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HexDefense

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HexDefense screenshot 1
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HexDefense

Glovebox Software · Published by Glovebox Software

Mostly Positive — 75% positive (12 reviews) · 30 achievements

Last updated 27 Sept 2026

HexDefense is a roguelike tower defense with an emphasis on constant action with little to no downtime. Defend your city by building towers, upgrading them with money from your fallen foes, and equipping them with strange items you find out in the world!

DJCTQ 10Full Controller Support

£4.00

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £4.00 · Highest: £4.008 Oct 2026

Action, Indie, Strategy, Casual · 2024 · More under £5 games

Experience constant combat and strategic defense in HexDefense, where you build towers, upgrade them with loot, and outsmart foes in an ever-evolving city.

About this game

HexDefense is a roguelike tower defense with an emphasis on constant action with little to no downtime. Defend your city by building towers, upgrading them with money from your fallen foes, and equipping them with strange items you find while scouting the world in an attempt to stop the endless assault!

Where are they coming from?
Once they have found you they do not stop! Scout in the direction that the enemies are attacking you from in an attempt to find their source and to have some warning when something really nasty is headed your way!

Upgrade and equip
Upgrade and equip towers with items to increase the chances that your vain attempt to survive is successful! While upgrading is a great way to increase a tower's damage output, it quickly becomes expensive. A judiciously placed item can save you when all else fails! But be careful, towers can only have a certain number of items and once an item is equipped to a tower it cannot be removed.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel I5
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon Vega 8
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    HexDefense Full Release!

    The launch update brings: New enemies A new boss New Items Achievements And more! New Enemies! A new enemy den has been added, the fairy circle, that spawns fairies and tree golems! Other minor enemies have been added to many of the other dens, as well as now dens can spawn enemies who call other dens home. (like a beehive spawning a bear!) New Items! New items and new item effects have been added as well as achievements for unlocking each one! World Buffs! Now when you defeat an enemy boss, all enemies will receive a buff for a short duration. Currently there are only 5 different buffs but others are coming! Boss Rush! Now at the 30 minute mark and at 15 minute intervals afterwards, all eligible dens will spawn their respective boss! Surviving the boss rush is difficult but will yield gold and items! I hope you enjoy HexDefense and would love to hear any feedback you have for me either from reviews or you can join the discord to get into direct contact with me! Plans for the future include: New Items! New Towers! New Enemies! New Game Modes! Multiplayer! ... and more! Thanks for reading!
    Read full article on Community Announcements (glovernorbusiness)
  • Patch NotesOfficial

    Final update before launch!

    This update was focused mostly on balance changes: All towers received tweaks to their cost as well as their upgrade costs and upgrade boost amounts Slightly lowered time between enemy spawns Changed how the armor damage threshold increases Shield and armor now increase in amount as time goes on Changed some enemy's attributes to create a larger difference between them: Bees are more numerous and fast but have smaller health pools Cacti have larger health pools but slower regeneration Mushrooms regen shield and health very quickly ...with more to come! Other stuff: Decreased the size of enemy health bars on screen Artillery now shoots a projectile Fixed an issue causing the spotted damage modifier not being used in the calculation to determine if armor is damaged This is the final update before the 1.0 full release! Things you can expect in the full release: MANY more items Several new enemy types World events that can affect both towers and enemies and if time permits: a new tower or two! I do plan on updating the game after release. I will post my plans for future updates along with the release post!
    Read full article on Community Announcements (glovernorbusiness)
  • AnnouncementsOfficial

    Steam Deck Compatibility!

    HexDefense is now compatible with Steam Deck! Until this is verified by Valve, there is a step that has to be taken to get it running: On your Steam Deck go to the properties tab for HexDefense and under compatibility check the box that says "Force the use of a specific Steam Play compatibility tool." A dropdown will appear where you will check either "Steam Linux Runtime 3.0 (Sniper)" or "Steam Linux Runtime 1.0 (Scout)." After that you are ready to play HexDefense on your Steam Deck! Happy Defending! {STEAM_CLAN_IMAGE}/43378152/c71c7a4a964104f7ab5970edee6185e7b90f9760.jpg
    Read full article on Community Announcements (glovernorbusiness)
  • Patch NotesOfficial

    Controller Support

    * Added controller support * Fixed an issue with damage dealt statistics not being saved properly
    Read full article on Community Announcements (glovernorbusiness)
  • Patch NotesOfficial

    Minor Patch Notes 6/18/2024

    Added new targeting priority for shields and armor: "has." an enemy with 1 or 100 shield will be treated as equal with this priority. Added new models to Bee Queen, Bee Guard, Bee Worker, Mushroom and Cactus Golems, And the Necromancer. Status effects are now only applied on successful hits Minor optimization to enemies to reduce lag when many are on screen New Items! Balance changes to existing towers and items
    Read full article on Community Announcements (glovernorbusiness)

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