderness holds many hidden dangers, and absolute darkness will batter your population into stress. If your settlement should fall, then the Revive may end. You have to guide the elves through exciting missions. You will get to know the local flora, fauna and even different races.

Build your settlement

Elves in the struggle to survive. Utilize each profession's strengths as you balance their varying needs, from resting and culinary needs to taste in luxuries and recreation. Will you manufacture worked stone, brew jam, and bake buns to boost morale and comfort in the face of the oppressive hostility of the darkness, or will you prioritize the needs of one species over another to operate more swiftly for the Minotaur Chieftain who is looking for your enchanted trees?

Transform the world around

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage settlements, all while collecting valuable meta-progression resources to upgrade the Druid Knowledge. Feel the pressure of the shadows while the Minotaur Chieftain demands constant resources while recurring afflictions pose an inevitable threat to your settlements. Manage your army to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes. How will you build each settlement to not just ensure the best life for the citizens, but for your fate as Elven Spirit as well?

Best Old School Game Traditions

With dozens of gameplay modifiers and three distinct biomes, every city location presents unique challenges for even the most resourceful Elven Spirit. Adjust your strategy to changing weather conditions and experiment with building and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous darkness for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what tidings the Minotaur will bring with the next flight of fireflies, and the wasteland holds treasures and resources, but also ancient threats under the stone columns of the old empire.

Replayable and Relaxable

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Elven City Simulator, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with new artifacts in a growing world.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 5
  • Memory: 4 GB RAM
  • Graphics: GTX 600
  • Storage: 800 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: GTX 1050
  • Storage: 800 MB available space

Supported Languages

English, Russian, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain

Latest news

  • Patch NotesOfficial

    Update 0.2.003 - Elven City Simulator is Now Available on macOS

    We're continuing to improve the game's stability and fix issues discovered during testing.ChangesAdded macOS support.Continued the technical work required for the migration to the new game engine.Improved the overall stability of the project.What's Next?While most of our current work is happening behind the scenes, we're also building the next major gameplay features.Right now we're actively working on:Svartalfs and their gameplay mechanics.A full save system.As before, we'll continue releasing smaller updates more frequently. This allows us to fix issues faster while steadily preparing larger content updates.Thank you to everyone who plays the game, shares feedback, and reports bugs. Your support helps make Elven City Simulator better with every update. And don't get lost in the fog... or you might miss what's coming next.Artudo.IndieGo Team
    Read full article on Community Announcements (The Rains of Castamere)
  • Patch NotesOfficial

    Development Update 1

    What's Next for Elven City SimulatorWe've finally managed to get a better handle on the bugs and softlocks affecting the early stages of the game. There are still things to fix, but the situation is becoming much more stable.Now we're moving forward with the next parts of development.We're currently working on:The intro - improving the opening experience and bringing it closer to the intended vision.Svartalfs - continuing work on this important part of the world and its inhabitants.Save system - improving saves and making sure your settlements can be safely preserved.Precursor birds - working on the messenger birds and their role in the game. And there's more coming soon.We're preparing a major update focused on interactions with fauna on the map. It will expand the way your settlement interacts with the wildlife around it and bring more life to the world beyond your city.We'll share more details as we get closer to the release.Thank you for following the development of Elven City Simulator - and don't get lost in the fog!Artudo.IndieGo Team
    Read full article on Community Announcements (vasilenko.i.d.93)
  • Patch NotesOfficial

    Update 0.2.002 - Continuing to Improve the Tutorial

    We're continuing to improve the game's stability and fix issues discovered during testing.ChangesFixed windowed mode selection in the Settings menu.Fixed resetting the New Settlement generation parameters.Fixed missing key prompts in the tutorial.Improved tutorial steps related to hiring miners and carpenters.Fixed several situations that could cause softlocks during the tutorial.Improved pause behavior during the tutorial.Fixed issues with the production and resource gathering priority system.Fixed carrier rendering issues near quarries.Fixed errors that could occur when elves died during the tutorial.Improved the layout of the pause menu.What's next?We're continuing to migrate the game to a new engine. This process involves a large number of technical changes, so over the coming weeks we'll be releasing smaller updates more frequently, focused on bug fixes and overall improvements.Thank you for your feedback and for reporting bugs - they help make Elven City Simulator better with every update.And don't get lost in the fog... otherwise, you might miss our future updates!Artudo.IndieGo Team
    Read full article on Community Announcements (The Rains of Castamere)
  • Patch NotesOfficial

    Update 0.2.001 – UI Improvements

    We've released a small update focused on fixing interface issues and improving the overall user experience.ChangesFixed fullscreen mode UI issues in the Settings menu.Added feedback for the Statistics button in the main menu ("Coming Soon").Added a "Press Space to continue" prompt during the intro.Added a "Press Esc to skip" prompt during the intro.What's next?As some of you already know, we're currently migrating the game to a new engine. This is a much bigger task than we initially expected, and along the way we've encountered a significant number of bugs. Our current priority is fixing them as quickly as possible while continuing development.We also have a clear roadmap for:UI improvements;gameplay and game design updates;new missions and content.The missions available in the old version of the game will remain unchanged while we focus on building the new version.Thank you for staying with us! Don't get lost in the fog, or you might miss our future updates.Artudo.IndieGo Team
    Read full article on Community Announcements (The Rains of Castamere)
  • AnnouncementsOfficial

    The Gloaming Bloom

    Hello, wanderers of the mist!✏️We're rolling out another major update. Gameplay changes:Rebalanced berry consumption in the Berry HallFixed a bug where there were more carry requests than produced itemsFixed workers refusing to collect berriesAdded priority settings for farms and specialistsAbsent resources no longer block other itemsAdded individual food options in the Berry Hall🎉Animation fixes:LanternsCarrier animations for critical needs🖥Other fixes:Warning and info labels now appear correctly in resolutions other than 1920x1080Various UI button display fixesNew version now opens in full-screen by default!The new version now opens by default when you run the game, and there is an option in the main menu to start the old version. Have fun with the game and don’t get lost in the mist.The Artudo.IndieGo Team
    Read full article on Community Announcements (vasilenko.i.d.93)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.