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Isle of Leil

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Isle of Leil screenshot 1
Isle of Leil: Release Trailer trailerWatch trailer on Steam ↗

Isle of Leil

Curtis Hawes

Content notice: This game contains gore/blood and partial nudity. The game also contains dark small spaces and jumpscares.

7 user reviews — 86% positive (7 reviews) · 5 achievements

Last updated 27 Sept 2026

A first person story driven horror game set on a desolate island frozen in time. Face the terrors that roam on the island. Use your wit and sneak around the island. Solve the puzzles and avoid the darkness, find your mother and make it out alive!

DJCTQ 18Full Controller Support

£10.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £10.75 · Highest: £10.757 Oct 2026

Action, Adventure, Indie · 2025 · More £5 - £15 games

Embark on a chilling journey as you navigate the eerie isles of Isle of Leil. Use your wit to solve puzzles and avoid the darkness in this first-person horror experience from Curtis Hawes.

About this game

SOMETHING IS HIDING ON THE ISLAND OF LEIL

Bentley is on a mission to find his mother, Samantha, after she disappeared during an archaeological trip to the medieval settlement of Leil. Traveling to the island shrouded in shadow and mystery, Bentley blindly follows to bring her back – but the time-locked, blood-thirsty creatures of Leil await.

Loosely based on Dante’s Inferno, you will venture through the island with only a trail of Samantha’s discoveries to follow. Cassette tapes, diary entries, ancestral secrets – the story descends with each discovery you make.

ABOUT THIS GAME

Isle of Leil is a first-person story driven horror developed by Curtis Hawes under his new studio Adversity Interactive.

Venture through an open landscape and find cassette tapes to uncover the whereabouts of your missing mother. Be wary, these environments can be treacherous! Navigate fog and water, unstable platforms and old ruins. Immerse yourself into the world and step in the shoes of Bentley a troubled London teenager in search for his missing mother. find clues, navigate the traps and hide from the monsters!

The island hosts different spaces frozen in time, navigate an authentic medieval environment, caves and sewers... and who knows where the monsters may take you if your caught! Chaos destruction allows you to break objects to find hidden secrets and areas on the island.

Meet unique NPC's throughout the game, they give meaningful dialogue, clues, hints and directive amongst your journey.

Collecting keys, finding secrets and slowly uncovering the mystery of your mothers disappearance will aggravate the cultists and spectres around the island so be careful! who knows who or what you might run into... 

FEATURES

  • Dynamic Monsters

  • Beautiful Landscapes

  • Physics based interactions

  • Linear open world story telling

Taking influence from the creators of "Amnesia" and "Everybody's Gone To The Rapture" Isle of Leil introduces a fresh story-driven horror experience all created in Unreal Engine 5.

NOTES

Isle of Leil has been developed by one person as a passion project. I'm looking forward to sharing what I have created and seeing my studio grow for future projects.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bits
  • Processor: Core i5 - AMD Ryzen 5 5500
  • Memory: 8 GB RAM
  • Graphics: GTX 1080Ti - Radeon RX-Vega 64
  • DirectX: Version 11
  • Storage: 20 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bits
  • Processor: Core i7 - Ryzen 7
  • Memory: 8 GB RAM
  • Graphics: RTX 2070 - Radeon RX 5700 XT
  • DirectX: Version 11
  • Storage: 20 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Switch to Self-Publishing under CurtisDeanGames (From May 2026)

    Now Self-PublishingHi All, Just an update regarding the future of Isle of Leil.I really appreciate the continuous support I have received. Sadly Adversity Interactive did not reach the goals we wanted.Furthermore the game will continue to stay alive through CurtisDeanGames. Please bare with me throughout the process of getting this all switched over. I am happy to announce I will be updating the game to reflect the switch from Adversity Interactive. I will also continue to support and update the game.I'm hoping this will all be done by the beginning of may.See you all in Leil and thankyou for your continued support! :)
    Read full article on Community Announcements (adversityinteractive)
  • AnnouncementsOfficial

    Are you ready to enter Isle of Leil?

    Isle of Leil Version 1.0Isle of Leil is now available after six years of development.I will continue to work on the game post-release to optimise and bug fix. To make the best possible experience. Thanks for your support.Curtis.
    Read full article on Community Announcements (adversityinteractive)
  • Patch NotesOfficial

    Isle of Leil Demo

    Hello Everyone! My name is Curtis, I am the active developer for Isle of Leil. I have been in London for the last four days celebrating EGX at the ExCel centre, where I have had the opportunity to talk too 1000s of gamers. I am so happy about the response received for my game and humbled by the amazing conversations had. The Isle of Leil demo has known bugs and issues in which will be patched over the next two weeks! I have been hard on development over the last month due to a set back in Hardware (My PC Broke). This has meant naturally a delay in the games final release in which I now realise looks like another 5/6 months of active development. I work full time as a teacher and work on the game during weekends. Known Issues - Windowed Mode (Being Able to break aspects of the game in windowed mode) - Lighting (I will be implementing a Gamma Slider) - Clunky walking (Tweaking collisions) - Matches, an issue on reset in which the torch is not lighting when picking up matches - Controls (More obvious control explanations) - Stuck in cutscene (When walking backwards into the cutscene I am aware that it can cause the player to become stuck in position - Levers (More obvious player notifs when interacting with Levers) - Motion sickness (This will be turn down, however you can deactivate within the settings) Improvements - Removing the Swing mechanic, based on a lot of feedback I want to focus on atmosphere and survival so this mechanic will be removed altogether meaning a change in controls when moving objects around. - Collision Fixes - Implementing a Gamma Slider - Journal will still remain in-active until final release - Tweaks to pickup able object physics - The ability to pick up MOST objects I do want to also make note that "Sense of Direction" will not change. This is a personal decision due to the want for the players to explore and be immersed within the Isle of Leil. Within the main game there is a compass mechanics which will help along the way. Please feel fre...
    Read full article on Community Announcements (ElCurtman)

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