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Watch trailer on Steam ↗Blacklight
Okaemon · Published by Okaemon · Official site ↗
Positive — 100% positive (13 reviews)
Last updated 27 Sept 2026
A combo-oriented fighting game with a simple system. Players who are familiar with fighting games will be able to play right away thanks to its responsiveness and ease of understanding! Fly, run, solidify, and collapse! Supports rollback-style online matches.
£2.34
Lowest price we've ever recorded
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Price history
Action, Indie · 2022 · More under £5 games
Fly through dynamic combat as you solidify and collapse enemies in Blacklight, an action-packed indie game from Okaemon released in 2022.
About this game
Light-paced 2D fighting game!
A simple fighting game with a dash that can stop immediately, a two-step jump, a dash in the air, and a variety of other moves that are easy to control.
A simple fighting game with a variety of moves and easy controls.
There is a risk of grinding and guard crashes when guarding, and the damage of techniques is large, so the tempo of each match is fast.
Easy to understand and quick to learn, you're ready to fight!
Great training mode and networking features!
Hitbox, frame data, and recording/playback functions allow you to check the situation in detail.
Lobby function and rollback are available for online matches.
You can comfortably play against players from far away!
Features
Six unique characters.Lobby function and rollback for online matches.
Practice mode with hitboxes and frame data.
Replay function.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7, 8, 10
- Memory: 1 GB RAM
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
PatchNote v1.1.6
Optimize the game Add key config imageRead full article on Community Announcements (okaemon)AnnouncementsOfficial
PatchNotes v1.1.5
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Changes ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Common】 【Common Character select screen Process change (character stop) Tag Team Mode Ein (Assist) Change attack distance Increased recovery time Shuichi (Assist) Bounce down on ground hit Changed appearance position when lever is input ------------- ↓Cornell ------------- combination slash (↓+D) Overall hardness increase (+2) ------------- ↓Helios ------------- Jump A Decrease number of consecutive hit cancellations (3 > 2) ------------- ↓Bouncer ------------- full blast Enlarge the bite detection of the feet (changed to the same detection as the max tame version) ------------- ←Ein ------------- Jump A Decrease number of consecutive hit cancellations (3 > 2) Jump C Hit box increased ------------- ↓Dan ------------- penetrating bullet (A and D versions) Decrease gauge recovery on hit/guard (240>160) ------------- ↑Shuichi ------------- Walking Increased movement speed Dash forward Movement distance increased Decrease overall hardness (-1) Standing B Hit box increased Crouching B Hit box increased Attack speed increased (10 > 9) Decrease overall hardness (26 > 25) Crouching C Hit box increased Jump C Bounce behavior changed overhead kick Hit box increased Increase hit/guard hardness (+1) A helm spliter Hardness to hit and guard increased (+1) Bounce behavior changed B helm spliter Hit box increased Decrease overall hardness Hardness to hit and guard increased swift wind continuous fang Decrease advantage frame on ground hit Increases advantage frames for aerial hits D helm spliter New skill light wind moon(addition) New skillRead full article on Community Announcements (okaemon)Patch NotesOfficial
Stopping the Tag Mode
Because tag mode is causing errors at startup Once the tag mode function is stopped We apologize for the inconvenience and appreciate your understanding.Read full article on Community Announcements (okaemon)AnnouncementsOfficial
PatchNotes v1.1.4
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Changes ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Launch Fixed a bug that caused runtime errors in some environments. Tag Team Mode Fixed continuous hits when the EX Photon Blaster Fixed a series of hits when a bouncer's assist is issued during a hit by the EX Photon Blaster. Tag Team Mode Fixed a decrease in the camera being fixed when a player is hit by an attack just after appearing. Getting up Changed so that A overlaps when A is held down.Read full article on Community Announcements (okaemon)Patch NotesOfficial
PatchNotes v1.1.3
Network Change operation and display information. Tag Mode(Character Select D) Fixed a bug that Helios and Dan's gauges were disappearing when using bouncer assist.Read full article on Community Announcements (okaemon)






