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Kodama Battles

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Kodama Battles

VicWaku · Published by VicWaku · Official site ↗

6 user reviews — 83% positive (6 reviews) · 24 achievements

Last updated 27 Sept 2026

Singleplayer AutoChess Roguelite with a jolly bunch of Kodamas to collect, gather and upgrade. Build an unique team with unexpected synergies, try new playstyles each run and become king of the moonlight forest!

DJCTQ l

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.298 Oct 2026

Strategy · 2023 · More £5 - £15 games

In Kodama Battles, build a distinctive squad of Kodamas for unexpected victories. Each run offers new strategies to master as you ascend the ranks in the moonlight forest.

About this game

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About the Game


Kodama Battles is a singleplayer autobattler/autochess with roguelite deckbuilder elements in a chill setting.

  • Build your team: Collect, place and upgrade Kodamas to build a powerful team. Kodamas have 3 levels (1,2 then 3 Stars). Many also have a last level making them fuse with another one to create a Mega Kodama.

  • Double battlefield: Teams are separated into an attack and a defense squad for each battle. Mindful team management is required to attack effectively while leaving enough defenses to survive.

  • Unique abilities: Most Kodamas have one straightforward but impactful ability. Mega Kodamas have game changing abilities.

  • Combos: Impactful and diverse abilities lead to many many synergies and counters. Experiment to find new ways to play.

  • Scaling difficulty: Unlock new difficulties upon run completion. The first difficulty is suitable for anyone. But meticulous team management and positioning are required to best the higher difficulties.

  • Playstyle defining paths: The paths chosen bring further customization (modify drop rates, add positioning options...) and will lead to an unique build each run.

  • Strategize peacefully: The calm of a lunar illuminated woodland is perfect to relax and strategize.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bits
  • Processor: Intel i3 7100
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 1030 / AMD Radeon RX 550
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bits
  • Processor: Intel i5 6600
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 480
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English*, Indonesian, Simplified Chinese
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Kodama Battles 1.0 - Out Now!

    Kodama Battles 1.0 release is here: With it comes: - A new difficulty mode "Comfy difficulty" unlockable after a first run win. From your feedback we saw the second level of difficulty was too big of a gap compared to the first one. This new difficulty mode will make the progression leaner. - 2 new Kodamas and their Mega Kodama fusion - Some bug fixes here and there From the 2 devs: We would have loved to do more for the game but it didn't really resonate with people and didn't get an audience. We realise the game's designs has flaws, like the base mechanics are a bit too complex and can make understanding the game a hard task. But if you are willing to try a chill autochess with an unique board management setup and some cool unit combos it's maybe worth a try!
    Read full article on Community Announcements (Eiff)
  • AnnouncementsOfficial

    Kodama Battles is now out on Early Access!

    Kodama Battle is now out on Early Access with a -15% launch discount! If you have feedback or are finding bugs please come talk to us on Discord Currently the game is available in 3 languages: - English - Simplified Chinese - Indonesian We hope you enjoy the game!
    Read full article on Community Announcements (Eiff)
  • AnnouncementsOfficial

    Early Access Release the 25th of August 2023!

    Kodama Battles is launching in Early Access the 25th of August 2023! After a rename, a Demo and Playtest earlier this year, Kodama Battles is finally launching in early access. We hope you enjoy the game!
    Read full article on Community Announcements (Eiff)
  • AnnouncementsOfficial

    Game got a new name: Kodama Battles!

    We are changing names, the game is now called Kodama Battles! For those who don't know, Kodamas are Spirits of the forest in japanese culture/folklore. They have been popularized internationnally by, among others, the Ghibli movie "Princess Mononoke" . This new name reflects more what the game is about. It's not a "perfect name" because "Battle" is maybe too strong of a word for Kodamas who are supposed to be mainly peaceful. Another word like "Squabble" or something similar would be more appropriate. But for marketing and comprehension purposes we chose this one, hopefully you like it! The name change is reflected in the current playtest version of the game. Except for the game files that will keep the old name for the duration of the playtest (if we change it everyone looses its save files). We also slipped two accessiblity improvements to the Playtest update: - There are now little stars indicators that show easily the star level of each Kodama. - Placing/moving untits on the board didn't work really well sometimes. It's not much more reliable and smooth.
    Read full article on Community Announcements (Eiff)
  • AnnouncementsOfficial

    Spirit Interlude Playtest is here, come try it out!

    Spirit Interlude Playtest is here with a LOT of new things, come try it out! How to access the playtest: Click on the "Request access" button on the game's Steam page. You will be added immediately to the playtesters and able to play. Lots of new stuff and changes in this new version of the game, here is a brief recap: - There are now 50+ Spirits available, including some with very funky abilities! - Roguelike mode is now the main mode. - With the roguelike mode comes a lot of mechanics/build possibilities and a lot more replayability. - Pace of games has been greatly quickened. - Projectiles/abilities of the Spirits are now much better looking. - Introducing: MEGA Spirits! Mega Spirits are a fusion between two spirits creating a very powerful unit. Difficult to obtain but very worth it! We worked a lot on all of this, and 50 Spirits is a lot to balance! So we need your help to balance the game properly. Bug reports and other feedback are very welcome aswell. Come on Discord to talk to us/community. We hope you like it, Happy Interlude!
    Read full article on Community Announcements (Eiff)

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