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Watch trailer on Steam ↗Forgotten Mines
Cannibal Goose · Published by Ishtar Games
Very Positive — 80% positive (333 reviews) · 50 achievements
Last updated 27 Sept 2026
Wreak vengeance and retake lost mines from goblins, orcs, skeletons, and demons in this small-scale tactical roguelite RPG. Build the perfect expedition team and turn the underworld red with each challenging, fast-paced run.
£1.67
£6.69Lowest price we've ever recorded
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Price history
RPG, Strategy · 2024 · More under £5 games
Command your team through treacherous mines, battling goblins and orcs for control. Each run is a tense, fast-paced adventure where every decision counts in this upcoming RPG from Cannibal Goose.
About this game
One millennium has passed since an excavation found the gates of hell in the mines of Dorvgrad, and the under-Earth became glutted with monsters. As their leader, seek revenge with the united might of the dwarven clans, and return the Forgotten Mines to the Dwarven Kingdom, the rightful keeper.
Reclaim Your Lost Mines
With limited turns and the threat posed by over 50 enemy types and bosses, you must learn to adapt to unpredictable situations in each journey through the vast mine network. Think smart, take risks, and develop strategies for the next challenging run.
Customize Your Warriors
Mighty axe-wielders. Agile rogues with rapid daggers. Wise mages harnessing the arcane. These are just three of dozens of unique and specialized warrior classes to unlock and put to the test in the brutal underworld. Experiment with different combinations of warriors in your quest to assemble the perfect team for the perfect run.
Class selection is just the tip of the iceberg. Delve deeper into customization with a vast selection of equipment to unlock and use to modify your warriors. Weapons, armor, accessories, artifacts; each unique piece of gear can be swapped in and out to give your warriors distinct attributes and bonuses. As the dwarven leader, fine-tuning and preparing your fearsome team ahead of each run is essential if the correct heads are to roll.
A Punishing Descent
Dwarves don’t go down without a fight.
With powerful foes, dynamically changing environments, and few turns to enact revenge, your quest to reclaim the mines is built to challenge and punish. Your will to persevere is sure to be tested, but with strategic thinking, team-tinkering, and tactical finesse, the thrill and rewards of success are always within reach.
Hardened dwarven leaders can push themselves even further with the unlockable Descent Mode, bringing merciless modifiers to each run that will test even the best of the best.
FEATURES:
- A minimalist, small-scale fantasy tactical roguelite RPG
- Timeless, retro visual design
- Use precious gems mined from the mountain’s core to unlock new gear and dozens of classes to customize and craft a dwarven warrior team
- Take back what’s yours from unsparing goblins, orcs, skeletons, and demons
- Descent Mode offers a greater challenge for warriors looking for an uncompromising quest
Forgotten Mines has been crafted with patience, passion, and a lot of love by Cannibal Goose, a solo video game developer based in Rio De Janeiro, Brazil.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Pentium 4 processor or later
- Memory: 2 GB RAM
- Storage: 200 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Memory: 4 GB RAM
- Storage: 350 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Update 1.1.2
Hello Miners!I hope you're all okay as we're getting closer to the FIRST year anniversary of Forgotten Mines!To celebrate that, we're launching a very special update that not only brings some bugfixing, but also a graphic update!Graphic UpdateImplemented a new color restriction system and dithering pattern for a sharper retro aesthetic.BEFORE 1.1.2AFTER 1.1.2Bug FixesFixed a crash caused by the Earth Elemental enemy using Geomove skillFixed a bug that erased the name change of Plasmoids when placed in the third slotFixed a bug that erased the name change of Jenguren folks when placed in the third slotFixed a bug that occasionally applied twice the cost when rerolling the storeFixed a rare issue where the loading of shaders during launch could crash the game.Don't forget to update your game!Read full article on Community Announcements (b.laverny)Patch NotesOfficial
Update 1.1.1 is HERE!
Hello! It's been nearly 2 months since the release of the Fur & Flames Update, and players have been super happy about it! And since then, we've learned that Forgotten Mines was nominated at Gamescom Latam for "Best Game Brazil". It's a HUGE honor, so we couldn't be happier! We're still working on the game, and we can't wait to show you what we have planned for the next Major Update... In the meantime, today we have a new patch that fixes a lot of issues + 2 improvements! Changes skills with damage now show a "base power" modifier at the end of the descriptive text, in brackets. e.g.: . With the exception of Rasinok, who always offers the raven armor, the other ancient deities now offer a random legendary item when the pact is sealed. Bugfix fixed bug that returned nullptr when a player tried to change the name of a character with a new species. Fixed bug when a square on the battle map become unasable when a character die. Fixed character unable to act after restart by wipe Fixed character dying when restarting if he was above water Fixed crash when earth elemental geo move out of map. -Fixed some items that did not get bonus from blacksmith. Don't forget to update your game!Read full article on Community Announcements (hegor)Patch NotesOfficial
Fur & Flames Update is OUT NOW!
Hello! Today's the day! The Fur & Flames Update is FINALLY available, so time to go back to the fight and reclaim your mines! Fur & Flames Update Two things I really wish there were more options for in the game were the playable species and the enemy variety. This update basically arises from this desire. Shortly after launch last July, I had the idea of the plasmoids. I had been playing with this idea for a while. I thought about doing an update entirely focused on them, a type of “Plasmoid Invasion!”. Plasmoid enemies and a playable plasmoid species would exist in this update. After reflecting a little, I came to beasts and elementals, and, honestly, I found these ideas to be more exciting for players. But nevertheless, I still wanted the presence of plasmoids in the update. I thought about expanding the lore of this universe a little, creating dwarves from the far north and a catfolk from the plains below the mountains of Dorvgrad. I also had decided that I would make at least 50 new items. Well, I ended up making 68 new items that will give players more options for different builds and compositions during their runs. So yeah, the update got quite big, so I hope you'll like it! Now, time for all the new stuff that this update is bringing to the game! New Areas After finishing the game, the player will gain access to a choice of path for his run. The standard path is made up of the areas we already know (Verdant Halls, Muddy Tunnels, Ancient Prison and Gates of Hell). An alternative path can be accessed by the player. From the third area onwards, the player will find the traditional path again, that is, the new path will have a composition with two areas different from the standard path (Beast Path, Elemental Caves, Ancient Prison and Gates of Hell). Those new areas bring: 12 new enemies 8 bosses Beasts' Path A forgotten and wild piece of Verdant Halls. Beasts of all sorts took shelter here throughout the centuries of abandonment. Atrocious animals and even magica...Read full article on Community Announcements (b.laverny)Patch NotesOfficial
The Fur & Flames Update will be released on January 17th!
Hello Miners! We hope you're okay for this new year! We've been working hard during these last months on the brand new Fur & Flames Update, and we're SUPER excited to announce that it will be released EXACTLY ONE WEEK FROM NOW on January 17th!! We made a long blogpost the last time to tell you about everything new with this update that you can read here! But, the tl;dr version is: New areas, with new enemies and new bosses 3 new races 3 new trinkets New equipments And a small teasing of the new races and the new areas! {STEAM_CLAN_IMAGE}/43305512/331b4fbba94d88ccee162d4b9c97ee75e4469880.png {STEAM_CLAN_IMAGE}/43305512/4432f6d3e1cffec26eb0e988f24196a1b4b36e00.png We hope you'll like this update for Forgotten Mines!Read full article on Community Announcements (b.laverny)Patch NotesOfficial
The Fur & Flames Update is coming!
Hello Miners! We hope you're okay! Wow, Forgotten Mines has been out for nearly 4 months now, time flies fast! As promised in September 2024, we've been working on new content for Forgotten Mines, and while we're still working on it, we have some news about it! The Fur & Flames Update After the release of Forgotten Mines and seeing how many players loved the game (THANK YOU AGAIN), we knew we wanted to keep working on the game to make it even better and bigger. Soo we got a BIT ambitious with this next update, but we hope you'll like it! The 1.1 Update for Forgotten Mines will be called "Fur & Flames Update" and will bring new races, new equipments, and new areas! But let us tell you a bit more about it. Please keep in mind that the update is still being worked on, so there are still some things that might be different from what we're announcing here, but the general idea will stay the same. New races 3 new races will be available in the 1.1 update, increasing the roaster even more! Northern Dwarves, who conquered the inhospitable tundras and mountains of the far north of the continent. They have grayish skin with different bluish tones and, in contrast, very red eyes. They are experts in the use of northern weapons and capable of great feats in battle. Plasmoid: Single-celled creatures from another dimension. It has a central nervous nucleus, its only organ, visible in the center of its head. It is believed that Plasmoids adhere to the humanoid form as soon as they enter the material plane. Jenguren Folks: Humanoid felines, slightly larger than humans. They occupy the forests and plains at the foot of the Dorvgrad mountains. They mostly worship Jenguren, to whom they attribute their creation and motivation in life. New areas We'll add new areas to the game! Beasts' Path A forgotten and wild piece of Verdant Halls. Beasts of all sorts took shelter here throughout the centuries of abandonment. Atrocious animals and even magical beasts can be found, without much effor...Read full article on Community Announcements (b.laverny)






