
Screenshots

Watch trailer on Steam ↗Ghouls Of Divinity
Bl4ck? · Published by Bl4ck?
9 user reviews — 89% positive (9 reviews) · 13 achievements
Last updated 27 Sept 2026
Command a civilization of dancing ghouls in this fast-paced 3D real-time strategy and god simulation game. Utilize physics-based combat with throwable weapons to expand your tribe. Manage resources, cast powerful spells, and eliminate rival ghoul races to achieve total domination.
Indie, Simulation, Strategy, Early Access · 2024 · More free games
Lead a civilization of animated ghouls in Ghouls Of Divinity, where you manage resources, cast spells, and fight rivals using throwable weapons. Experience fast-paced 3D real-time strategy with a unique simulation twist.
About this game
Step into the role of a deity in this fast-paced 3D real-time strategy and god simulation game. Command a civilization of ghouls in a swampy fantasy world, utilizing physics-based combat to lead your tribe to victory.
Key Features:
Lead a Ghoul Civilization
Command a variety of ghouls, each with distinct perks.
Manage resources like food and mana to expand your tribe.
Equip your ghouls with melee or ranged weapons, engaging in dynamic physics-based combat with throwable weapons.
Customize and Strategize
Influence your ghouls' behavior by distributing skill points across various stats.
Tailor your strategy by enhancing specific attributes to suit your playstyle.
Unlock new ghoul types and spells as you progress through the game.
Conquer and Expand
Use powerful spells to support your tribe or hinder your enemies.
Construct buildings to produce weapons, generate mana, and expand your control.
Face off against rival ghoul tribes and formidable bosses.
Level Editor
Create your own levels with a powerful, tool-assisted editor.
Design levels effortlessly by setting key details—the rest is automatically generated.
Gameplay Overview:
As a deity, your mission is to grow and lead your ghoul civilization while managing essential resources like food and mana. Your ghouls have their own behaviors but can be guided to gather resources, build structures, and engage enemies. Food allows them to reproduce and pray, generating mana for casting powerful spells.
Customize your tribe through a dynamic skill system that lets you enhance specific attributes of your ghouls, influencing their abilities and tactics. Whether you prefer aggressive combat, resource efficiency, or strategic spellcasting, you can tailor your approach to each scenario.
Engage in thrilling physics-based combat where every thrown weapon and environmental interaction can change the course of battle. Equip your ghouls with melee weapons or staffs for ranged attacks to your advantage.
Use a variety of spells to bolster your ghouls or disrupt your foes, altering the battlefield and influencing the outcome of engagements. Construct buildings to expand your territory, produce weapons, and generate additional mana.
Immerse yourself in a vibrant world where strategy and quick thinking are key. Lead your tribe to ultimate supremacy in this unique blend of real-time strategy and god simulation.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
- DirectX: Version 12
- Storage: 5 GB available space
- Sound Card: DirectX compatible sound card
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 9 5900X or equivalent
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 or equivalent
- DirectX: Version 12
- Storage: 5 GB available space
- Sound Card: DirectX compatible sound card
Supported Languages
Latest news
Patch NotesOfficial
Small Updates for August 28
Further reduced poison effectiveness Hunger now starts earlier at high food levels Fixed tutorial camera movement checkmarks Shortened the tutorial by removing the boss encounter Capped the maximum number of ghouls at 40 Removed sounds for enemy mana gain and reproduction Damage is now displayed when a ghoul dies Added a wind indicator Increased healing from 20% to 40% for the Love spell Reworked group formations Made wind more reliable when pushing ghouls off edges Fixed Fatalistic jumping across gaps Fixed some ghouls not dropping their weapons Few bugfixesRead full article on Community Announcements (Bl4ck?)Patch NotesOfficial
Small Updates for May 28
Removed XP gain from teammates Bosses should no longer kill each other Increased Hard mode difficulty Renamed difficulties Introduced the new Hell difficulty Nerfed poison mana cost Adjusted snow and ice object grayscale visuals Camera can now scroll much closer Fixed Divine Weapons rarely dropping out of bounds Fixed Fatalistic Dash being too short at max skill level Fixed Steam Cloud not working correctly Fixed several severe bugs Added win commandRead full article on Community Announcements (Bl4ck?)Patch NotesOfficial
Small Updates for February 25
Fixed an issue where Steam achievement pop-ups would not appear Fixed AI groups sometimes walking into walls Fixed Wind kills not counting toward achievements and XP Fixed "Kill 5 Ghouls with Lightning" achievement being incorrectly granted to enemy AI Fixed "Cast Love Spell" achievement being incorrectly granted by enemy AI Fixed bosses not taking damage from the Wind spell Fixed rare cases of enemy AI constructing buildings inside other buildings Fixed multiple crash-related bugs Insane difficulty has been slightly reduced Divinity spell has been buffed Poison spell unlock cost has been reduced Secondary attacks now respond more reliably Enemy AI now adapts better to team situations Music intensity now changes dynamically instead of only during enemy attacks Various minor bug fixes and improvementsRead full article on Community Announcements (Bl4ck?)Patch NotesOfficial
Major Early Access Update
Reworked Team System (Up to 8 Players)The AI is no longer limited to fighting only against the player.Fully customizable team setupsPlayers and AI can now fight together or against each otherSupports up to 8 players per matchEach player uses a unique color:8 distinct colorsEach color can only be used onceVisual ImprovementsThe game world has received several visual upgrades:Grass addedReacts to windLeaves trails when hit by lightning spellsVisual Ghoul progressionGhouls now visually evolve as they level upBuilding ownership colorsAll captured buildings now change colorImproved building destructionBuildings now physically break apart into fragments once destroyedReplaces the old simple explosion effectMain Menu polishAll Ghouls now have a second idle animationAI ImprovementsEnemy AI has been significantly improved:Collects manaActively casts spellsBetter decision-making overallCombat is now noticeably more challenging.Balancing ChangesWeapons degrade more slowlyRanged attacks reworkedGhouls can now perform critical hitsCritical hit chance can be influenced via the faith skillLove spell now heals the players' Ghouls if they are not at full HPTutorial pacing improvedQuality-of-Life & UITips are now shorter and clearerCorrect key bindings are shown in tips and tutorialsClear feedback is shown when building is not possible, including the reasonBug FixesOver 200 bugs fixedMany internal and systemic issues addressed. A full list would be too long to include here.Multiplayer & Full Release OutlookEarlier in development, we believed multiplayer would not be possible for this project due to technical limitations. We have since found a viable solution and confirmed that it can be implemented.Multiplayer is planned for the full releaseThis is the last Early Access content updateUpcoming updates will focus on bug fixes and stability onlyThe full release will introduce:MultiplayerCampagne modeAside from these additions, the game is considered feature-complete.🎄 Merry Christmas an...Read full article on Community Announcements (Bl4ck?)Patch NotesOfficial
Hotfix for March 13
- Fixed a bug that caused a crash when selecting enemy unitsRead full article on Community Announcements (Bl4ck?)






